Biotic factors in a forest

Sons of The Forest

2011.10.27 03:14 mrjderp Sons of The Forest

The Forest is an open world survival horror game developed by Endnight games currently out on Steam & Playstation, their sequel to The Forest, Sons of The Forest is located at sonsoftheforest
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2011.03.13 23:04 beam1985 Electric Forest

Stay up to date with the latest news, tips, guides, and discussion for the 2024 Electric Forest Music Festival. June 20-23 2024 #ElectricForest
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2009.10.16 02:17 Appalachia

The place for everything Appalachian: the people, environment, food, music, art, politics, culture, history, technology, education, religion, sports, and so much more. Whether you live here or are just visiting our ancient mountains and hollers, all are welcome. Sharing of personal photography is encouraged. Dolly Parton is our patron saint.
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2024.06.10 03:37 TeaChaiTeaTea First Tesla! 0.99 APR - Foreigner OPT - Sharing my timeline

First Tesla! 0.99 APR - Foreigner OPT - Sharing my timeline
Hi 👋🏻
I'm a foreigner with an F1 student visa and OPT (a type of work permit), so I have paystubs and stable income.
Currently, I have a 2010 Forester with 160k miles, bought from a private seller in March 2022. I've been driving it around and having A LOT of fun with it. I’ve also put some money into fixing various things. However, I recently got a quote to replace all 4 rotors and the power steering pump, with labor and everything totaling $1.8k. This made me start thinking if it's a good idea to keep putting money into it since labor costs are high now and I can't guarantee how much longer it will last.
On top of this, gas prices are also a factor. I go to the office 2 days a week, and we have sufficient free level 2 chargers at work. I think I can charge there and have enough battery for the rest of the week for the gym, groceries, and errands.
So, I’ve been thinking about this and saw the 0.99% APR offer and the Fed incentive , so I pulled the trigger!
  • 05/20: Placed order (AWD, Quicksilvewhite, 5 seats, 19” wheels) & submitted financing application for 0.99% APR, 72 months, and $4250 down.
  • 05/21: Financing offer conditionally approved & submitted utility bill (it’s required for green card or passports, but I'm a foreigner unfortunately :/ 🦅) and SSN.
  • 05/22: Contacted Tesla advisor about my visa status and situation. Advisor said it should be fine as long as my address is on it. Also did some research and saw people similar to me who were able to get the 0.99% APR.
  • 06/01: Updated Est. delivery June 08 ~ June 20.
  • 06/05: Order updated to Gemini Dark Wheels.
  • 06/09: Updated Est. delivery June 20 ~ June 30.
VIN: No assignment Financing application: 0.99% APR 72 months $4250 down Conditionally approved: 05/21 Additional documents uploaded: 05/21
submitted by TeaChaiTeaTea to TeslaModelY [link] [comments]


2024.06.10 03:05 hmhemes I'm three margaritas deep and decided to do some shitty regression analysis on GME. Conclusion? The price should go up!

I'm three margaritas deep and decided to do some shitty regression analysis on GME. Conclusion? The price should go up!
I'm sure many of you have seen this post on the front page illustrating the relationship between spikes in short volume and subsequent price runs:
https://preview.redd.it/rqyxmlks4n5d1.png?width=1748&format=png&auto=webp&s=3a341a0e72f7d470ae9e52e57f7c2c44baaa82d7
The image definitely Jacks the ol' ta-tas, and I figured I'd try my hand at providing some math to support the observation.
Its been eight years since my last econometrics class in university and I've completely forgotten how to use R. And so I decided to subscribe to ChatGPT+ to take advantage of GPT4o's new data analytics features.
Its actually pretty cool
I exported data from TradingView into Excel using GME's stock chart as well as the short volume data from FINRA. I then uploaded the files to ChatGPT and asked it to perform various analyses.
The data uploaded ranged from August 1st 2018 up until this past Friday. It contained closing prices, volume, short volume, and short ratio (short volume / volume). I asked ChatGPT to perform regression analyses to determine if there is statistically significant correlations in the data.
I asked it to analyze and provide 5, 10, and 20 days price predictions based on a few different predictive models: linear, exponential, and random forest.
ONE PROBLEM THOUGH. ChatGPT is still in development and it couldn't handle the computations for the random forest model I wanted to use. It spat out some Python script and gave me instructions on how to do the calculations locally. So I fucked around with command prompts and directories for an hour and turns out you need to know Python if you're going to use Python.
And so this post is but a small piece of the regression I was hoping to perform. But that's probably for the best because I've forgotten how to do most of this.
So anyway, the data I ended up using looks like this:
Imagine it continuing all the way to last Friday. It was Kilobytes! Entire Kilobytes of data!

Short Volume Analysis

The regression compared change in closing prices and change in short volume from August 1st 2018 until today. The results were as follows:
R-squared: 0.074, indicating that about 7.4% of the variability in the price change can be explained by the change in short volume.
Coefficient (Short Volume Change): 0.0163, which means for every 1% change in short volume, the price changes by approximately 1.63%.
P-value: The p-value for the short volume change is extremely low (2.63e-26), indicating that the relationship between short volume change and price change is statistically significant.
As I'm sure you can already tell, this overly simplistic data is... well... overly simplistic. The predictive strength (R squared) is very low, and the analysis suggests that short volume correlates with a price increase. Which doesn't make sense when you think about it. Stocks that are heavily shorted go down. And so I decided to focus the analysis on outlier events (periods of extremely high short volume), as I figured it was outlier events that were muddying the data. Which IMO is fine because its outlier events we are concerned about, such as the record high 46 million short volume we witnessed on Friday.
I asked ChatGPT the following:
What's the correlation between outlier levels of short volume and the general price trend following these outlier short volume events?
QuantGPT's response:
We can use the z-score method to identify outliers in short volume. Then, we can look at the price trend over a certain period (e.g., 5, 10, 20 days) following these outlier events.
Price Trends Following Outlier Short Volume Events:
5-day Trend: Mean increase of 42.6%
10-day Trend: Mean increase of 50.9%
20-day Trend: Mean increase of 18.5%
Interpretation
Positive Mean: On average, following outlier short volume events, the price tends to increase over the 5-day, 10-day, and 20-day periods.
High Variability: There is considerable variability in the price changes following outlier events, as indicated by the high standard deviations.
Wide Range: The price trends range from significant decreases to substantial increases, demonstrating the volatile nature of the price following outlier short volume events.
These results suggest that outlier levels of short volume can lead to significant price movements, both positive and negative, with a general tendency towards price increases in the short to medium term following these events.
So that's pretty cool. Using a simple linear model, QuantGPT determined that spikes in short volume tend to result in 5, 10, and 20 day trends of significant price increase. Of course there's other data to factor into a proper analysis, but when observing only short volume and price, that is the result.
The thing is though, that these are averages. And we just witnessed the highest short volume day since the sneeze in 2021. I asked my quant to provide a 20-day price prediction based on the short volume and the most recent closing price of $28.22. Its result? In 20 days, based solely on the relationship between this degree of outlier short volume and price, it expects a closing price of $45.04 on July 9th.
Know what's cool about that $45 price prediction? It falls within the lines I had previously drawn on the chart!
Check it out:
Green heart for green price
The green heart shows where the price is predicted to be on July 9th. And it lands in the top of the "channel" I drew really quick on the chart. We can do technical analysis, right? Its not a science.
I don't know much about regression analysis, and I know even less about technical analysis. But $45 is a number, and those are two lines. And that number falls within the two lines.
FWIW, based on the math and lines above, I expect the price will continue in its ascending channel, and we will continue to see breakouts above the channel as shorts struggle to juggle their bags.
If you made it this far, I thank you for reading and I appreciate you.
submitted by hmhemes to Superstonk [link] [comments]


2024.06.10 01:35 ThisNameIsAmystery Can I allow zombies to see through my magical darkness?

I'm a new DM and my players are currently in a forest that is covered by this magical fog. They stumbled into this forest at the end of last session, so I haven't been forced to rule it in the moment, thankfully. I was thinking of making the darkness magical in order to increase the spook factor. It's probably important to note that the ranger has darkvision. I also wanted to add some sort of monster that fights the party during night, I was thinking zombies.
My question is; If I put zombies in this forest of darkness, would they be able to see? The reason for the forest to be like this in the first place was from the idea I had for the world, the fact that the Gods all just up and disappeared (they existed physically in the world up until that point). I was thinking that they somehow turned into these environmental phenomena.
So should I rule that the Ranger can't see through the darkness? Also, should the zombies be able to see? Or should I say that the darkness isn't magical, and the fog is the problem for seeing, and that the zombies can see the party at night because of light?
submitted by ThisNameIsAmystery to DnD [link] [comments]


2024.06.09 23:38 BigMikeyP72 Envirodome

“And for the missing person reports that date back many years, police still have not found any leads to the odd disappearance of multiple people around our little town of Welks, Utah. If police find any new leads, I, Nathan White, will be the first to give you the news.” Nathan White is a small town reporter who is finishing up his final words of the day's news. Charlie Akins, Nathan’s colleague and long time friend is manning the camera. Nathan is your typical guy who never gives up and has the determination of a beaver building its dam. He will take any story he is given and will do his best to make it the best. Charlie on the other hand is about as outgoing as a sloth and so paranoid he can’t go anywhere without thinking the worst, but will never leave his friend’s side. Soon after the two wrap up, Charlie gets a call from their boss who claims to have a new story they could cover. Nathan places their gear in the news van as Charlie walks over. With the way Charlie nervously walks over, Nathan knows something is odd. “So what’s the deal? We got a story or what?” Charlie gets in the driver seat of the van without saying a word and Nathan quickly follows, getting into the passenger seat. As Charlie begins driving, he tells Nathan what their boss had spoken to him about. An old abandoned government facility sits out in the farthest outskirts of the town. It’s in the shape of a dome that’s large enough to house an entire town. There’s no records of anyone ever entering the facility since the 50’s and no one seems to know what it was for. Only thing anyone knows, or suspects, is that it may be cursed or haunted as people who have ever been near it claim to hear screams and voices coming from within. Charlie is hesitant of even the thought of covering the story but continues to drive assuming Nathan will be intrigued. Charlie was correct, of course, as Nathan quickly calls their boss to inform him that they’re checking it out. Without question, Charlie continues driving until they are so far out that Welks is completely out of sight in the rearview mirror. They eventually see a large structure in the distance that they quickly realize is the center of their new story. “Holy shit, Charlie! I’ve never seen this place before and just… Wow,” Nathan says excitedly. “Nathan, I don’t know about this one. Something seems off. Even the boss seemed hesitant to tell me about this place,” Charlie responds. “Come on, Charlie. We’ve always wanted to cover a GHOST STORY.” “No, YOU have always wanted to cover a ghost story. I’ve always wanted to get the hell away from every single person I come in contact with and sleep in my bed.” “Don’t do me like that.” “You know I’ve got your back through thick and thin, Nate. But I’ve seriously got a bad feeling about this one.” “I know but come on, serious-... ly…” Nathan is awestruck by the sight of a large sign on the outer brink of a long driveway leading to the entrance of the dome. The sign reads:
RESTRICTED AREA
ENVIRODOME “WE EXPERIMENT FOR THE SAFETY OF OUR PEOPLE”
SPECIAL ACCESS IS NEEDED BEYOND THIS POINT
Although it was obvious by the city-sized dome in the middle of the desert, this sign fully confirmed they were in the right place. They continue down the driveway until they finally reach a parking lot that lies in front of the only noticeably cube-like design of the entire facility. The parking lot was small, or at least it seemed that way based on how huge the building was. Nathan and Charlie assumed it would be glass, but instead, the decrepit building, now known to be The Envirodome, was made of a strong thick, yet rusted metal. They realized this was most likely by design considering the people who created it wouldn’t have wanted anyone to know what went on inside. Almost the entire building was covered in a thick layer of vines except for the front door. The doors at the entrance were oddly only covered in smaller vine growth that was far more fragile than the rest. Charlie parks the van as an awestruck Nathan barely waits for him to stop and exits the passenger side. Charlie hesitantly follows suit. Nathan reaches the double entrance doors and rips away the vines. He quickly finds the handle of the right door and much to his surprise, it cracks open. “Ooh spooky,” Nathan jokingly says to Charlie. “Shut up,” Charlie snaps back. As Nathan and Charlie open the large metal door and walk inside, they find far more than, yet somehow everything, they had expected. The duo walk inside only to find an entire small community within. Businesses, homes, trees and more fill the miles long dome in all directions, seemingly to no end. “There’s a whole damn town in this place?! How the hell did not a single person know this existed,” Charlie exclaims out of pure shock. “Dude… How the fuck am I suppose to know? That’s why we’re here, remember? To cover the story of this place and get it out to the people…” Nathan sarcastically snaps back. Charlie, nervous as all hell, ignores Nathan as they continue forward in the hopes to find information on this place somewhere inside. They don’t even reach but about 10-15 feet inside before the door slams shut behind them and locks itself into place. Once fully locked, the doors start to change as if there was never a door or wall there at all. It quickly changes into a hyper-realistic hologram of more trees and roads. Soon enough, it looked as if an exit never even existed. Nathan quickly realizes that there seemingly are no walls in any direction. However, realistically and logically, there must be dead ends in all directions, the dome was obviously designed in a special way. Although there was a dome surrounding the town inside, there were still plenty of places Nathan and Charlie could explore. With beautifully green trees all around, houses and even rundown businesses, the entire place looked and felt like a normal little town instead of the inside of a previously government owned facility. Despite absolutely not a single structural flaw in the dome, a small breeze glides through the air, whistling to the ears of any who would listen. Both Nathan and Charlie are confused, yet in awe, by the experience at hand, but still they carry on. Nathan suggests going to the nearest building to search for information as he takes his next steps into the oddly beautiful scenery. Charlie, however, hesitates his next step until he realizes Nathan is already further ahead of him. Trees dance and sway in the cool breeze, grass and vines grow over large rocks and multiple buildings, and even clouds sail through the beautifully blue skies that couldn’t possibly be real but at this point it’s not unbelievable. With so much to admire, Nathan quickly loses focus on the task at hand until Charlie speaks up. “Hey, Nate. Shouldn’t we hurry up and get to wherever the hell we’re going?” “Huh? Oh… Yeah, yeah. Sorry…” Nathan snaps back to his senses and continues forward. As they continue to what seems like a small neighborhood, they notice something in the distant wooded area. It’s a four-legged creature that could be a wolf or coyote. Nathan and Charlie pick up speed as they are unsure of what it could really be and prefer not to be attacked. On arrival to the neighborhood, the two men notice that multiple mannequins are oddly placed around as if they had been living a life. An eerie feeling washes over them as they both become a little more skeptical of being there. Nathan looks back to check on his friend and notices Charlie is visibly paranoid as he looks around. He feels a moment of guilt for making him come here for a story to cover, but that moment was just that. A moment. Nathan quickly nudges Charlie to get him to come with him as he walks up to an open house. As they walk in, they split up. Charlie searches the living room and kitchen. Nathan goes straight to the farthest bedroom in the back. Searching every nook and cranny, Nathan finds absolutely nothing but an old withered bible. He begins to walk into another room when suddenly, Charlie’s voice echoes through the empty hallway. “Holy fuck,” Charlie exclaims. “What’s wrong,” Nathan yells while running into the living room. Nathan finds Charlie holding an old yellowed stack of papers. Charlie hands them to Nathan without uttering a single word. On top is an old document that reads:
Aug. 17, 1953: Testing is ready to commence for Project 718/Operation “SUPER” in the environment dome. However, there are no volunteers for testing just yet.
Aug. 18, 1953: Chief scientist, Dr. Maximus Woods, has volunteered as prime subject under the name: Subject Zero. All tests are now being prepared.
Aug. 20, 1953: Day 1 of testing has started. The Super Serum has been injected into Dr. Maximus Woods A.K.A Subject Zero at approximately 12:53 A.M. It has been hours and nothing has happened thus far.
Aug. 25, 1953: Subject Zero has gained a slight form of telekinesis. Small signs of abnormally quick healing factors have also appeared, taking only a couple of hours to fully heal mid-large wounds made on the subject's body. Tests, so far, seem to be successful with no side effects.
Aug. 30, 1953: Subject Zero has had impressive changes with easy to control telekinesis, rapid healing, and even large amounts of strength.
Sep. 5, 1953: Over the past week, Subject Zero has been undergoing small changes in personality, possibly a slight side effect of the serum. This will be monitored.
Sep. 10, 1953: Subject Zero has become rapidly unstable, showing major signs of insanity. Subject does not seem to realize the environment is simulated and treats test mannequins placed around the environment dome as if they were living beings.
Sep. 17, 1953: Multiple teams have been sent in to try and allow real communication with living beings. However, all teams have been killed by Subject Zero. He also does not allow anyone to retrieve the bodies and it is unclear what he does with them.
Oct. 3, 1953: Subject has become far too unstable to continue any further testing. All research will be abandoned but a small team will remain in the overseer’s office. For full safety measures, this team has agreed that if the facility must be destroyed then they will die with it. This was the intended way in case of emergency. If the facility is self-destructed, no one inside will survive.
“What the hell…” Nathan says fearfully. “Read the newspaper article that’s attached,” says Charlie. The newspaper article reads:
October 3, 1953 Today, the government-run facility, Envirodome, had been shut down after multiple men had been slaughtered at the hands of the company’s very own test subject, Subject Zero. The few men who made it out alive today could not speak of or about the tests done but we were told that their subject is still inside the facility. Test Subject Zero was locked inside only as a safety protocol but many wonder, how long will he remain there?
Upon this discovery, Nathan stops to think and wonders if he screwed up by taking on this story to cover. Nathan, being himself, tries to lighten the mood but before uttering a single word, he is cut off by a rough and deep voice in the distance. The voice now being the only thing to focus on, Nathan and Charlie look out the front windows of the old house and spot the figure of a man playing baseball with a mannequin. Upon further inspection, the man is wearing clothes obviously not of this era. With an old 50’s jacket that is nearly torn to shreds, an old pair of blue jean slacks, a red shoe on one foot and a black one on the other and hair that clearly hasn’t been washed in years, the man is the exact look and description of pure insanity. Not just with his looks but also with his actions, he clearly is not a stable man. In the yard of the next house over, the man is talking and playing catch with a mannequin. “For the last time Jimmy, I’m tired of your shit! Catch the damn ball or at the very least attempt to instead of just standing there,” the crazed man screams as he chucks a baseball at its head resulting in its immediate decapitation. Nathan, with a humor full of bad timing, nearly bursts into laughter. “Shut the fuck up, Nathan! That’s the guy from the document and newspaper article. He’s Dr… Uh… Maximus Woods! Subject Zero! He’s been here since the 50’s,” Charlie fearfully exclaims. “There’s no way in hell, Charlie. The guy doesn’t even look like he’s past his mid-30’s.” “I told you to call me Subject Zero! That old name is dead to me!” The man, now confirmed to be Subject Zero, yells out to another mannequin. “Believe me now, asshat,” Charlie snaps at Nathan. “Shush! What was that?” Subject Zero quickly snaps his attention to Nathan and Charlie’s direction and begins to walk to them. The two men look at each other in fearful confusion and simultaneously say, “oh shit.” Instinctually, Charlie runs out of the house from fear and with a quick, “FUCK!” Nathan follows him. Running out of the house like a couple of preyed upon animals, they run up the street further into the neighborhood. Taking a quick glance, Nathan spots a strange sight. Subject Zero and many other figures are chasing after them. Upon further examination, Nathan realizes that what he’s witnessing is something straight out of a horror movie. The other figures are , in fact, not even humans. They’re mannequins! All the mannequins they had seen back at the other houses are now moving like humans and coming right for them alongside Subject Zero. Nathan is running so fast you could mistake him for a train breaking loose from its tracks, but sadly, Charlie is slowing down, unable to keep up with his friend. Nathan manages to reach a hiding spot behind a dumpster, unintentionally leaving Charlie to await his own horrors as Nathan is nothing but forced to watch. Charlie begins to stumble and trips over his own feet. Soon after, the mannequins catch up to him. Nathan wants to help, but knows he can’t so all he does is watch in horror. Lying on the ground, Charlie gasps for air as the mannequins and Subject Zero surround him. They stare at him for a moment before eventually beating him simultaneously until Charlie is soaked in his own blood, barely alive. Suddenly, they stop. Charlie, nearly lifeless, drags his gaze in Nathan’s direction. He mouths, “GO” before coughing up blood. Nathan holds back tears and vomit as he looks away in guilt. All the mannequins that were once beating the life out of Charlie turn around and scatter before ultimately becoming, once again, inanimate objects. Like a lion searching for its prey, Subject Zero scans the area. With danger nearby, Nathan looks around to find a house with any open doors to attempt to find safety. He spots a nearby house with an open window and decides it's his best option. Without hesitation, Nathan sprints to the window and leaps in like a gazelle escaping its demise. Much to his surprise, he went unnoticed. “I might be insane, but I know I wasn't just seeing double of your little friend here. Where the hell are you,” screams Subject Zero as two mannequins carry Charlie's bloodied, yet still alive, body away. Nathan, afraid, yet determined, locks himself inside the house and sits behind a kitchen counter. He looks up to see if it's safe enough to search the house. Once he realizes it is, he begins to look around. The kitchen is oddly empty. Not a single piece of silverware, plate or food. Out of the entire house, the living room is the best looking part, even though it still looks like a tornado came through it. With hopes of finding something, Nathan scrummages through everything lying on the decrepit wooden floor. After a moment of searching, Nathan notices multiple papers scattered around all dated October of 1953. All the papers say different things about Project ‘SUPER’ and Subject Zero. Although most papers essentially say the same things, one paper stands out the most. It’s a newspaper dated a few days after the imminent shutdown of the facility. October 9, 1953 The project was abandoned and only a few escaped but one former employee of Envirodome decides to speak up about the events. “The main doors may have been closed but they sadly were not locked,” the scientist tells our interviewer, “Oddly, the doors were made to allow people in but not back out unless you went to the overseer’s office and unlocked the main doors. All this means, anyone who decides to go inside without knowing this info will be trapped forever with a psycho maniac. Fortunately, Subject Zero’s insanity affected his mind so badly he doesn’t even realize he’s in a fake little world that’s specially made for him.”
A little further down the same newspaper article it reads:
The former Envirodome employee continues. “All documents will state that Dr. Maximus Woods volunteered to be Subject Zero, but that just isn’t true. We tricked him. You see, we needed someone and Dr. Woods was just this weird scientist that no one really liked. We convinced him that if he volunteered that he would be a hero. Someone who could save our world if the serum worked. He was so happy and we just laughed at him but knew we needed him for the tests. As soon as everything began, it all ended. As he became more and more deranged, he also became more determined to make the serum work. He eventually took living people he kept with him and made his own serum to try and perfect it. But it never worked. It just leads to each person to become crazier and far quicker. He ended up just killing everyone that the serum didn’t work on. God knows what he does to any poor soul that innocently walks into that building and gets trapped.”
With this new knowledge, Nathan knew he fucked up by coming into this beautiful hell. Now filled with dreaded emotions, he gets onto his feet and sets onward through the hallway. As he reaches the beginning of the hallway, the front door is unexpectedly busted down by an already all too familiar figure, Subject Zero. Reacting quickly, Nathan sprints to the farthest back room of the house. Being the master bedroom, it has plenty of space but sadly doesn’t have a lock on the door. Thinking quickly, Nathan slams the door and nervously shoves a large stand up dresser down on its side and in front of the doorway. He knows it won’t hold for long, especially considering, just a mere seconds ago, he witnessed Subject Zero burst a door off its hinges in the blink of an eye. Subject Zero is on the hunt, looking in every room all while Nathan stands in the master bedroom freaking out. Eventually, he comes to his senses and looks out the room's only window. It’s quite a drop below due to the house sitting on a slanted yard. Without hesitation, Nathan prepares himself for his only option. He opens the window and prepares to jump as the door of the room begins to be beaten upon. The door eventually breaks in half and standing on the other side is Subject Zero. Nathan slings himself out the window but it inevitably leads to pain. Nathan, with a possibly broken ankle, stands against the wall to stay as Subject Zero looks through the window wondering how he could lose his only entertainment so easily. Subject Zero eventually angrily wanders off as he cusses at himself. Nathan takes that as his cue to stumble his way into the nearby forest. Nathan manages to make it a decent distance into the forest before stumbling and falling next to a large oak tree. Expecting to be free from danger for at least a while, he relaxes against the tree and closes his eyes. Far too early for assumptions, he hears something and quickly opens his eyes to see Subject Zero’s fist unexpectedly rushing to his face, resulting in a knockout. After a while, Nathan cracks his eyes open, barely able to see. He looks around in a trance until he hears a familiar voice. “Hey, Nate! Nate! Wake the fuck up! I’m not dead!” Nathan fully comes to and looks over to see an upside down Charlie. Confused, he looks at Charlie unsure of what to say. Eventually he speaks. “What the fuck…? Why the hell are you upside down?” Charlie points to Nathan’s feet, revealing he is in fact, the one upside down hanging by his feet. “Oh, fuck… WHAT THE FUCK?!? Get me down, you asshole!” Charlie unties the rope, leading to Nathan falling on his head. Rubbing his head, Nathan gets up with ease, which leads him to wonder why there’s no pain in his ankle. He quickly shrugs it off and looks back at Charlie as he finally realizes the situation. “Wait a damn minute, how the hell are you alive? I saw you get beaten to a pulp.” “Yeahhhh… Well, first off, thanks for leaving me, but I’ll tell you everything I know, just as they did for me.” Charlie points over to a small crowd of people waiting behind the dark shadows of the room. With a short, yet detailed, briefing, he tells Nathan that these people are all the missing people they’ve been reporting about. They all have been curious people who have wandered into the facility but inevitably became a morbid science experiment by Subject Zero. Charlie continues on to tell Nathan that every single one of these people have been injected with a similar serum as Subject Zero but each one is a slightly altered version. “So, let me get this straight… These people have all been injected with the same damn insanity poison as that madman and there’s absolutely no telling who could lose it and kill us with FUCKING TELEKINISIS!” “Yeah, pretty much. But I’ve been told that Subject Zero murders every failed attempt before they hurt any of his other precious test subjects. So far, all he’s done is prolong the insanity effects.” “Charlie, we have to somehow get the fuck out of here.” “We can’t. Do you not understand what I just said?” “Look, I get that these people are innocent but they’re obviously going to be massive dangers to humanity. We can get out of here. I don’t know how but… Somehow!” “Nate! I can’t get out of here.” “What the fuck are you talking about?” Charlie raises up his arm and reveals a small pinprick of a needle in his skin. “Charlie, what is that? No… Wait, you were injected too?” “Yeah.” “FUCK!” “Look, as far as I’m concerned, you haven’t been injected. There’s no needle mark in your skin. YOU could actually get out of here.” “I’m not leaving you behind again, Charlie! It was a nightmare seeing what they did to you the first time.” “Nathan, I -” Suddenly and very unexpectedly, one of the people in the crowd begins to scream from within the shadows. Nathan, confused and afraid, looks over at the man losing his sanity. Within seconds, the man stops screaming as the entire room falls into a deafening silence. The man looks in Nathan’s direction and shines a demonic grin with a stare that could pierce the soul of any mortal man. Knowing the man is coming toward him, Nathan slowly starts backing up against the cold concrete walls. The man, with all new senses, uses his new telekinetic ability to push others from the crowd aside. Charlie, being brave for the first and possibly final time in his life, attempts to stand in the way but is quickly subdued as he’s flung against the wall. Finally reaching Nathan, the man brings his gaze into a full on stare into Nathan’s soul. For Nathan, it’s as if death has come for him. Suddenly, the man’s gaze is ripped away by a familiar face of evil. Subject Zero heard the screams and came to claim his failed experiment. This led to an all-out brawl between the two men. Anyone would describe it in the same way you would if two rabid dogs were fighting over food. One dog gets up after being ripped open and the other gets its face gashed by a hard hitting blow, yet they still fight. Only difference between the two, one is just a dog wanting its food and the other is trained to kill. Suddenly, with a vicious blow, Subject Zero wins the fight when he takes the man’s head and slams it so hard into the concrete floor that his skull cracks open causing blood, brains, and skull fragments to fly over the silent crowd. With one final glance, Subject Zero looks over the entire crowd. He ends his gaze by making sure Nathan is the last to see his devilish eyes. Soon after, he leaves the room and locks the door. Nathan stares at the corpse lying on the ground with a look of pure terror and proceeds to collapse onto the floor while holding back tears. The small concrete room soon fills with despair as everyone watches the tears of pain and fear run down Nathan’s face. Charlie tries to make his long-time friend feel a little more hopeful, although he soon gives up as well until he has a moment of realization. He remembers back to when they first were searching for information he had found an article with some intriguing details. “Okay, so, there may be some hope after all.” “Charlie, what hope is there? Huh?! You’re pretty much fucked and I don’t exactly see a way out of here.” “One of the articles back at the house we were in said something about a self-destruct button. That’s also how you open the main doors. Apparently, no one ever bothered, or I guess, never got the chance to hit the self-destruct timer and run their asses to the door. What if we- I mean, YOU could actually do that?” “Charlie, I already told you I don’t want to leave you behind.” “GOD DAMN IT, NATHAN! I know… FUCK! I know. But I want you to survive. Can’t you just listen to me for once?! I would follow you through hell and back and it kind of feels that way right now. So? Can you just listen to what I want you to do for once while I’m practically on my deathbed?!” “Okay! Okay…” Suddenly, an unexpected chance of escape arrives at their feet. Subject Zero and a few of his mannequins walk in to remove the mutilated corpse from the room. Unexpectedly, one of the people in the crowd begins to scream out in pain just like the other man did moments ago before his demise. “Oh, great…” Subject Zero says irritatedly. Soon after, multiple others begin to scream out in pain until eventually the entire crowd follows suit. Nathan, and somehow Charlie have not been affected. The room quickly becomes engulfed in a hurricane of insanity. This leads Subject Zero and the mannequins to getting distracted by the madness and accidentally leaves the door open. Subject Zero quickly gets attacked by everyone in the room but he holds his ground firmly. Nathan knows this is the perfect chance to escape and signals Charlie to come with him. Charlie hesitantly comes along but right as they reach the door Nathan turns to hear the sounds of Charlie going through the worst pain of his life. Nathan looks in confusion but quickly realizes he’s about to have to accept his friend’s fate. Nathan refuses to accept it, but he knows he needs to. Charlie suddenly lunges at Nathan and uses his last act of sanity and control to push him out the door. “Get. To the button. Please.” “Charlie, I- I’m-” “I’m sorry…” Charlie finally snaps and is engulfed in pure raging insanity. He lunges at Nathan but before he reaches him, Nathan, with teary eyes, slams the door onto his friend, turns, and begins running out into the seemingly vast wilderness. As he runs, Nathan hears the cries of a dozen men and women as they get ripped apart. Knowing that among them is his best friend, Nathan begins to cry as he continues to run away from his previous hell.
End of Part 1.
submitted by BigMikeyP72 to creativewriting [link] [comments]


2024.06.09 21:04 PeripheryExplorer I'm pleased to report a Taurian Victory!

"Damn it!" Subaltern Gallos cursed. "Remind me to shoot that signals tech when we get back. Four lights my ass - that DropShip was carrying an Awesome and a Catapult!" He spoke into the TDF's general channel, alerting his lance mates to the situation they found themselves in. His Wolverine 6K was commanding the TDF force protecting this planet - a light weight lance consisting of a Phoenix Hawk that was currently down for repairs, a Wasp 5D, and a Grasshopper 5H. The three units up and running were alerted by the space port control tower that an unknown DropShip had appeared in scope, and was burning hard for the river deltas with an estimated 145 tons of BattleMech. The intelligence indicated an unknown Mercenary force consisting mostly of lights on a raid of the chemical plants.
That was not the case.
Gallos scanned the broken terrain he was quickly racing towards. Ahead of them, the 80 ton Awesome was cresting a large hill, dominating the landscape, and his battle computer indicated that a Catapult was off to the west of the Awesome. They seemed to be maneuvering to cover each other. He opened a general channel, "Unknown Awesome, you are intruding on the Taurian Concordat. Identify yourself and power down your BattleMech."
"You realize that won't work right?" Amanda drawled over the line, as she wove her Wasp deftly through the trees and foliage. The lonely static on the general line proved her right. Gallos decided not to respond to her inquiry. She was not expecting a reply.
"We've got this!" Thomas was a gun ho MechWarrior, and his Grasshopper had been his father's, and before that his grandmothers. Legend had it she had taken it from a pirate after pinning his hand to a wall with a machete and convincing him that his other hand was worth the activation passcodes. Thomas could be equally convincing when needed.
Both seemed eager, so Gallos raised his Mech's hand to signal engagement. This was met with the Awesome firing at extreme range to boil armor off his left leg. Gallos stumbled forward while he and Thomas responded with their large lasers. "Amanda, go around get in his rear!"
"On it boss!" Amanda sounded almost cheerful, as her Wasp leapt over the rough terrain, it's powerful Jump Jets letting it easily cross everything.
"Okay, we're going to force our way forward, keeping the Catapult on the other side of these hills."
"Sounds good!" Thomas advanced forward, his missiles following his laser. They were landing occasional hits on the Awesome.
The return fire was devastating, stripping armor off of the Grasshopper followed by LRMs from the Catapult. "Oh crap! I'm losing armor quick!" Thomas called out.
Gallos made a decision. The Catapult had to go down. "Break away Thomas! Fall back and circle around. Amanda, back him up!"
Both machines turned on a dime and shot off to north west. The Awesome was struggling to advance forward over the rough terrain, and Gallos bee lined around a large hill. His plan was to keep the Awesome interested and aware he was a threat. Thanks to the long range of the engagement, his heat was beyond manageable. Clouds of steam rising over the hills indicated the Awesome was also dealing with it's own heat. Gallos observed his two MechWarriors engage with the Catapult.
Amanda was leaping from cover to cover, expertly dancing her away over the terrain firing occasionally with her medium laser. Landing on a hill, she turned to fire her laser at the Catapult as it struggled through the water, and it fired all four of his back, as well as three PPC shots from the Awesome. Twisting and leaning to the side, Gallos knew that she grinned as every shot missed her and their attention caused them to ignore the Grasshopper. The two of them managed to get the Catapult out of the water, and their firing and maneuvering caused him to ignore the rough terrain and trip.
Gallos knew that the Catapult would be finished so he moved forward to engage the Awesome, who had anticipated this and had turned to face him. Swearing quietly he lifted his laser and fired, followed by medium lasers and SRMs - to be met with a brutal two PPCs. Pounded back on his heel, he lost his balance and fell, stripping armor from his left arm and smashing his head into the neurohelmet.
A few seconds later, as he struggled to fall back through the forest, PPC shots tearing up the terrain around him, the blasts stopped and the general channel opened up, "Subaltern Gallos, we are offering to end hostilities and withdraw if you wish." An unknown and gravely voice asked. They did not identify themselves, and Gallos struggled to identify the accent. He checked his computer, and saw that the Catapult had been savaged - the left arm completely destroyed, and the LRM with it. No BattleMech was worth missile propellant.
Gallos spit the blood out of his mouth and opened the channel. "Granted. Withdraw. And don't come back."
The Awesome said nothing. It just turned and marched away, the Catapult limping behind it, left torso a gaping wound from Amanda's surgical precision with her lasers. He switched back to the TDF channel, "Alright, let's get home."
***
This was a fun game, but it wasn't Alpha Strike! No one played it who showed up! So what I was hoping was going to be an Alpha Strike game was a regular CBT game! My opponent was new, but had two helpers. He had an Awesome (3/5) and a Catapult (4/5). I had all 4/5 pilots in a Wasp (medium laser, two small lasers, 1 flamer variant), a Wolverine 6k (Large laser, no jumps), and a stock Grasshopper.
This was a rough fight. That Awesome had range and accuracy, even when calling indirect attacks for the Catapult. My armor was being stripped away for most of the game, which was about eight turns.
He was absolutely afraid of my Wasp getting behind him, however, and that ended up giving me an advantage. He kept his Awesome back and moved his Catapult forward by turn 4. That allowed me to maneuver my Wasp across the board with the Grasshopper (now missing a huge amount of armor) and beat down his Catapult. I couldn't hit the broadside of a barn with my Grasshopper, but I was able to land some powerful hits with my Wasp, stripping away rear armor, taking out their LRM, and a Jump Jet.
To do that I had to push my Wolverine into a man-to-man knife fight with the Awesome, which was brutal on the Wolverine. I lost a ton of armor, but no crits, fell down, and managed to take a pilot hit. Thankfully I was able to stumble back into shelter.
Out of time, and with his Catapult facing certain destruction, he requested a retreat which the Taurians were willing to grant.
This battle came down to two factors: 1) initiative. I won more than I lost, allowing me to better control the terrain; 2) Maneuvering. This was a terrible map for both of us, but my two jumpers gave me an advantage here. I could respond to their movement, and choose my terrain. I lost initiative four turns in a row and had to retreat backwards for a while, but that actually worked in my favor as he moved his Catapult into a bad position - expecting to win initiative again. I knew where he was going to go, moved appropriately and was able to savage his catapult.
Amazing game. All introtech. CBT is so much fun even at the introtech level.
submitted by PeripheryExplorer to battletech [link] [comments]


2024.06.09 18:27 Spirited_Wafer_7379 Who would win if Luffy thought Katakuri before the event of whole cake no interference and no distraction same preparation time before the fight.

I believe that in a fair straight up fight with no distractions, interference and the same prep time Luffy could beat Katakuri. If you look at how much Luffy has on his plate during the fight not just with worrying about his crew and making sure they don’t worry about him. There is also interference from people on Katakuri’s side from getting hit with sleeping darts fighting in a stage that a member of the big mom pirates has control over but that but he is also under time pressure to finish the fight despite the already unfavourable conditions. Luffy had also had a lot less time to recover and prepare than Katakuri did Luffy had to save sanji and sanji’s family also took on a few side objectives like steal a copy of big moms road ponoglyth but also then took on the task of help help begie kill big mom which failed due to the destruction of the wedding cake. He also in only 4 days of getting to the main island is constantly fighting with almost no rest, he fights the forest souls then general cracker and his infinite cracker army then with not even an hours sleep has to make tough decisions after tough decisions he goes to see sanji takes a beating and waits there fighting 2 army’s over another day with no food before getting dirty filthy leftovers from sanji and then him and nami are eventually captured by the big mom pirates he tries to rip off his arms jinbe frees them by setting there prison on fire they go through another tough run regrouping Luffy agrees to help sanji save his family and then finally goes into negotiations with benji. If that was hard to read due to lack of punctuation, that’s how much time is between his first challenge on the main island and his first break from either fighting starving or trying to do too many things with his crew at maybe %30 strength with mostly the weakest members of his crew. He now has 6 hours of rest before he has to negotiate with benji and his crew. Not to mention after they crash the wedding fail the assassination and bearly escape to there ship they also have to deal with the loss of pedro an incoming full strength yonko crew and here is where Katakuri shows up to take on the straw hats Luffy has to hide the fight so his crew don’t worry about him and focus on survival. Not to mention Katakuri is a enemy Luffy know nothing about and that Katakuri is well informed from the moment Luffy gets on the main island plus Katakuri get the jump on the straw hats and puts Luffy in a tough spot. If all these factors are removed and they both have no info on each other I think Luffy could beat Katakuri he already had the basic knowledge and instincts of observation haki he could have figured out advance observation haki and even if he didn’t figure it out with more focus on the fight he definitely could have overcame Katakuri as he showed that even when hurt and tired he still kept pace with Katakuri and he was doing that without adv obs haki.
submitted by Spirited_Wafer_7379 to OnePiece [link] [comments]


2024.06.09 13:23 bluelizardK The Disturbing Case of Rodney Grissom and Karen Lee

On May 26th, 1977, a call was made from a payphone in Lebanon, Oregon. Though having just shy of 20,000 residents, the city still possessed a small town charm that made members of the community feel safe and at ease. Crime was far from the first thing on their minds.
That day, 15 year old Karen Lee was the one at the phone booth. She'd been talking to a friend about her plans, and the exciting recent developments in her life. She was running away, going far from her hometown of Hillsboro, destined for the crystalline beaches of California. She certainly wasn't alone-- her friend, Rodney Grissom, a year her junior, was coming along. They had planned to start new lives in the Golden State, leaving behind their troubles in Oregon. As many did in those days, they were banking on the kindness of random strangers to get them there. Karen, however, felt lucky in this regard, as she had found someone to drive the two of them down south.
"Our ride is here. I have to go."
With these words, Karen hung up the phone. She would never be seen or heard from again.
Even as late as early June, the famous Oregonian rain falls in abundance. That spring was no exception, and for the next few days, a suspicious sort of mist blanketed the thick forests. It choked the narrow logging roads and the two-laned highways snaking their way through the uneven topography. By the time the rain stopped, and the hot summer sun beat down on the drying earth, both Karen and Rodney were long gone. They had been declared missing, but to say that investigators had their work cut out for them would be an understatement. Even excluding the dense Oregon backwoods surrounding Lebanon, the teenagers could have been absolutely anywhere.
It would take until the arrival of fall for any progress whatsoever. On November 7th, 1977, a logger making his way through a remote patch of woods in Linn County came upon a strange discovery. He approached the object, which was obscured by thick overgrowth, and realized that it was a bundle of clothing, tied together with rope. With the clothing were also other items, including a shoe, pieces of tattered but still legible paper, and a blanket. Wisely, the logger reported his findings to the local authorities.
The items were found to belong to Karen, who at this point has been missing for months. Of course, the whole thing struck detectives as strange. Particularly a striking detail-- her denim jeans had been intentionally cut in several locations. A whole four years later, Rodney's clothing and personal effects would be found only a quarter of a mile away-- his jeans, blue jacket, wallet with identification, and a wristwatch that had stopped at 4:50 on the 27th (which month and what exact time are unclear, but logically some apparent connections can be made). A custom made backpack was never found.
That's where the investigation left off, and it has remained frozen since then. No remains or any indication of the ultimate fate of Rodney and Karen have been discovered, but it is assumed that they are deceased. But there are some promising theories as to what happened on the fateful spring day.
In 1976, a police report fell on deaf ears after complainant failed a polygraph test and was judged to be of ill repute. We now know how unreliable polygraphs are, and we also know how implicit biases can lead to police failures and victims being left to fend for themselves. Such was the case here. Marlene Gabrielson was an indigenous woman. She was found to be drunk when she was brutally sexually assaulted by a stranger, and this disgustingly was held against her. And she failed a polygraph while her rapist passed with flying colors. All these factors led to the authorities abandoning Marlene, treating her reprehensibly instead of supporting her as she deserved. The attack on Marlene was perpetrated by a serial offender-- a highway mechanic named John Arthur Ackroyd. During the assault, Ackroyd had used a hunting knife to slice Marlene Gabrielson's clothing in an eerily similar way to how Karen's clothing was later found.
It was also similar to how the clothing of a young jogger by the name of Kaye Turner was cut. Turner's skeletonized remains were found near the town of Sisters, Oregon. The man who discovered those remains was none other than John Arthur Ackroyd, who collected the reward money. Ackroyd's stepdaughter, Rachanda Pickle, would later go missing, as would two other teenage girls whose skeletons were later found on the Oregon coast. Apart from the methodical cutting of clothing, there was another thread that bound these victims to one another. That was, of course, Highway 20, the long, sinuous highway stretching from the Pacific Ocean to the Idaho border. An unidentified set of remains was discovered off the highway in 1976. Other women disappeared along this highway in the decades that Ackroyd spent haunting it like a specter, before his arrest for the murder of Kaye Turner in 1992.
John Arthur Ackroyd is dead, having died of natural causes in prison several years ago. He proclaimed his absolute innocence until the very end, refusing to disclose any information whatsoever. But for what it's worth, Rodney's mother believes that Ackroyd was her son's killer. As a methodical and organized predator who is highly suspected of committing a similar double murder in 1992, he was certainly capable of such an act. Furthermore, though Ackroyd in 2013 pled no contest to the murder and sexual abuse of his own stepdaughter, Rachanda Pickle, her remains have never been located. Ackroyd was very familiar with the dense forests surrounding Highway 20, which he had been traveling his entire life. It isn't difficult to see how Karen and Rodney's remains still haven't been recovered. But until that happens, there's no way to even begin tying Ackroyd to the crime. But my belief is that Ackroyd was a more prolific serial killer than we will ever know, responsible for many rapes and murders across Oregon from the 1970s until the 1990s.
Two innocent lives-- full of hope, full of promise, full of excitement for the future. Cut short by the actions of a stranger who took advantage of their situation. Though we'll likely never know what truly happened that day, we can only hope that with advancements in technology at some point true justice and closure will be delivered.
Additional Reading:
https://projects.oregonlive.com/ghostsofhighway20/marlene/
(Ghosts of Highway 20 is an excellent work by The Oregonian that goes more into Ackroyd's crimes)
https://charleyproject.org/case/rodney-lynn-grissom
https://namus.nij.ojp.gov/case/MP12090
submitted by bluelizardK to UnresolvedMysteries [link] [comments]


2024.06.09 12:39 KokoHekumatiaru Beginners guide to Soulmask, with no BS.

Hello there. If you are like me, you might also be a bit allergic to all the guides out there, that start with "please hit like and subscribe", followed by 10 minutes of chatter around what you need help with, for something that could`ve taken 30 seconds to explain.
With that out of the way, welcome to my No-BullS#$t guide to Soulmask, outlining everything I`ve learned in 80 hours playing on a server rented from G-Portal.
I am going to assume that everyone is somewhat accustomed to the bare basics of the game and how it plays so I will stick to only highlighting things that I learned myself.

1 There are 5 Tribes: Claw, Flint, Fang, Outcasts and Plunderers.

-Everyone can be deterred except Plunderers and Elites (The ones with a unique name and a silver border around their health bar).
-The Claw tribe has the best overall fighters for every weapon school
-The Fang tribe specializes in Remedies, healing and Poisons (Alchemy) so they make for great Alchemists overall, but do very well in relation to ranged combat so make for decent companions, if you prefer having a ranged helper along, they are good for this.
-The Flint tribe are supposedly the clever ones who are all about evolving and furthering their tribe's development so naturally, they make for great crafters.
-The outcasts don`t belong to any tribes and their stats as such are completely random. You can find great ones of course but expect a lower chance of finding what you need, compared to if you were chasing the more specialized tribes.

2 Proficiencies of barbarians go from 1-125+ in each respective school and what they have is based on a lot of factors as well as the low chance of them being a uniquely titled barbarian that can give them various perks outside of the proficiencies themselves.

-The level of the deterred barbarian ONLY affects what the overall proficiencies start at when you deter them and the higher the level the better the proficiency, the level also affect their attributes.
-Source: Personal experience after deterring roughly 800 Barbarians and while I know the pool isn`t very big, but it is high enough for me to be positive that the level of a deterred barb does not affect their max proficiency level, only what it starts at.
-Labourers are great at the collection of materials: Logging, Mining, Harvesting
-Craftsmen: Any crafting, completely random which ones they are given. Also supposed to unlock various tribes medium/advanced clothing and costumes if they are found in a fortress(Only 3 fortresses at the minute.) Potentially bugged right now though as I`ve deterred 50+ Craftsmen of varying levels from Novice to Master Craftsmen in a Flint fortress with 0 unlocks as of yet).
-Porters: Good at working the Kiln and or Furnace but they are also Great at transporting large quantities of items over longer distances as their weight limits are different and they have positive traits that affect how having more weight makes them move faster etc. (Unlocks the first tribe clothing too. Level 20-25 area barracks)
-Well-made DOCs sheet showing the various difference between the tribes as well as the Perks and Traits people have discovered thus far. Thank you to fatheals for sharing it with us, albeit I do not know the owner and creator of the sheet so if anyone knows and can share that with us, I`d like to add them as well.
Tribe Differences
That`s it for now, if there`s anything else you want to know, just ask in the comments and I will add it to the guide too. But these are some of the things I see being asked the most, so instead of commenting in each post and repeating myself, I will update this one with new info.

3 Mysterious Tisane, dropped by bosses will reset the attributes of your main aka the Vagrant Novice character, but the Mysterious body shaping pill will reset the attributes of any of your deterred tribesmen.

-I have been informed there is a server setting that changes this, letting you reset the attributes of your deterred tribesmen much earlier in the game, effectively making the Mysterious body shaping pill a completely irrelevant addition to the game, so the choice is yours. Make the game easier earlier and or play it the way it`s "meant" to be played. Whatever the choice, as long as you are comfortable and happy with it, that`s all that matters.

4 The Basic Portal that you can craft yourself will not let you teleport to unlocked teleporters, only to other basic teleporters. (Please for the love of god change this.)

Is important to note that you can only teleport with whatever is currently on your action/hotbar and it will not bring anything in your inventory when using this discount portal they`ve provided us with unless you turn on Custom Supply Portal in the right-hand Menu in the server settings.

5 Cooking is one of the most important proficiencies in the world of Soulmask.

-I would highly recommend you get someone who`s good at it and put points towards output when selecting bonuses as they improve.
-You can have 7 different buffs active at any one time. 3 Meals, 2 Drinks, 1 Medical and 1 "unhealthy" one in the Cigar. Types of buffs: Staple Food, Recreational, Beverage, Vegetable/Fruit, Meat, Medical Potion and finally a Cigar.
Thank you u/fatheals & u/tadian for the info.

6 Armor & Weapon crafting

-For traits, select Durability for 30-60 respectively and then Quality once you hit Iron as this is the point where levelling starts to slow down and moreover, you will unlock the Sabre tooth Armor at Awareness 40 once you kill the Berserk Sabre-toothed Predator which is a recommendation to everyone and when crafting the gear it will inherit the stats of the Iron Armor that goes into it. Hence you want to make sure it`s as good as possible as this will be the best Armor you will have access to for quite a while.

7 Modifications make a huge difference

-All these mods you keep looting in chests from barracks and dungeons are not useless, even if the numbers may seem small they make a massive difference so use them.
-Having multiple Armor sets with different mods on them will be a benefit, even though it is grindy. Having one with Heat, Cold, Poison and Radiation protection will be the difference between surviving or dyeing.
-Repairing a Weapon or Armor WILL remove the MOD that is on them, so keep this in mind. Repair first, then put on the mod of choice.
-IMPORTANT: You can in fact have EVERY single mod that fits in each respective category on a single piece of Armor, this includes but is not limited to every resistance for example: Poisonproof, chill proof, heat proof and so on.

8 The hunting Gallery is VERY useful.

-It will show a lot of useful info about the local wildlife and enemies you encounter so I recommend having a look if you are struggling with a specific enemy, perhaps you`re just using the wrong weapon to fight it?.
-One good example of when it helped me was in my first Ancient Ruin Dungeon/Holy Ruin where I encountered an enemy type that took essentially 0 damage until I threw a Corrosion bomb on them so use it and you will find that while doing the classic Unga Bunga works, sometimes. Having a bit more tact does come in handy.

8 Farms inside Barracks & Fortresses

-These farms are incredible if you are looking to get resources for either food and even crafting by way of cotton, needed for a lot of various crafts. What is important to note here is that these farms, IF you empty them out, leave and return at a later time, the crops may actually change. The availability of what they can change into, seem to be dependent on what you find in the chests within the Barracks and or Fortress. In the Flint Tribe fortress, I have collected everything except for Cactus out of their farms.

9 Unlocking Tribe Costumes and Armor

-The first three sets can be unlocked by Deterring the Porters in each respective low-level barrack.
-The higher tiered ones can be acquired by deterring craftsmen from Fortresses, albeit. I have yet to unlock a single one, even after numerous deters and full tames, so this might be something that the devs will need to look into, so if you`ve been chasing it as well, know that you are not alone friend.

10 My Co-Op Server setting, aimed at smaller communities, only the options we`ve changed from their defaults.

-You can open the server settings by hitting the "tilde"-key next to the 1 on the Keyboard for QWERTY keyboards, followed by typing in: gm key "your admin password" and then hitting ENTER
-Right-side options are all active besides Spawning monsters and barbarians whilst a player is inside a barrack. PVP, Friendly fire, Cross-Server and applying output multipliers to the special items.
-General: Barb Taming speed 2.5, Proportion of Daytime 0.8, Tribe recruitment limit 100, Mood increase 1.5, Mood Reduction 0.5, Personal animal Quantity 20. The chest drop level is special in that we tested this out, but changing it will bug certain chests, keeping them from respawning loot over time so we left it at 0.
-EXP & Growth: Awareness, character and mask is 3. Proficiency, Collection, Craft, Monster-Kill and Other Exp multipliers are all 2.5, Kill EXP sharing 1. Max awareness 60.
-Output & Drops are all set to 1.5, Crop growth, Crafting Speed. Chest Drop multiplier, Animal growth and hatching speed are all 2.
-Building: I turned off Building Decay because we hate that mechanic, but if I notice people stop playing I`ll turn it on to clear up the map.
-Refresh: Vegetation Respawn Speed 1
-Combat: Dmg against wildlife 1.3, Dmg from wildlife 0.7, Wildlife quality 2, not touched PVP.
-Consumption: Durability 0.5, Repair reduces the durability 0.2, I don`t want people to craft a single set of items and just endlessly repair it with 0 drawbacks so this is a decent median and whilst I can appreciate some enjoy having 0 durabilities, it adds a little extra and will keep you from just staying out and makes you have to prepare a little before bigger outings which I like. At the end of the day, tweak it as you see fit.
-Invasions: Has seemed fine so far, just remember that there are barriers in the game for a reason, albeit not that needed in lower-level zones.

11 Zone Progression by Level

-Eastern Rainforest, typically where you spawn in and start your journey, followed by the Western and Northern Rainforest, the last two zones scale from 10-25 with level 25 Mobs and Barbarians respectively can be found in the Barracks for tribes located there.
-Mangrove is next which is across the water to the south-west of the Western Rainforest which introduces a lot more "aquatic life" and makes for pretty rough base locations, so it is not really recommended as a spot of operations, but there are some tablets to pick up here though for those adventurous enough.
-Next, we`ll continue heading west into the three zones that all have monsters and Barbarians of varying levels from 21-30+ in the Rocky Bottomland, The Wild and finally Pit Hill. These three places make for decent locations if you are looking to build either a second base and or maybe just an outpost?.
-From here we head North and into the Table Mountains where the level range is 30 - 40, however further to our west is a median zone and one of my recommended locations for your second base if you are 35 and closing in on 40 as the weather is very temperamental and it gets pretty chilly, so you`ll want to have access to the Air Heater(Awareness 40) but you WILL make due if you have level 2 Cold mod on the clothing for your tribesmen to stave of the cold. The zone in question is called the Lakeside Forest(26-35) and west of that is also the Jungle Cave which is a poisonous hellscape with Poison dart frogs, scorpions and other creepy crawlies but also the best place for Iron Ore. The Lakeside Fores also houses the Flint Tribe Fortress, where the levels go up to 50+, so not recommended to go in if you`re lowleveled here as they will turn you into a pincushion very quickly but it`s an excellent place to gather good crafters and labourers later in the game.
-North of the Table Mountain is the Plateau Woodland, sharing a level range of 31-40, I have not explored it a lot but it seems like a rather boring locale for a base, but it holds a dungeon where you need Awareness 40 to enter, so it`s worth exploring once you hit that threshold, just make sure you come WELL prepared.
-We continue our adventure north into the Giant Wood Forest and Great Prairie and honestly, I am considering making a base on the Prairie as it`s beautiful and full of life but some of the enemies here are terrifying, so I won't go there unless I have the resources to make barriers around the entire base first.
-We are now going into the last of the northern regions and reaching the initial level cap of 50 in the Southern Wasteland where we are now dealing with enemies in the 41-50 bracket, sometimes even above. Don`t consider this a base location unless you are ready to deal with the radiation but it`s a cool locale with very varied flora and fauna. You will also find the Fang tribe has it`s Fortress in this area, so it`s definitely worth the adventure.
-Now you are more or less getting towards the end of your journey but if you look at the map, there`s a lot of fog west of the desert as well as the far south of the Jungle Cave and The Wild where we went earlier in our adventure. First is the Volcanic Forest 41-50, which is due southwest of the Wild, followed by the Barren Meadow 41-50+ just South of the Jungle Cave and finally the Scorching Volcano in the bottom left of the map with a whooping 46-55 level range and let me tell you. Unless you have Heat protection here, you will die in seconds the closer you get to the Volcano and you can in fact get inside the volcano as it has an expansive underground system to explore.
-The last zone is the Dark Fores, Frostleaf Grove, Frost Canyon and Alpine Land all of which are as of yet, unexplored by myself, but perhaps someone else can offer some insight about these areas for us?.

12 How to determine if a Barbarian is worth deterring before engaging.

-Press "Y" to open up your Mase nodes tree. Once your Core Functional Module has been activated, continue going right till you reach Perception Enhancement and then the linked node called Quality Assessment. With this node repaired, you`ll be able to view more detailed information about both the Wildlife and the Barbarians, their titles and their potential are among some of the things you can see.
-This should help you find your preferred Barbarians to deter, but keep in mind that nothing is final as there is still a lot of RNG involved and getting the perfect barbarian is still something that we`ll all be chasing for a long time, but best of luck to you all.
THANK YOU SO MUCH FOR THE AWARDS and SHARES.
Please, if you have anything you would like to be added to it then this is the place, let's make our own little lexicon for those who come after.
submitted by KokoHekumatiaru to PlaySoulMask [link] [comments]


2024.06.09 09:42 Nemurian06 Hoenn or Sinnoh for a Fanfic?

The general premise of my story so far is that a young man is isekaid to the PokĂŠmon world after succumbing to toxic gas inhalation. He dies a hero, having pulled half a dozen people out of the building before he collapsed- but he still dies. (Part of his arc is going to be realising why 'heroes' don't tend to live too long, unless they learn when to let people go.)
He's then dropped onto a volcano, and taken in by a pack of Salazzle. (He's young enough to be considered a kid by them, and in this fic Salazzle operate by hyena rules, so they're mostly chill with him.)
The issue is that I can't decide between having it set in Hoenn, and him being dropped on Mt Chimney, or him being dropped on Mt Stark in Sinnoh. Here's my main points:
  1. Magma and Aqua are going to be the main antagonist teams, and Zinnia is going to play a large part in the story. If the story is set in Hoenn, then their normal plans unfold. If its set in Sinnoh, then the story is set after their plans fail, and all three of them are instead trying to use Spear Pillar to achieve their goals. Archie is interested in Dialga, to reverse time and restore his idea of the "natural" world before humans gained power. Maxie is interested in Palkia, who could change the natural habitat to make it more favourable to humans. Zinnia is still trying to summon Rayquaza, but hopes that an even higher tower will work better than Sky Pillar (Which went very poorly.)
  2. If set in Hoenn, no other evil teams are involved. If set in Sinnoh, Team Galactic IS involved, and serves as a contrast, showing that although they are villains, both Maxie and Archie are acting out of personal grief, not heartlessness. (Both are horrified at Cyrus when their teams clash.)
  3. At some point, the protagonist is unable to cope with the humans around him, and runs off into the wilderness. If in Hoenn, he runs into the forest and bonds with a group of Lucario. If in Sinnoh, he runs into the icelands- he still bonds with Lucario, but it's a far greater challenge, and icy landscapes scratch a real itch in my mind. Additionally, his fire-type Pokemon at the time has to learn to hone their powers far more than they would in a forest.
  4. Though they don't yet have a defined place in my story, the Champion will at some point be involved. I do love Steven, and he's a joy to write, but Cynthia steals hearts by breathing. She's an INCREDIBLY iconic character and it could be even more fun to write her.
  5. If he's dropped on Mt Chimney, then he'd spend some time at Flannery's gym, and bond with both her and her Grandfather. As the protag just got a fire-type PokĂŠmon, this could be incredibly helpful for his development.
  6. If he's dropped on Mt Stark, though, he'd head down to the resort. This would likely result in me making some more OCs, which can be a bit hit-or-miss, but he could get some advice from a wide variety of sources. ALTERNATIVELY, since Flannery is stated to be looking for Heatran, she could also be hanging around the resort, and have her still be present.
  7. I don't have a very strong preference of professors, but I do like Birch more than Rowan. This may be other pokefics colouring my view, but Birch feels warmer and more friendly to me, which would suit the story better,
  8. In terms of the map- I'm honestly not sure which I prefer. I'm an artist first and foremost, so the setting is quite important to me. Lavaridge town is my favourite area in Hoenn, and could be a great home base, but the Sinnoh icelands (And Mt Coronet) are something that Hoenn has no equivalent for. However, Hoenn has a cozy, vibrant feel that I REALLY like. While the story can get bleak, the overall vibe is warm and hopeful, and I feel like Hoeen suits that more.
  9. Zinnia and the Draconids are quite a large part of the story. If set in Hoenn, the protagonist eventually gets to see the Draconid caves for himself, and Zinnia is far more sure of herself. If set in Sinnoh, Zinnia is affected greatly by being homesick for her clan, and is far less confident after already failing to call Rayquaza once. I think I like her more subdued characterisation more- she's still reeling from being rejected by Rayquaza, and that makes her more nuanced. Also, with the meteor approaching, she's becoming more desperate by the day.
My current leaning is towards Sinnoh in terms of plotline- the idea of Archie, Maxie, and Zinnia having already failed their plans once could add dimension to their characterisation, and the plot would be far more complex with three different evil teams to keep track of (As well as being less predictable, since it wouldn't follow the games.)
However, Hoenn takes the edge for the cozy factor, and for the beginning. The protagonist coming down from Mt Chimney and chilling in Lavaridge for a while is an introduction I really quite like, and I don't think I like the resort as much in vibes.
So this text wall is my current thoughts. Now I ask- what region do you think would be better? Do you think having so many evil teams could add complexity, or just get too messy? Especially when Team Galactic, who is meant to be the main villains, isn't the main focus?
submitted by Nemurian06 to pokemonfanfiction [link] [comments]


2024.06.09 08:10 GhoulGriin Best Flannel Backed Vinyl Tablecloth

Best Flannel Backed Vinyl Tablecloth

https://preview.redd.it/8mmnvchgmh5d1.jpg?width=720&format=pjpg&auto=webp&s=da376416eb2fcfa396a66a26b1fb71f84dbe9582
Welcome to our roundup of the best Flannel Backed Vinyl Tablecloth options on the market! If you're looking to add a touch of luxury and comfort to your dining table, then flannel-backed vinyl tablecloths are the way to go. In this article, we'll share our top picks for the most durable, stylish, and cozy flannel-backed vinyl tablecloths available today. Let's dive in and discover the perfect addition to your table settings.

The Top 7 Best Flannel Backed Vinyl Tablecloth

  1. Stylish Vintage Floral Flannel Backed Vinyl Tablecloth - Experience timeless beauty with the Elrene Home Fashions Sunflower Season Vintage Floral Water- and Stain-Resistant Vinyl Tablecloth, featuring a stunning flannel backing for durability and easy maintenance at special occasions and everyday use.
  2. Elegant Vinyl Flannel Backed Tablecloth for IndooOutdoor Use - Modern Oval Shape, Seats 6-8 - Upgrade your dining experience with the Lintex Cafe Hotel Linen Look Solid Color Heavy 4 Gauge Vinyl Flannel Backed Tablecloth, a versatile and durable option perfect for both indoor and outdoor use.
  3. Grapevines Hotel Quality Flannel Back Vinyl Tablecloth (Taupe) - Sizes 52" to 70 - Grapevines Hotel Quality Taupe Flannel Backed Vinyl Tablecloth - Stylish, water-resistant, and durable for indoor and outdoor entertaining needs, featuring a textured grapes on the vine print.
  4. Shabby Chic Boho Ikat Print Vinyl Flannel-Backed Tablecloth - Enhance your summer dining with the Newbridge Sand Dollar Ikat Style Print Flannel Backed Vinyl Tablecloth - perfect for indoor and outdoor entertaining in a variety of sizes and colors.
  5. Newbridge Woodland Critters Vinyl Flannel-Backed Tablecloth: Autumn Season Design - Add a touch of whimsy to your dining table with the Newbridge Woodland Critters Flannel Backed Vinyl Tablecloth, featuring an allover print of adorable forest animals on a teal background, perfect for fall entertaining.
  6. Vibrant Grapevine Vinyl Tablecloth with Flannel Backing - Elevate your table with the Newbridge Grapevines Vinyl Flannel Backed Tablecloth, offering vibrant grape prints, easy care vinyl surface for a versatile dining experience.
  7. Pre-Owned Blue & White Checked Vinyl Flannel Tablecloth - Upgrade your table setting with this pre-owned, 52" x 52" square flannel-backed vinyl tablecloth, featuring a blue and white checked design with bears and flowers - still in its original, unopened package.
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Reviews

🔗Stylish Vintage Floral Flannel Backed Vinyl Tablecloth


https://preview.redd.it/pz337vtgmh5d1.jpg?width=720&format=pjpg&auto=webp&s=dc4b122ea251338399bdbab15272a96664f23879
I recently tried the Elrene Home Fashions Vintage Floral Water-Resistant Vinyl Tablecloth and let me tell you, it's definitely a statement piece. Its sunflower design with monarch butterflies creates a vibrant and inviting atmosphere, making it perfect for a birthday party or a family picnic.
What stood out to me was the flannel backing, which not only provides extra durability but also helps to keep the cloth in place. It's designed to withstand repeated use, so I've had it out for several events with no signs of wear.
The thick vinyl material is a perk, as it adds a premium touch to the tablecloth. However, it could be a bit of a hassle to clean, as it requires a damp cloth or sponge to remove any stains or spills. While it's resistant to water and stains, it might need a little extra attention to maintain its pristine look.
Overall, the tablecloth is a unique and stylish addition to any dining table. It adds a festive ambiance to any event, and the extra durability of the vinyl material is an added bonus.

🔗Elegant Vinyl Flannel Backed Tablecloth for IndooOutdoor Use - Modern Oval Shape, Seats 6-8


https://preview.redd.it/kwtosy9hmh5d1.jpg?width=720&format=pjpg&auto=webp&s=98c78554a0a2ca94f8b349bf16e71aaa7918b392
As a fervent enthusiast of hosting gatherings, this Lintex Cafe Hotel Linen Look Solid Colour Heavy 4 Gauge Vinyl Flannel Backed Tablecloth has been an essential addition to my arsenal of entertainment essentials. Initially, the oval shape of the tablecloth seemed a tad eccentric, but it has proven to be a perfect fit for hosting dinner parties, especially when seating 6-8 individuals comfortably.
The thick lofty polyester flannel backing is not just aesthetically pleasing, but also provides a barrier against spills, stains, and accidental damages. It's a welcome relief from constantly replacing cloth tablecloths or fussing over stain removal. The 4 gauge heavy vinyl flannel backing also adds a protective waterproof layer, which is an added bonus for outdoor use or areas prone to accidental spills.
One of the features that stand out is the easy-to-clean surface. I often dread the cleanup phase at the end of my dinner parties, but with the Lintex tablecloth, I can simply wipe it down with a damp cloth. The sewn edges also contribute to a polished look and further protect the tablecloth from wear and tear.
However, the thickness of the tablecloth means it is a bit more cumbersome to fold when not in use, and it occupies more storage space than one might anticipate.
Overall, the Lintex Cafe Hotel Linen Look Solid Colour Heavy 4 Gauge Vinyl Flannel Backed Tablecloth has become an indispensable part of my entertaining life. Its durability, resistance to stains, and easy cleaning make it a worthwhile investment for anyone who enjoys hosting guests, whether indoors or outdoors.

🔗Grapevines Hotel Quality Flannel Back Vinyl Tablecloth (Taupe) - Sizes 52" to 70


https://preview.redd.it/u1uni4mhmh5d1.jpg?width=720&format=pjpg&auto=webp&s=a9ffdd2170f1f7ac4d3925458c71245bd15f6114
I recently had the pleasure of using the Grapevines Taupe Contemporary Grape Print Heavy 4 Gauge Vinyl Flannel Backed Tablecloth during a dinner party at home. The vibrant grape print on the textured surface added a touch of elegance to our table, complementing the decor beautifully.
One of the standout features of this tablecloth was its ability to withstand spills and water. A glass of red wine accidentally tipped over, but the tablecloth handled it like a pro, leaving no stains behind. The heavy 4-gauge vinyl and polyester flannel backing proved to be perfect for both indoor and outdoor use.
However, I also noticed that the tablecloth seemed to have several creases upon arrival, which was a bit disappointing. It took some effort to iron them out, but once done, the tablecloth looked fantastic and blended seamlessly with the decor.
Overall, the Grapevines Taupe Contemporary Grape Print Heavy 4 Gauge Vinyl Flannel Backed Tablecloth is a great addition to any dinner setting. Its durability, stain and water resistance, and versatile use make it a reliable choice for various occasions. Just remember to iron out those initial creases, and you'll have a beautiful and functional tablecloth that will serve you well.

🔗Shabby Chic Boho Ikat Print Vinyl Flannel-Backed Tablecloth


https://preview.redd.it/nyhrs36imh5d1.jpg?width=720&format=pjpg&auto=webp&s=e225855a6a4f23efadb309ee2e127a2627daa13d
Several months ago, I had a busy summer party to prepare for, and I knew I needed a stylish yet functional tablecloth to make my table the centerpiece of the event. That's when I discovered the Sand Dollar Ikat Style Print Flannel Backed Vinyl Tablecloth by Newbridge. The moment I unrolled it, I was impressed by the striking Ikat-inspired print with a textural touch reminiscent of sand dollars. Not only was it visually appealing, but it also offered a layer of protection from potential spills and stains.
One of my favorite features was the flannel backing, which provided a non-slip surface that kept the tablecloth securely in place. Additionally, the waterproof top layer was a lifesaver during my outdoor barbeque, as it ensured my table remained clean and dry despite the rain. I appreciated that the tablecloth was easy to fold and store when not in use, making it a convenient addition to my summer party essentials. The only downside was that it could have used a bit more color variety beyond the two options provided.
Overall, the Sand Dollar Ikat Style Print Flannel Backed Vinyl Tablecloth by Newbridge exceeded my expectations during my summer party, and I eagerly anticipate using it for future events. It's a must-have for anyone looking to elevate their table's style while also ensuring practicality and protection.

🔗Newbridge Woodland Critters Vinyl Flannel-Backed Tablecloth: Autumn Season Design


https://preview.redd.it/g5necvhimh5d1.jpg?width=720&format=pjpg&auto=webp&s=e75f07e24b2d42ef5f9628564d16cb773dc7e9fe
Over the past few weeks, I've been using the Newbridge Woodland Critters Vinyl Tablecloth with Flannel Backing. Sized at 52 inches square, it's perfect for tables that seat four people and can fit comfortably between 28 and 40 inches. I must say, the design is absolutely whimsical! Teal green is a great base color for this tablecloth, and the beautiful allover print of squirrels with acorns, majestic deer, and owls adds an elegant yet playful touch.
The flannel backing is both aesthetically pleasing and practical. It helps prevent slippage and skidding, ensuring the tablecloth stays in place. Moreover, it's really easy to maintain; just give it a quick wipe with a damp cloth, and it's as good as new! No need to toss it in the washing machine, just make sure to use mild soap and a damp cloth or sponge on the vinyl surface. This tablecloth is truly versatile and can be used for various occasions, from casual picnics to elegant Thanksgiving dinners. Whether indoors or outdoors, for home or commercial use, the Newbridge Woodland Critters Vinyl Tablecloth is a must-have.

🔗Vibrant Grapevine Vinyl Tablecloth with Flannel Backing


https://preview.redd.it/vi7cjewimh5d1.jpg?width=720&format=pjpg&auto=webp&s=f1889524fe31f616dce5bf3184ef7e70c58895c0
As a tablecloth enthusiast, I was excited to try out the Newbridge Grapevine Vinyl Flannel Backed Tablecloth. The vibrant allover grape design caught my eye, and I knew it would make a great addition to my collection. The tablecloth is made of premium gauge vinyl with a soft polyester flannel backing, making it a perfect choice for both home and commercial settings.
One of the standout features of this tablecloth is its easy-care nature. The vinyl surface can be wiped clean with a damp cloth or sponge, while the flannel backing reduces skidding and slipping on most surfaces. The sewn edges and pleated corners add a touch of elegance, making it a great choice for indoor and outdoor entertaining.
However, there were a few drawbacks to this tablecloth. Firstly, it was slightly shorter than expected, leaving only a small amount of excess material to hang at the sides of the table. Additionally, one user reported that the colors faded quickly, which was unexpected for a product marketed for outdoor use.
Overall, the Newbridge Grapevine Vinyl Flannel Backed Tablecloth is a vibrant and practical choice for those looking to add a pop of color to their table settings. While it may not be perfect, it certainly has its pros and cons, making it a decent investment for both home and commercial use.

🔗Pre-Owned Blue & White Checked Vinyl Flannel Tablecloth


https://preview.redd.it/a7lqbgcjmh5d1.jpg?width=720&format=pjpg&auto=webp&s=f63630251937456c28215e2fb4b09ff330870edb
I recently came across this pre-owned tablecloth, still in its original package. It's a 52" x 52" square design with a blue and white checked pattern featuring adorable bears and flowers. The flannel-backed vinyl makes it both comfortable and durable.
While I appreciate the eye-catching pattern, I found the sizing to be a bit limiting, only fitting tables up to 40" x 40". Overall, it's a unique and stylish addition to any dining table, but the limited size may not be the best fit for larger tables.

Buyer's Guide

Flannel backed vinyl tablecloths offer a durable and elegant solution for protecting your table and adding a touch of warmth to your dining experience. To make the most of your investment, consider these important features and factors before making your purchase.

Durability


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A flannel backed vinyl tablecloth should be designed to withstand daily wear and tear. Look for materials that are resistant to stains, mildew, and moisture. The tablecloth should also be heat-resistant, allowing you to place hot pots and dishes on the table without the risk of burns or damage.

Cleaning

It's essential to choose a flannel backed vinyl tablecloth that is easy to clean and maintain. Look for materials that are machine washable and can handle regular home cleaning methods without showing significant wear or discoloration. Additionally, consider tablecloths with a waterproof backing, which will make spills and messes easier to clean up.

Size and Shape

Flannel backed vinyl tablecloths come in various sizes and shapes to accommodate different table sizes and configurations. Measure your table carefully and choose a tablecloth that fits its dimensions accurately. Also, consider the style and design of your table when making your selection. Some tablecloths have decorative borders or intricate patterns that can enhance the visual appeal of your table.

https://preview.redd.it/6x9xeh5kmh5d1.jpg?width=720&format=pjpg&auto=webp&s=f3673a93d0a3cf84a82cc989159de68d0fb0ae4d

Comfort and Warmth

The flannel backing on a vinyl tablecloth is what provides warmth and comfort to your dining experience. Look for materials that are soft and cozy, and provide adequate insulation. This will create a warm and inviting atmosphere for your guests.

Color and Pattern

Flannel backed vinyl tablecloths come in a variety of colors and patterns, so it's essential to choose one that complements your existing decor and style. Consider the overall color scheme of your dining area, and choose a tablecloth that enhances it without becoming overbearing. Additionally, consider the formality of the event or occasion, as some patterns and colors may be more appropriate for certain situations.

Price and Value


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Flannel backed vinyl tablecloths come in a range of price points, so it's essential to find one that offers good value for money. Consider the quality of the materials, the durability, and the overall design when making your decision. A well-designed, high-quality tablecloth may cost a little more upfront but will provide long-term value and enjoyment.
By considering these important factors when choosing a flannel backed vinyl tablecloth, you can ensure that you make the best possible purchase for your needs and preferences.

FAQ

What are the benefits of using a flannel backed vinyl tablecloth?

Flannel backed vinyl tablecloths offer a range of benefits such as heat retention, durability, ease of cleaning, and style. The flannel backing helps to keep table contents warm, making it perfect for serving hot dishes. The vinyl material is durable and resistant to stains, which makes it easy to clean. Additionally, flannel backed vinyl tablecloths come in various colors and patterns, allowing you to choose a design that complements your table setting and dĂŠcor.

https://preview.redd.it/r1et5hzkmh5d1.jpg?width=720&format=pjpg&auto=webp&s=e4ee1b44e9a01c3757722c4fb831154098fae1d3

How do I clean a flannel backed vinyl tablecloth?

Cleaning a flannel backed vinyl tablecloth is simple. If it is machine washable, follow the care label instructions. For hand washing, fill a sink or basin with warm water and add a mild detergent. Gently agitate the tablecloth and let it soak for a few minutes. Rinse well with warm water and allow it to air dry or tumble dry on low heat. It is recommended to avoid using bleach or harsh cleaning agents as this can damage the vinyl material.

Are flannel backed vinyl tablecloths suitable for outdoor use?

While flannel backed vinyl tablecloths are not specifically designed for outdoor use, they can withstand some outdoor exposure. However, it is essential to protect the tablecloth from direct sunlight, harsh weather conditions, and excessive moisture. If you plan to use the tablecloth outdoors, choose a waterproof or UV-resistant version and store it properly when not in use.

What are the measurements of a standard flannel backed vinyl tablecloth?

The measurements of a standard flannel backed vinyl tablecloth typically range from 60 to 90 inches in width and from 118 to 144 inches in length. However, it is crucial to check the specific product details for accurate measurements, as tablecloths come in various sizes to fit different table dimensions.

What is the difference between flannel backed vinyl tablecloths and regular vinyl tablecloths?

The primary difference between flannel backed vinyl tablecloths and regular vinyl tablecloths is the addition of flannel backing. Flannel backing provides heat retention, making it suitable for serving hot dishes. It also increases the tablecloth's thickness and durability, while regular vinyl tablecloths have a thinner and more transparent appearance.

How do I prevent wrinkles on my flannel backed vinyl tablecloth?

To prevent wrinkles on your flannel backed vinyl tablecloth, ensure that it is laundered and dried carefully, as recommended by the care label. Iron the cloth while it is still slightly damp, using a low heat setting. If the wrinkles persist, you can carefully steam the tablecloth using a garment steamer. It is also essential to store the tablecloth flat or on a hanger to prevent creases from forming.
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2024.06.09 05:24 TheLotStore The Benefits of Owning Land Near Me: A Complete Guide

The Benefits of Owning Land Near Me: A Complete Guide
The Benefits of Owning Land Near Me: A Complete Guide
Having land can be a gratifying investment that offers a broad array of perks. From constructing your ideal home to generating rental revenue, there are numerous benefits to owning property near your present location. In this comprehensive guide, we will delve into the various advantages of owning property close to you and how it can positively influence your life. Proximity, Proximity, Proximity One of the most notable benefits of owning property in your vicinity is the convenience it delivers. You are familiar with the area, the local facilities, and the potential for growth and expansion. Whether you are interested in erecting a primary residence, a holiday home, or a rental unit, owning property near your current location can significantly streamline the process. If you have children, owning property near you means they can remain in the same educational district and maintain their associations and extracurricular pursuits. It also enables you to stay close to family and friends, providing a feeling of community and support. Constructing Your Ideal Residence Owning property near your present location gives you the chance to construct your dream home precisely where you desire it. Whether you envision an extensive estate with acres of land or a snug cabin in the forest, owning property nearby allows you to personalize your living space to fulfill your necessities and aspirations. When you possess property near your present location, you can take your time to devise and erect the perfect home without the concern of finding an appropriate plot of land in a different area. You can also leverage local contractors and builders who are acquainted with the region, making the construction process smoother and more effective. Potential for Rental Earnings If you are not prepared to construct on your property right away, owning property near you provides the opportunity to generate rental income. You can lease your property to farmers, ranchers, or recreational enthusiasts searching for a location to use for agriculture, livestock, or hunting. This can be an excellent method to earn passive income while waiting for the right time to build on the property. Furthermore, owning property near you means you can effortlessly oversee the property and address any issues that may arise. You can monitor the state of the property and guarantee that it is being utilized in a manner that benefits both you and the tenant. Potential for Investment Owning property near your present location can also be a wise investment. Property generally appreciates in value over time, particularly in desirable locations with substantial growth potential. By owning property nearby, you can closely monitor market trends and seize opportunities to sell or develop the property when the timing is right. Moreover, owning property near you can provide a sense of security and stability, as it offers a tangible asset that can be bequeathed to future generations. Property is a finite resource, and owning a portion of it near your present location can instill a sense of pride and long-term financial security. Opportunities for Recreation Owning property near your present location unveils an array of recreational opportunities. Whether you relish hiking, hunting, fishing, or simply basking in nature, having a parcel of land close by allows you to retreat from the hustle and bustle of daily life and connect with the outdoors. You can also utilize your property as a venue to host gatherings, campouts, or other recreational pursuits with family and friends. It can be a valuable retreat that offers a sense of tranquility and rejuvenation, right in your own backyard. Fiscal Incentives Owning property near you can also yield fiscal advantages. Depending on local tax regulations, you may be eligible for deductions or exemptions that can help curtail the overall cost of owning property. Additionally, if you decide to construct on the property, you may be able to take advantage of fiscal benefits for homeowners, such as mortgage interest deductions and property tax deductions. It's imperative to confer with a fiscal professional to comprehensively grasp the fiscal perks of owning property near your present location and to ensure that you are fully capitalizing on any fiscal benefits that may be accessible to you. Environmental Preservation Owning property near your present location presents the opportunity to be a responsible custodian of the environment. You can take measures to preserve and safeguard the natural resources on your property, such as planting trees, conserving natural habitats, and implementing sustainable land management practices. By owning property nearby, you can contribute to the overall health and diversity of the local ecosystem, bequeathing a positive impact on the environment for future generations. This can be a fulfilling way to connect with nature and give back to the community in a meaningful way. Challenges of Owning Property Nearby While owning property near your present location can offer numerous benefits, there are also some challenges to contemplate. Property upkeep, zoning regulations, and potential property development constraints are all factors that can impact your experience of owning property in close proximity. Property preservation, such as land clearing, landscaping, and erosion control, can necessitate time, effort, and resources to ascertain that the property remains in excellent condition. Zoning regulations and property development restrictions can also influence how you can utilize the property, so it's essential to be aware of local regulations and seek professional advice if you intend to construct or develop the property. In conclusion, owning property near your present location furnishes a broad array of benefits, from the convenience of constructing your dream home to the potential for generating rental income and long-term investment appreciation. It also provides openings for recreational activities, environmental stewardship, and fiscal advantages. Although there are some challenges to contemplate, the benefits of owning property nearby can have a constructive impact on your life and the community as a whole. Whether you are seeking to construct, invest, or simply revel in the natural beauty of the land, owning property near you is a decision that can provide lasting rewards for years to come.
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2024.06.09 05:13 Count-Daring243 Best Field And Stream Climbing Tree Stand

Best Field And Stream Climbing Tree Stand

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Get ready to trek through the wilderness with Field and Stream, as we've rounded up some of the best Climbing Tree Stands that will take your hunting or shooting experience to new heights. Whether you're a seasoned pro or a first-time adventurer, these product options guarantee a comfortable, sturdy, and reliable tree stand that will make your outdoor activities more thrilling and convenient.

The Top 11 Best Field And Stream Climbing Tree Stand

  1. Summit 180 Max SD Climbing Treestand for Hunting - Ultimate Spaciousness and Comfort - Experience unmatched comfort and safety with the Summit 180 Max SD Climbing Treestand, featuring an adjustable, versatile Surround Seat, durable construction, and advanced features for a truly immersive hunting experience.
  2. Quiet and Sturdy Aluminum Climbing Treestand for Hunting - Experience ultimate hunting comfort and safety with the API Outdoors Alumni-Tech Magnum Climbing Treestand - Aluminum, featuring a welded-aluminum design and a full-body harness with Suspension Relief Device (SRD).
  3. Lightweight Climbing Tree Stand for Ultimate Hunting Comfort - The Ol' Man AlumaLite CTS Climber is a lightweight, efficient tree stand designed for the most challenging hunting situations, providing comfort, safety, and reliable stability.
  4. Vulcan Climbing Stand with Backpack and Safety Features - Experience unmatched comfort and security with the Primal Vulcan Climbing Stand, featuring a spacious foot platform, durable seat cushion, and safety-lock cinch straps for a stable and secure hunting experience.
  5. Lightweight Supremacy Climbing Treestand with Padded Seat and Zero-Gravity Foot Platform - The API Outdoors Supreme Climbing Treestand offers a lightweight, comfortable, and sturdy solution for all-day hunts, with a padded climbing seat bar, solid foot platform, and versatile 20W x 12D zero-gravity seat.
  6. Lightweight Climbing Tree Stand for Quiet and Comfortable Setup - Experience quiet, solid setup with the Alumi-Tech Bowhunter Climbing Treestand, boasting all-aluminum construction, quick-adjustable climbing chains, and padded armrests for ultimate comfort and reliability.
  7. Ultra Comfort 18' Ladder Tree Stand for Hunting Climbing - Elevate your hunting experience with the Guide Gear Ultra Comfort 18' Ladder Tree Stand, offering superior comfort, superior value, and superior adjustability for optimal hunting performance.
  8. Comfortable Lightweight Climbing Treestand with Concealment Technology - Summit Titan SD: A spacious, lightweight climbing treestand with premium features, Dead Metal technology, and noise reduction for hunters seeking optimal comfort and concealment.
  9. Lightweight, Versatile, and Mossy Oak Camo: Summit Viper SD Climbing Treestand for Bow and Rifle Hunters - Experience unparalleled comfort and portability with the Summit Viper SD Climbing Treestand - Mossy Oak, ideal for rifle and bow hunters alike.
  10. Durable and Quiet Climbing Tree Stand for Field and Stream - Experience the versatility and performance of the Summit Viper Steel Climbing Stand, a budget-friendly alternative to its aluminum counterpart, perfect for treestand hunting enthusiasts who want uncompromised functionality and comfort.
  11. Ol' Man Multi-Vision Steel Climbing Tree Stand for Quiet, Comfortable Hunting - The Ol' Man Multi Vision Steel Climbing Tree Stand offers a lightweight, portable, and comfortable hunting solution for both gun and bowhunters, with its legendary silent construction and versatile design.
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Reviews

🔗Summit 180 Max SD Climbing Treestand for Hunting - Ultimate Spaciousness and Comfort


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Over the past few months, I've had the pleasure of using the 180 Max SD Climbing Treestand by Summit while hunting in the great outdoors. Firstly, I must say that this treestand is incredibly spacious and comfortable. It can safely hold up to 350 pounds, including gear, without any issues. But more importantly, the design and build quality are top-notch.
One of the main highlights has been the Surround Seat, which is not only adjustable but also allows me to face the tree for added versatility. The seat frame and foot platform are generously sized, ensuring all-day sits are a breeze. However, one could be disappointed by the use of foam and polyester materials, which can be a bit less durable when compared to older stands.
Another pro of the 180 Max SD is its Quick Draw cable retention system, which has proven to be very useful. The inclusion of Dead Metal Sound-Deadening technology is an added bonus for quieter operation.
However, one minor con that I have discovered is the discomfort caused by the arm rests and rail cover design. These features require using zip ties to install, which can be a hassle and frustrating to manipulate in the field. I have found myself preferring the prior methods which utilized Velcro or three separate pieces for better ease of assembly.
Overall, the 180 Max SD Climbing Treestand has been a reliable companion during my hunting adventures. Its comfort, versatility, and safety features make it an impressive choice for any avid hunter. Sure, there have been a few minor hiccups, but the pros far outweigh the cons, and I'm looking forward to making many more memories with this treestand in the coming seasons.

🔗Quiet and Sturdy Aluminum Climbing Treestand for Hunting


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The API Outdoors Alumni-Tech Magnum Climbing Treestand is a durable and roomy option for hunters who need extra space. Made of welded aluminum, it offers a quiet, stable, and sturdy climbing experience. The 21 x 27 top climbing section includes a padded climbing bar, armrests, and adjustable seat for ultimate comfort. The treestand comes with backpack straps and cinching straps, making it easy to transport. Additionally, it includes an accessory bag and a DVD from the Treestand Manufacturers Association.
One of the highlights of this treestand is the weight capacity of 350 pounds, providing a safe and sturdy experience for hunters of all sizes. However, the stand weighs 34 pounds, which can be more challenging to carry into the woods. Another minor issue is the presence of multiple straps and cinching points, which may require some time to adjust and set up properly.
Overall, the API Outdoors Alumni-Tech Magnum Climbing Treestand is a comfortable and secure option for hunters seeking a roomier, quieter, and more stable climbing experience. Although it is heavier and requires some adjustments during setup, its durability and added features make it a worthwhile investment for avid outdoorsmen and women.

🔗Lightweight Climbing Tree Stand for Ultimate Hunting Comfort


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As someone who enjoys spending long days in the woods hunting, I recently gave the Ol' Man AlumaLite CTS Climber a try. This tree stand instantly stood out to me thanks to its lightweight and compact design, allowing for silent transportation through the forest. Once set up, it proved to be a sturdy and comfortable option, perfect for my hunting needs.
One of the standout features of this climber is its ComforTech mesh seat, which provides both comfort and support during those extended hunts. The adjustable foot straps made entering and exiting the stand a breeze, while the high-strength oval cables ensured stability and security while climbing.
However, despite these positive aspects, I did encounter one minor issue. While the stand was easy to set up, the included instructional DVD could have been more detailed, especially for those who may be new to using treestands.
Overall, the Ol' Man AlumaLite CTS Climber is an excellent choice for hunters seeking a lightweight, comfortable, and secure tree stand to use on their hunting adventures.

🔗Vulcan Climbing Stand with Backpack and Safety Features


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When I first tried out the Vulcan Climbing Stand, I must admit, I was a bit skeptical. But after a few weeks of using it, I've gotta tell you, it's grown on me. Sure, it's not the lightest thing to carry around, but once you get it set up, it's stable as a rock. I love the wide foot platform – it makes me feel like I'm standing on solid ground even when I'm a few stories up in a tree.
The seat cushion is comfy enough, and I particularly appreciate the safety-lock cinch straps that keep the bottom half locked in place when I'm climbing. It makes the whole experience a lot more secure, especially when I'm hunting. And speaking of hunting, the built-in shooting rail is a nice touch too. I can get a nice, steady aim on my target without having to worry about my stand wobbling or moving.
Now, let's talk about a couple of drawbacks. Firstly, the straps securing the seat could be a bit longer. When I got the stand, they were a bit tight around my legs, which made for an uncomfortable sit. And as for carrying it around, well, it's definitely not the lightest load I've ever had to carry. But, considering the trade-off for a stable, secure stand, I can live with the extra weight.
Overall, the Vulcan Climbing Stand has more pros than cons. It's a solid, reliable option for any hunter or tree enthusiast looking for a stable, comfortable stand. It might not be the lightest option around, but it's certainly worth the extra weight.

🔗Lightweight Supremacy Climbing Treestand with Padded Seat and Zero-Gravity Foot Platform


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I've been using the API Outdoors Supreme Climbing Treestand for the past few weeks, and I have to say, it's a bit of a mixed bag. On the positive side, I love how lightweight it is. The aluminum construction and expanded metal grates make it incredibly easy to carry around, especially when I'm hiking through the woods.
The padded climbing seat bar is a great feature, allowing me to ascend trees comfortably without worrying about my back. The 20W x 12D zero-gravity seat is also quite comfortable, providing a perfect resting spot for my hunts. One of my favorite aspects is the 20W x 28D base of the Supremes foot platform - it's so sturdy and solid, providing a reliable footing when I want to stand up.
However, there are a few downsides to this treestand. Firstly, I've found it to be rather tippy when I'm climbing, especially if I'm carrying any extra gear with me. I've had to use ratchet straps to secure it to the tree, which is an extra step I'm not fond of.
Secondly, the base of the stand requires a strap that's difficult to attach, especially when I'm up in the tree. It's one more thing to consider and can make the setup process a bit more cumbersome. Another issue is that I've noticed the quality of the components has gone down in comparison to the older models.
In conclusion, the API Outdoors Supreme Climbing Treestand is a good option for those looking for a lightweight stand. However, it has a few drawbacks that can make it less than ideal for some users.

🔗Lightweight Climbing Tree Stand for Quiet and Comfortable Setup


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For a while now, I've been using the Alumi-Tech Bowhunter Climbing Treestand by API Outdoors for my hunting trips. As a bow hunter, I value stability and quiet setup, along with ultimate comfort. I must say, this stand has exceeded my expectations in almost every aspect.
The all-aluminum construction of the treestand is impressive, providing a lightweight yet sturdy frame that can handle the weight of a hunter. The quick-adjustable, power-gripping climbing chains make for a silent and solid setup, which is a crucial factor in bow hunting. The traction ridges on the platforms ensure a firm grip, giving hunters confidence in their footing even during more challenging climbs.
One of the features I appreciate most about this stand is the padded armrests. As someone who spends hours in the tree, the added comfort makes a huge difference. The inside climber dimension of 19W x 20D is perfect for providing ample room for a hunter to comfortably sit after a long ascent.
The downsides? Well, there are a couple. For instance, I find the stand to be a bit more cumbersome to pack together compared to some other models I've tried. Additionally, I haven't found it to be as adjustable as some of the competitors' designs, which could potentially lead to some difficulty in customizing the setup to your liking.
All in all, the API Outdoors Alumi-Tech Bowhunter Climbing Treestand is a solid choice, offering a combination of stability, comfort, and ease of use. While there are a few drawbacks, they haven't negatively impacted my overall experience with the product. In my opinion, it's definitely a stand worth considering for any bowhunter out there.

🔗Ultra Comfort 18' Ladder Tree Stand for Hunting Climbing


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Recently, I had the opportunity to try the Guide Gear Ultra Comfort 18' Ladder Tree Stand while going on a hunting expedition. As a hunter, I was excited to test this product's durability and comfort during my trip.
Upon seeing the ladder, I was impressed by its steel construction, which instantly gave me confidence in its sturdiness. The stand has an adjustable, flip-up shooting rail, which is particularly useful for those who like to switch between sitting and standing positions during their hunt.
The stand's mesh seat was another feature that stood out to me. Not only did it conform to my body for exceptional comfort, but it also prevented me from feeling weighed down, even after hours of sitting. The padded shooting rail was equally comfortable and easy to adjust for a perfect fit.
The ladder tree stand also has a large foot platform with a fold-out footrest, making it easy to rest and maneuver during my hunt. However, I did notice that the weight capacity of the stand was only 300 lbs. , which might not be ideal for heavier hunters.
In terms of weight, the stand weighed 77 lbs. , making it relatively easy to transport and set up. The instructions were straightforward, and I managed to assemble it within an hour by myself.
Overall, my experience with the Guide Gear Ultra Comfort 18' Ladder Tree Stand was mostly positive. The stand's durability, comfort, and ease of use made it a reliable choice for my hunting expedition. While there are a few minor drawbacks, such as the weight capacity and the confusing instructions, I would recommend this product to anyone looking for a comfortable and sturdy tree stand for their hunting needs.

🔗Comfortable Lightweight Climbing Treestand with Concealment Technology


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I was thrilled to try out the Summit Titan SD climbing treestand, and I must say, it exceeded my expectations. The extra-long foot platform and spacious extended top section were perfect for my tall frame, providing ample room to maneuver while climbing and hunting. The dead metal technology ensured that I remained undetected, allowing me to focus on my hunt without worrying about disturbing any wildlife.
One feature that stood out to me was the rugged and lightweight aluminum construction. Although lightweight, the Titan SD never felt flimsy, and its durability made me feel confident in its ability to withstand the rigors of hunting. The comfortable padded seat, which adjusts up and down for both bow and gun hunting, was another highlight, making long hunts a breeze.
However, there were a few drawbacks to using the Titan SD. The zippers used to attach the padding were quite noisy and difficult to install, which was a bit of a letdown considering the otherwise high-quality build. Additionally, I found the climbing angle of the stirrups to be less than ideal, making it harder to climb and maintain balance while ascending the tree. Lastly, the back straps could be improved, as I worry about their elasticity wearing out over time.
Despite these minor issues, the Titan SD climbing treestand truly shines as a comfortable, sturdy, and quiet option for hunters. Its innovative features and user-friendly design make it an excellent choice for anyone seeking an exceptional hunting experience.

🔗Lightweight, Versatile, and Mossy Oak Camo: Summit Viper SD Climbing Treestand for Bow and Rifle Hunters


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I recently tried out the Summit Viper SD Climbing Treestand for the first time and I have to admit, it was a game-changer compared to the traditional hunter's blind I used to rely on. Weighing in at just 20 pounds, the Viper SD is incredibly lightweight and easy to maneuver, making it perfect for my hunting on the go.
One of the standout features of the Viper SD is its padded arm rests, which made it incredibly comfortable to rest my elbows while waiting in the tree. I could easily sit for hours in this treestand without feeling the slightest bit of discomfort. The Foam seat style also added a lot of comfort during my hunting sessions.
However, like any product, it wasn't perfect. The Viper SD's attachment method, using a cable, felt a bit flimsy and less reliable than I would have preferred. My grip on the front bar felt a little uncertain at times and I could imagine it potentially slipping. But overall, I found this tree stand to be quite sturdy and secure once it was set up correctly.
The Viper SD's low weight and compactness made it incredibly portable, which is a significant advantage when it comes to hunting in different locations without having to lug around extra weight. I was also impressed by its adjustable seat height, allowing me to easily switch from seated to standing positions when needed.
One downside, though, was the noise it made when setting it up or taking it down. This might spook game nearby and I had to be mindful about moving around the Viper SD. Additionally, the nesting frame and backpacking feature added some extra steps to the overall process, making it more time-consuming than I'd prefer.
Despite these minor issues, I found the Summit Viper SD Climbing Treestand to be a reliable and comfortable option for all my hunting needs. It gave me the agility to move between different hunting spots without being restricted by the size and weight of traditional stands. Overall, it's a handy piece of equipment I'm glad I decided to invest in.

🔗Durable and Quiet Climbing Tree Stand for Field and Stream


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I recently had the chance to use the Summit Viper Steel Climbing Stand during a hunting trip, and I must say, it was quite an experience. The stand itself is surprisingly lightweight and compact, making it easy to carry around, especially for those of us who have to hike long distances to reach our hunting spots. The QuickDraw Cable Retention System worked seamlessly, allowing me to securely attach my gun while climbing up the tree, giving me that extra peace of mind.
One of the standout features for me was the dead metal sound-deadening technology - it truly made a difference in minimizing the noise I made when moving around in the tree stand. This feature allowed me to get much closer to my game without startling them. Additionally, the harness and accessories included with the stand were a nice bonus, ensuring that I had everything I needed for a safe and comfortable hunting experience.
However, there were a couple of cons that I encountered. The first issue was with the carrying straps. While they were lightweight and easy to pack, they dug into my shoulders when I was carrying a heavier load. Although they were functional, I found it necessary to invest in a more comfortable and sturdy set of straps for my future hunting trips.
The second drawback for me was the weight rating of the stand. Although it was capable of supporting up to 300 lbs, it was significantly heavier than some of the other tree stands I've used in the past. This extra heft made it more challenging to carry and required additional effort when setting it up in my tree stand.
Overall, the Summit Viper Steel Climbing Stand offers excellent value for its price and provided a comfortable and practical hunting experience during my trip. Its lightweight design, quiet operation, and thoughtful accessories make it a great choice for those looking for an affordable and reliable tree stand for their hunting adventures.

🔗Ol' Man Multi-Vision Steel Climbing Tree Stand for Quiet, Comfortable Hunting


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I recently tried out the Ol' Man Multi-Vision Steel Climbing Tree Stand, and I must say, it's a game-changer in the world of hunting. The first thing that struck me was how lightweight and portable it was. This made carrying it through the woods a breeze. Another feature that I loved was the comfortable mesh seat. Despite spending long hours in the stand, I never felt uncomfortable or uneasy.
One of the things I appreciated the most about this tree stand was how versatile it was. Whether I was using it for gun or bow hunting, the stand easily accommodated my needs. The construction was top-notch and built to last. I felt safe and secure while using it, even in the most challenging weather conditions.
Now, onto the negative. I did face a few issues while using this tree stand. The first problem I encountered was set up. It took me a while to figure out the best configuration for my specific hunting needs. Additionally, at 4.2 stars, some users have reported that the stand isn't the most suitable for those on the heavier side, which might impact the overall comfort for those individuals.
Overall, I was quite satisfied with my experience using the Ol' Man Multi-Vision Steel Climbing Tree Stand. Its lightweight design and versatility make it a top contender for hunters seeking a reliable and comfortable tree stand.

Buyer's Guide

Welcome to our buyer's guide for Field & Stream Climbing Tree Stands. In this section, we will cover the essential features, considerations, and general advice that will help you make an informed decision when purchasing a climbing tree stand. We will not be discussing specific product picks or external resources.

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Important Features

  • Comfort and Safety - Look for stands with comfortable features, such as padded seat and backrest, and safety harnesses to ensure a safe and enjoyable hunting experience.
  • Weight Capacity - Ensure the tree stand can support the weight of the hunter, gear, and other equipment without compromising its stability.
  • Portability - Consider stands with features that make them easy to carry and set up in different locations, like lightweight materials, foldable designs, and detachable parts.
  • Stability and Durability - Seek tree stands built with high-quality, durable materials and designed to withstand harsh outdoor conditions.
  • Ease of Use - Opt for stands with intuitive setup instructions and user-friendly features, making it easier for both novices and experienced hunters.

Considerations

  • Hunting Style - Consider your preferred hunting style and choose a tree stand that suits your needs, whether it's for bow hunting, rifles, or other specific purposes.
  • Height Adjustability - Look for tree stands that offer adjustable height settings, allowing you to easily transition between different hunting positions and find the perfect spot for your shots.
  • Environmental Compatibility - To minimize the impact on the environment, select tree stands made of eco-friendly materials, and practice proper wildlife habitat and safety precautions when setting them up.

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General Advice

Take the time to research and compare different climbing tree stands, reading customer reviews and consulting with experienced hunters. Additionally, always follow local regulations and hunting laws when setting up and using your tree stand. Practice proper safety procedures, wear appropriate personal protective equipment, and always respect the land and wildlife around you.
We hope this buyer's guide has provided valuable information in helping you choose the right Field & Stream Climbing Tree Stand for your hunting needs. Remember to consider important features, potential considerations, and general advice to make an informed decision that suits your preferences and safety requirements. Happy hunting!

FAQ


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What is the Field And Stream Climbing Tree Stand?

The Field and Stream Climbing Tree Stand is a high-quality, lightweight hunting stand designed for hunters who enjoy hunting from treetops. It offers comfort, stability, and durability, making it an excellent choice for hunters of all levels.

Who is the target audience for the Field And Stream Climbing Tree Stand?

The target audience for the Field and Stream Climbing Tree Stand includes hunters who are looking for a versatile and reliable tree stand for their hunting adventures. It is suitable for both beginners and experienced hunters.

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What are the key features of the Field And Stream Climbing Tree Stand?

  • Compact and lightweight design for easy transportation and setup
  • Sturdy construction for stability and safety
  • Adjustable tree straps to accommodate different tree sizes
  • Seat and backrest for comfort during long hunts
  • Integrated bow or gun holders to keep weapons securely

What is the weight capacity of the Field And Stream Climbing Tree Stand?

The Field and Stream Climbing Tree Stand has a weight capacity of 300 pounds. It is designed to support hunters and their equipment safely.

How easy is it to set up the Field And Stream Climbing Tree Stand?

The setup process for the Field and Stream Climbing Tree Stand is simple and straightforward. It can be done in minutes, even in the field. The tree stand comes with clear instruction booklet, making it easy for hunters to assemble and disassemble it.

What is the warranty coverage provided by Field and Stream for the Climbing Tree Stand?

Field and Stream provides a limited lifetime warranty for the Climbing Tree Stand. This warranty covers defects in material and workmanship, ensuring that your tree stand remains functional and durable for many years to come.
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2024.06.09 05:04 Significant-Tower146 Best Fiber Optics Shotgun Sights

Best Fiber Optics Shotgun Sights

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Welcome to our roundup of Fiber Optics Shotgun Sights, where we bring you the best options for enhancing your shooting experience with the latest technology. Discover the perfect fusion of accuracy and ease as we dive into the world of fiber optics and showcase the top-rated shotgun sights on the market. Let's get started!

The Top 13 Best Fiber Optics Shotgun Sights

  1. TRUGLO AC Range Rover .019 Black Sight: Ultra-Smooth Bracket Movement and Circular Sight Picture - This Truglo AC Range Rover .019 Black Sight boasts an adjustable rheostat for infinite brightness settings, replaceable batteries, and a range of included adapters for optimal compatibility with various firearm applications.
  2. Truglo Range Rover AC Micro Sight - Circular Sight Picture and Multiple Features - The Truglo Range Rover AC Micro Sight offers a clean, circular sight picture with an all-metal pin, adjustable yardage-stop, ultra-smooth bracket movement with a tool-less yardage lock, and over 40 pre-marked yardage tapes for simplified setup.
  3. VIPER Driver Quick-4 Microtune Dovetail Sight for Archery - Introducing the Viper Driver Q-4 Microtune Dovetail Sight, a 4-pin .015 micro-adjustable RH/LH sight featuring a ultra-smooth, tough drive system for unparalleled precision and compatibility with Mathews Bridge Lock systems.
  4. Redline RL-3 5 Pin Sight: Precision & Customization for Enhanced Shooting - The Redline RL-3 5 Pin Sight is a top-of-the-line bow sight that ensures unmatched precision, quick adjustments, and improved visibility in low light conditions, making it perfect for archery enthusiasts seeking an edge in their game.
  5. Redline Dovetail Sleeper Sight with 2 Pin Red Dot Sight for Canik - Experience flawless performance with the Redline Rl-torch Dovetail Sight, an all-rounder for any range, scenario, and hunt.
  6. Holosun Green Dot Sight: Precise Adjustment & Unmatched Accuracy - Experience seamless adjustment and precision with HHA Optimizer Lite x XL Sight's innovative infinite Adjust Slotted Slide Bracket, perfect for 2nd axis and vertical adjustments, and compatible with Holosun Green Dot Sights.
  7. Carbon Pro Sight AV-41 Green Dot Sight with Precision Adjustments - The Axcel LANDSLYDE Plus Carbon Pro Sight AV-41 offers unparalleled accuracy and adjustability with features like windage and elevation locks, an adjustable dead stop, and a removeable sight block, making it the perfect choice for serious hunters.
  8. Dovetail Micro-Tune Low Profile Red Dot Sight with 2nd/3rd Axis Adjustments - The Viper Driver Q-1 Dovetail Sight offers a precise, low profile red dot sight experience with micro-click windage adjustments and 2nd/3rd axis controls, making it an ideal choice for shooters seeking accuracy and reliability.
  9. High-Precision Picatinny Sight with Adjustable Dead Stop for Enhanced Accuracy - The Axcel LANDSLYDE Picatinny Sight Accustat II 5 Pin .010 RH offers precise yardage settings, true axis adjustments, and CCT technology for enhanced accuracy and bow balance in a low-profile red dot sight design.
  10. High-Performance Ghost Sight for Long Range Accuracy - The Apex Gear Covert 4 Pin Light .019 Sight offers exceptional versatility, providing both the precision of a long range sliding single-pin sight and the reliability of a traditional multi-pin sight.
  11. New Phantom Ghost Sight for Archery - Upgrade your hunting game with the Cobra Mini Phantom Fiber Optic Bow Sight, the best ghost sight option on the market!
  12. High Precision Hunting Sight with Multi-Axis Adjustments and Customizable Peep Sight - Axcel's LANDSLYDE Picatinny Sight offers unparalleled accuracy, adjustability, and durability for the ultimate shotgun sight experience.
  13. Extreme Range Archery Bow Sight for Hunting - Torch your targets with the Redline RL-Torch Sight 2 in Grey LH, equipped with unmatched accuracy and precision for all hunting scenarios.
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Reviews

🔗TRUGLO AC Range Rover .019 Black Sight: Ultra-Smooth Bracket Movement and Circular Sight Picture


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The Truglo AC Range Rover. 019 Black Sight is an excellent single pin sight designed with features to enhance the shooting experience for left and right-handed archers. The tool-less yardage lock allows for adjustments without the need for additional tools, providing a seamless setup process. This sight stands out for its clean, circular sight picture with an all metal pin and a fully protected wrapped fiber, ensuring precise and smooth shooting. The yardage customization with the adjustable yardage-stop makes it easy to adjust for different distances, while the replaceable batteries and included adapters ensure that it works perfectly with a range of bows.
Including a quiver with the purchase, it can be conveniently attached to the bracket, allowing for a convenient and seamless bow carry system. The 40 pre-marked yardage tapes simplify the setup process, eliminating the need for measuring and calculating yardage, while the adjustable rheostat offers infinite brightness settings for different lighting conditions. Additionally, the adjustable rheostat customizes the maximum yardage setting to cater to the shooter's preferences.
Laser marks are included for windage and elevation adjustments, providing consistent and reliable sight alignment in all conditions. The sight also allows for easy one-hand adjustments with a convenient thumb screw. The included bracket is designed for simple movement and flexibility, allowing for fast corrections and adjustments during the hunt.
The sight housing can accommodate 1.87" scope lens (sold separately), providing the user with further customization options for long range or low-light hunting scenarios. Lastly, the Truglo AC Range Rover includes over 40 pre-marked yardage tapes that simplify the setup process and save time.
Overall, the Truglo AC Range Rover. 019 Black Sight is a high-quality single pin sight that delivers an outstanding shooting experience for both left and right-handed archers. The product's numerous features and adjustment options ensure its versatility and effectiveness in various hunting conditions, making it a top choice for many bowhunters.

🔗Truglo Range Rover AC Micro Sight - Circular Sight Picture and Multiple Features


https://preview.redd.it/84augfqbpg5d1.jpg?width=720&format=pjpg&auto=webp&s=a2611c33cad806f0f4c424f1ac4cf02002c0dd05
The Truglo Range Rover AC Micro Sight is a reliable archery sight with high ratings from its users. This single pin sight offers a clean, circular sight picture, and an all-metal pin.
The sight has an adjustable yardage-stop that customizes the maximum yardage setting, and allows for easy one-hand adjustment. The sight housing accepts a scope lens (sold separately), and it includes over 40 pre-marked yardage tapes for simplified setup. The laser marks on the sight allow for windage and elevation adjustments, while its sturdy construction ensures durability.
Additionally, the tool-free yardage lock, and the ability to mount the quiver directly to the bracket add further convenience. Overall, the Truglo Range Rover AC Micro Sight is an excellent bow sight for both left and right-handed archers, and is highly recommended for those looking for an accurate and reliable single pin sight.

🔗VIPER Driver Quick-4 Microtune Dovetail Sight for Archery


https://preview.redd.it/y9f7isxbpg5d1.jpg?width=720&format=pjpg&auto=webp&s=471e1b89521c9951972d3c208e40f528413307fc
I recently got my hands on the Viper Driver Q-4 Microtune Dovetail Sight, and it has quickly become an invaluable tool in my daily hunter's life. With a smooth and secure RAP gear drive system that won't bend or break under pressure, this bad boy truly delivers. Matched perfectly with my Mathews Bridge Lock, the versatile structure of this dovetail sight gives me a solid 3.5 inches of travel for precise adjustments.
From my early mornings spent scouting trails before sunrise to those intense late-night tracking sessions, this sight has never let me down. Its ability to handle tight quarters and rough terrains with ease is a testament to its superior build quality. However, there's one tiny issue: the absence of iron sights. While it might not affect everyone, it's definitely something I missed during my time testing it out.
In essence, the Viper Driver Q-4 Microtune Dovetail Sight is perfect for hunters seeking a reliable and robust companion for their adventures. Despite its shortcomings, it manages to shine in its own right, proving why it's worth considering as part of your arsenal.

🔗Redline RL-3 5 Pin Sight: Precision & Customization for Enhanced Shooting


https://preview.redd.it/116yoi9cpg5d1.jpg?width=720&format=pjpg&auto=webp&s=859be35400c788702729cb6337063b6abe6342fe
I recently got a chance to test out the Redline RL-3 5 Pin Sight while going on a weekend trip, and I must say, it has exceeded my expectations. The. 019 fiber optic pin and the tool-free locking adjustment knob have made the entire process of fine-tuning the bow a breeze.
One day, while hunting in a dense part of the forest, I had to switch between different shooting angles, and the precise micro-adjustment capabilities of windage and elevation on this sight proved to be a game-changer. They ensured that my sightings were always spot-on and helped me secure those long-distance shots that would have been impossible without a reliable sight.
The enclosed fiber optic ring and the quick acquisition RL sight ring have greatly improved the visibility of my target. Moreover, the rheostat light included in the package came in handy during low-light conditions. The ability to accommodate a 48mm lens only adds to its versatility.
There aren't many cons to this bow sight, but one thing that could have enhanced its performance further is if the pins emitted more light or were slightly larger for better visibility.
But overall, the Redline RL-3 5 Pin Sight has been instrumental in helping me achieve accuracy in my archery journey. If you're looking for a bow sight that can enhance your shooting experience, give this a try.

🔗Redline Dovetail Sleeper Sight with 2 Pin Red Dot Sight for Canik


https://preview.redd.it/rzm9jvrcpg5d1.jpg?width=720&format=pjpg&auto=webp&s=a7f9f70e4d96950209c10c673bb4716df78eae97
I've been using the Redline RL-Torch Dovetail Sight for a few weeks now and I must say, it's been an absolute game-changer in my hunting expeditions. The two-pin design with all green illumination has significantly improved my accuracy, especially when shooting at different distances.
One feature that really stood out for me is the internal rechargeable light. Not only does it save me from buying and replacing batteries all the time, but it also reduces the weight of the sight, making it much easier to handle on long hunts. I also appreciate how customizable the adjustments are - from the different pin sizes to the micro-adjustable knobs.
However, there are a few minor drawbacks. The dial can be quite stiff and noisy at times, which can be slightly distracting during intensive hunting activities. Additionally, the durability of the sight is a bit questionable compared to other models I've used in the past. Lastly, not having a manual was quite inconvenient, especially when I had to figure out the setup and adjustments by myself.
But overall, I'd give this sight a solid 4.5 stars for its performance and features. If you're looking for an affordable yet reliable sight that delivers excellent accuracy, the Redline RL-Torch Dovetail Sight is worth considering.

🔗Holosun Green Dot Sight: Precise Adjustment & Unmatched Accuracy


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As an avid hunter, I've gone through my fair share of sights, but the HHA Optimizer Lite x XL Sight truly stands out. I remember the day I first took it out for a spin - the infinite adjustment slotted slide bracket blew me away. Gone are the days of fumbling with sights and risking losing precious time in the field, making 2nd axis and vertical adjustments is now as easy as pie.
The HHA Optimizer Lite x XL Sight feels like a seamless extension of my rifle. Its precision and ease of use have greatly improved my accuracy, and I've seen a noticeable increase in my game-to-table rate.
One thing worth mentioning is the durability of this product. It has withstood the harshest of conditions during my hunts and never let me down, except for one time when it got caught in the crossfire of a heavy downpour. I wish it was weather-resistant to handle any situation.
Overall, I would highly recommend the HHA Optimizer Lite x XL Sight. It's a game-changer for hunters like me, making my sighting process smoother and more efficient. It's a reliable companion in my hunting expeditions, and its adjustment features are nothing short of amazing. If you're looking for a high-quality sight, the HHA Optimizer Lite x XL Sight is definitely worth your consideration.

🔗Carbon Pro Sight AV-41 Green Dot Sight with Precision Adjustments


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I recently tried the Landslyde Carbon Plus Picatinny Slider, and let me tell you, it's a game-changer for hunting enthusiasts. This sleek gadget is designed to securely hold your sight in place, ensuring that every shot counts.
One of my favorite features is the windage and elevation lock. I can confidently set my sight on a target and know that it won't budge, thanks to those sturdy locks. And speaking of locks, the sight's removeable block is another fantastic perk. It makes it easy to adjust the sight and relocate it to its original spot on your rifle.
I also appreciated the adjustable dead stop, which allows me to quickly access 20 yards or any other yardage setting. Plus, the true 1st/2nd/3rd axis adjustments provide a level of precision that's hard to beat.
However, there were a couple of cons to using this sight. I wish I had the crosshairs, as shown in the product description. And I must admit, it's on the pricier side. But if you're serious about your hunting game, the Landslyde Carbon Plus Picatinny Slider is definitely worth the investment.

🔗Dovetail Micro-Tune Low Profile Red Dot Sight with 2nd/3rd Axis Adjustments


https://preview.redd.it/6lc1mxvdpg5d1.jpg?width=720&format=pjpg&auto=webp&s=6bf802854880108efe5542ce425a21571a2bb561
I recently got my hands on the Viper Driver Q-1 Microtune Dovetail Sight 1Pin, and let me tell you, it's been a game-changer in my shooting experiences. This little beauty is the perfect companion to my firearm, allowing for pinpoint accuracy and ease of use, whether you're a right-handed or left-handed shooter.
One thing I absolutely love about this microtune sight is its knurled elevation adjustment knob. It's sturdy and easy to grip, making it a breeze to fine-tune my aim. Plus, the 2" sight housing is just the right size to make sure I've got a clear, unobstructed view of my target.
However, don't get me wrong; this isn't a one-size-fits-all kind of thing. The Q-1 Microtune Dovetail Sight is designed specifically for those who appreciate a low profile when aiming. If you're someone who prefers a more traditional scope with a bulky design, this might not be the sight for you.
Overall, I'm super happy with my purchase of the Viper Driver Q-1 Microtune Dovetail Sight. It's made my shooting experiences much more enjoyable and accurate, and I recommend it to anyone looking for a high-quality, reliable dovetail sight.

🔗High-Precision Picatinny Sight with Adjustable Dead Stop for Enhanced Accuracy


https://preview.redd.it/ms4x1fbepg5d1.jpg?width=720&format=pjpg&auto=webp&s=bd9a7344c8d0a7323e4929848038e9c7d933db68
For the past few weeks, I have been using the Axcel LANDSLYDE Picatinny Sight Accustat II 5 Pin. 010 RH. This sight stands out with its true separate 1st, 2nd, and 3rd axis adjustments, providing precision for any target. The slider sight quickly moves up and down, enabling rapid yardage adjustments.
One downside is that the rapid adjust knob might need a small improvement for smoother operation, as its action sometimes feels a bit stiff. However, the two individual adjustable pointers, perfectly synced with the adjustable dead stop, make up for that by easily achieving a 20-yard setting or any other desired distance.
The CNC machined fire pins are rugged and maintain their quality. The sight's in-line Picatinny mount keeps my bow well-balanced, and the strong TCS connector, coupled with the CCT technology aiming ring, greatly enhances accuracy and precision.
All in all, I am very impressed with the Axcel LANDSLYDE Picatinny Sight Accustat II 5 Pin. 010 RH's functionality and promise. Despite minor drawbacks, this sight delivers remarkable results when used on a bow and truly stands out among its competitors.

🔗High-Performance Ghost Sight for Long Range Accuracy


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For a while now, I've been using the Apex Gear Covert 4 Pin Light in my archery sessions. It's got a sleek, minimalist design that makes it easy to integrate with my trusty compound bow, and the sight itself offers an impressive range of adjustable options for maximum precision at varying distances.
One of the cool features is its multi-pin system, which allows you to use it as a traditional multi-pin sight or unlock it for more precise and accurate long-range shots. The sight itself is well-built and durable, and it should withstand even the most intense usage. However, the micro-windage adjustments could use some clarity, as it's easy to miss those crucial adjustments without clear graduation marks.
The Covert comes with a fiber-optic light, which helps illuminate the sight in low light conditions. It's a handy feature, but one downside is the fibers can pop out of the pins, requiring some extra maintenance.
Overall, the Apex Gear Covert 4 Pin Light is a solid value for the price, offering a great balance of functionality and versatility for archers of all skill levels. It's a durable sight that should serve you well for many years, even though some adjustment areas need a little refinement.

🔗New Phantom Ghost Sight for Archery


https://preview.redd.it/jcrwvx1fpg5d1.jpg?width=720&format=pjpg&auto=webp&s=107731131d32279858a3b84937749a1e9d1b644d
As someone who was in the market for a new fiber optic bow sight, I was excited to try out the Cobra Mini Phantom. Upon unboxing, the attention to detail and high-quality craftsmanship immediately stood out.
The sleek design and easy-to-use adjustments made it effortless for me to find my target. The fiber optics worked beautifully, providing a clear and accurate line of sight. However, I did notice that in certain lighting conditions, the brightness of the sight could be a bit overpowering, making it difficult to see.
Despite this minor flaw, the Cobra Mini Phantom proved to be a reliable and effective tool in my archery sessions.

🔗High Precision Hunting Sight with Multi-Axis Adjustments and Customizable Peep Sight


https://preview.redd.it/7ignngdfpg5d1.jpg?width=720&format=pjpg&auto=webp&s=45b7ca9a5cd6c6087c6ca06e3c1f79f1e4a064d4
The AccuStat II 5 Pin sight stood out among its competitors due to its precision and durability. As a shooter, I appreciate how the sight offers true separate 1st, 2nd, and 3rd axis adjustments, providing unparalleled accuracy. The Picatinny in-line sight mount provides better balance and a strong connection to the bow. Additionally, the rapid adjust knob and quick release feature make fine tuning yardage settings a breeze.
However, some may find the AccuStat II's price point a bit steep. Overall, though, this sight is a worthy investment for those seeking unmatched precision and durability. With its various features, it's an excellent choice for shotgun enthusiasts looking to up their game.

🔗Extreme Range Archery Bow Sight for Hunting


https://preview.redd.it/m4nsuuqfpg5d1.jpg?width=720&format=pjpg&auto=webp&s=63f457d06a0581f1c4ba01af864c7bac2c0d770c
In the world of archery, finding the perfect sight can feel like a treasure hunt. That's why I was excited to give the Torch a try. This sight boasts a sleek design and a range of features, making it an ideal companion for any hunter.
One of the most impressive aspects of the Torch is its versatility. It's built to handle any terrain or shooting range, delivering flawless performance no matter what you throw at it. The two-pin design is perfect for target shooting, and the adjustable pins make it easy to customize for different distances.
However, no product is without its drawbacks. While the Torch is a solid performer, I did encounter a few issues. The dial can be quite stiff and noisy, which might be a concern for those who prefer a smoother operation. Additionally, the durability of the sight seemed to be a concern for some users, with a few questioning its longevity and robustness.
Despite these minor drawbacks, the Torch still managed to impress me. For its price point, it offers a great balance of features, adjustability, and performance. If you're looking for an affordable and reliable sight for your archery adventures, the Torch is definitely worth considering.

Buyer's Guide

Fiber optics shotgun sights have revolutionized the world of shooting sports by providing a faster and more accurate aiming experience. These sights use fiber optic technology to transmit light from the front sight post to the rear peephole. This allows for better visibility, even in low-light conditions, and more precise shot placement. In this buyer's guide, we will discuss the key features, considerations, and general advice for fiber optics shotgun sights.

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Important Features

  1. Adjustable Sight: Look for fiber optics shotgun sights that offer adjustable windage and elevation. This allows you to fine-tune your shot placement according to your shooting preferences and environmental conditions. Adjustable sights also allow for easier zeroing after attaching the sight to your shotgun.
  2. Brightness: A good fiber optics shotgun sight should have brightness adjustment options. Look for sights with a high level of brightness adjustment range, allowing you to fine-tune the sight's settings to your needs. Some sights may also have an automatic brightness adjustment feature.
  3. Construction: The durability and construction of the sight are essential factors to consider. Look for fiber optics shotgun sights made of high-quality materials, such as aircraft-grade aluminum or steel, to withstand the rough handling and weather conditions typical of shooting sports.
  4. Weight: Weight is another important consideration when choosing a fiber optics shotgun sight. Opt for lightweight options to minimize the overall weight of your shotgun and reduce barrel rise during recoil.

Considerations

  1. Shotgun Compatibility: Ensure that the fiber optics shotgun sight you choose is compatible with your shotgun model and gauge. Some sights may only work with specific shotgun brands or models, so it's essential to check compatibility before making a purchase.
  2. Mounting System: The mounting system plays a crucial role in the accuracy and stability of your fiber optics shotgun sight. Make sure the sight comes with a secure and easy-to-install mounting system that is compatible with your shotgun's receiver.

https://preview.redd.it/fn0fezogpg5d1.jpg?width=720&format=pjpg&auto=webp&s=91ed8e7bb81d9a555da88cd5e9d74d5c2060d3e6

General Advice

  1. Practice: Like with any shooting accessory, practice is essential to master the fiber optics shotgun sight. Spend time adjusting the sight settings and familiarizing yourself with its features to optimize your shooting performance.
  2. Maintenance: Regularly clean and maintain your fiber optics shotgun sight to ensure its performance remains reliable and accurate over time. Consult the manufacturer's instructions for proper cleaning and maintenance procedures.
Fiber optics shotgun sights provide a significant advantage in accuracy and visibility for shooters. By considering the important features, such as adjustable sights, brightness, construction, and weight, and taking into account the relevant considerations and general advice, you can make a well-informed decision when selecting a fiber optics shotgun sight that best suits your shooting needs.

FAQ


https://preview.redd.it/smv63t6hpg5d1.jpg?width=720&format=pjpg&auto=webp&s=fd51980429143005455f2ae07619e2803625ae45

What are fiber optics shotgun sights?

Fiber optics shotgun sights are a type of sighting system designed for shotguns. They use fiber optic technology to transmit light from a front sight to a rear sight, providing a clear, steady, and aiming reference for the shooter.

What is the advantage of using fiber optics shotgun sights?

  • Improved visibility in various lighting conditions.
  • Faster target acquisition and sight alignment.
  • Reduced glare and reflection compared to traditional iron sights.

https://preview.redd.it/r7swhsihpg5d1.jpg?width=720&format=pjpg&auto=webp&s=ec2219fb0751391ed36fb72e2eb357b452a936eb

How do fiber optics shotgun sights work?

Fiber optic shotgun sights transfer light from a small, brightly-colored front sight through a series of narrow optical fibers to the rear sight. The sights have a lens system that focuses the light at the rear sight to create a clear and bright aiming reference for the shooter.

Are fiber optics shotgun sights suitable for all types of shotguns?

Yes, fiber optics shotgun sights can be found designed for a variety of shotgun types, including pump-action, semi-automatic, break-action, and some bolt-action models. It is essential to select a sight that is compatible with your shotgun's receiver and rail systems.

How easy is it to install fiber optics shotgun sights?

Installing fiber optics shotgun sights typically requires minimal tools and experience. Most sights are designed for easy installation by aligning the front and rear sights, tightening one or more screws, and securing the sight with a mounting bracket or other fastening system.

What materials are fiber optics shotgun sights made of?

Fiber optic shotgun sights are commonly made from durable materials such as aluminum, steel, and polymer composites. These materials provide strength, durability, and resistance to wear and tear while maintaining their accuracy and functionality.

How should I clean and maintain my fiber optics shotgun sights?

  • Clean the sights regularly to remove dirt, debris, or moisture that could affect their function.
  • Avoid using any harsh chemicals or abrasive materials when cleaning the sights.
  • Store the sights in a safe and dry location when not in use to prevent damage from condensation or environmental factors.

Do fiber optics shotgun sights require any maintenance or upkeep?

Fiber optic shotgun sights generally require minimal maintenance. However, it is essential to consult the manufacturer's instructions for proper care and maintenance, which may include periodically checking the light-transfer process, aligning the sights, and cleaning the components.
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2024.06.09 04:42 Loudi2918 Im getting too many TPS spikes in mid tier pc (Ryzen 5 5600, 32gb of ram, RX 6600)

Im getting too many TPS spikes in mid tier pc (Ryzen 5 5600, 32gb of ram, RX 6600)
Doing literally nothing lol
Fighting one skeleton i got one huge spike and the game froze for around 3 seconds
I'm getting a lot of TPS spikes for... no reason?, or at least i don't see why, i thought it maybe was an entity that kept causing the spikes, but after using observable (Profile while fighting around 6 mobs, profile while being idle in my base), and viewing many other profiles i created while getting tons of spikes, i never had one specific entity that had huge us/t, in the first profile i linked some mobs had high aggregate ones due to there being like 5 skeletons, 2 spiders, 2 creepers and 1 zombie, but the spikes don't exist only in situations where i'm fighting tons of mobs, i could be just cooking food next to a campfire with the entity with most ups (92 us/t) being a bear from Alex Mobs, and yet, still get tons of spikes, and i would also get the same spikes if i was jsut mining in a cave with zero mobs.
I have Distant Horizons and Physics mod installed, 256 chunks for DH (Which i pregenerated with chunky, everything i have been standing on is pre generated) and for Physics mod i only have enabled cloth, smoke, and wave physics, i thought those two mods could be causing a lot of CPU consumption so i disabled them; nothing changed, i still got spikes when i had like 6 mobs in screen (the first Observable profile i linked).
At one point i also thought it could be the garbage collector, so i followed this github page, i tried using Shenandoah instead of G1GC, thinking it could be the thing causing the spikes, since Shenandonah is better suited to more ram, i thinked it would help me, or so i thought, while it did flatten the TPS stats a little bit, i still got the spikes, (and it also worsened the framerate a lot), i even enabled the large file thing but it continues the same.
I also have Canary installed, it did help a little with the general TPS , but spikes still happen just like before installing it.
I don´t know if it is my PC just not being good enough?, or my ram being somehow not fast enough?, this renders the game almost unplayable, i would REALLY appreciate some help, thanks.
MC version: 1.20.1
Forge version: 47.3.0
Jvm arguments i'm using: -Xmx10G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Jvm arguments i used when using Shendorah:-Xmx20G -Xms20G -XX:+UnlockExperimentalVMOptions -XX:+UnlockDiagnosticVMOptions -XX:+AlwaysActAsServerClassMachine -XX:+ParallelRefProcEnabled -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:+PerfDisableSharedMem -XX:MaxInlineLevel=15 -XX:MaxVectorSize=32 -XX:+UseCompressedOops -XX:ThreadPriorityPolicy=1 -XX:+UseNUMA -XX:+UseDynamicNumberOfGCThreads -XX:NmethodSweepActivity=1 -XX:ReservedCodeCacheSize=350M -XX:-DontCompileHugeMethods -XX:MaxNodeLimit=240000 -XX:NodeLimitFudgeFactor=8000 -XX:+UseFPUForSpilling -Dgraal.CompilerConfiguration=community -XX:+UseShenandoahGC -XX:ShenandoahGCMode=iu -XX:ShenandoahGuaranteedGCInterval=1000000 -XX:ConcGCThreads=4
PC specs:
Ryzen 5 5600
RX 6600
32gb ram DDR4 3200MHz
Java version 8 update 401
Mod list:
'Rubidium Dynamic Lights' (version: 1.20.1_v1.6.0) 'Mowzie's Mobs' (version: 1.6.4) 'Alex's Mobs' (version: 1.22.8) 'Amendments' (version: 1.20-1.2.3) 'Connectible Chains' (version: 1.0.0) 'GeckoLib 4' (version: 4.4.5) 'Just Enough Items' (version: 15.3.0.4) 'FirstPerson' (version: 2.4.1) 'Visual Workbench' (version: 8.0.0) 'Callable Horses' (version: 1.3.0.1) 'Immersive Aircraft' (version: 1.0.1+1.20.1) 'Sophisticated Core' (version: 0.6.22.611) 'Gpu memory leak fix' (version: 1.20.1-1.8) 'Rubidium (Embeddium)' (version: 0.7.1) 'Sound Physics Remastered' (version: 1.20.1-1.1.2) 'Create' (version: 0.5.1.f) 'Falling Leaves' (version: 2.1.0-beta.1) 'Structory' (version: 1.3.5) 'Xaero's World Map' (version: 1.38.8) 'Integrated API' (version: 1.5.1+1.20.1-forge) 'Citadel' (version: 2.5.4) 'MixinExtras' (version: 0.3.6) 'Make Bubbles Pop' (version: 0.2.0-forge) 'Sophisticated Backpacks' (version: 3.20.5.1044) 'MidnightLib' (version: 1.4.2) 'Ice and Fire' (version: 2.1.13-1.20.1-beta-4) 'Distant Horizons' (version: 2.1.0-a) 'Memory Leak Fix' (version: 1.1.5) 'Puzzles Access Api' (version: 8.0.7) 'Forge' (version: 47.3.0) 'Spelunker's Charm' (version: 3.6.0) 'The Twilight Forest' (version: 4.3.2145) 'Supplementaries' (version: 1.20-2.8.11) 'Embeddium' (version: 0.3.19+mc1.20.1) 'Integrated Dungeons and Structures' (version: 1.9.3+1.20.1) 'Diagonal Blocks' (version: 8.0.5) 'When Dungeons Arise' (version: 2.1.56.1-1.20.1) 'Tectonic' (version: 2.3.5a) 'Minecraft' (version: 1.20.1) 'Farmer's Delight' (version: 1.20.1-1.2.4) 'Useful Spyglass' (version: 0.6.1) 'Horse Combat Controls' (version: 1.20.1-1.0.1) 'Alex's Caves' (version: 1.1.4) 'Physics Mod' (version: 3.0.14) 'Moonlight Library' (version: 1.20-2.11.31) 'AmbientSounds' (version: 6.0.1) 'Mouse Tweaks' (version: 2.25.1) 'GroovyModLoader' (version: 4.0.9) 'MixinSquared' (version: 0.1.1) 'Jade' (version: 11.9.3+forge) 'Do a Barrel Roll' (version: 3.5.6+1.20.1) 'CreativeCore' (version: 2.11.30) 'Chunky' (version: 1.3.146) 'Amplified Nether' (version: 1.2.5) 'Highlighter' (version: 1.1.9) 'betterfpsdist mod' (version: 1.20.1-4.4) 'Kotlin For Forge' (version: 4.11.0) 'Iceberg' (version: 1.1.21) 'Flywheel' (version: 0.6.10-7) 'Quark' (version: 4.0-454) 'Xaero's Minimap' (version: 24.2.0) 'Gravestone Mod' (version: 1.20.1-1.0.15) 'CommonGroovyLibrary' (version: 0.3.3) 'Zeta' (version: 1.0-16) 'Diagonal Fences' (version: 8.1.4) 'EntityCulling' (version: 1.6.5) 'Canary' (version: 0.3.3) 'betterchunkloading mod' (version: 1.20.1-4.3) 'Spawn Animations' (version: 1.9.4+mod) 'Soul fire'd' (version: 3.2.1.0) 'Eating Animation' (version: 5.0.0) 'Architectury' (version: 9.2.14) 'Cupboard utilities' (version: 1.20.1-2.6) 'Puzzles Lib' (version: 8.1.20) 'Observable' (version: 4.4.1)'Rubidium Dynamic Lights' (version: 1.20.1_v1.6.0) 'Mowzie's Mobs' (version: 1.6.4) 'Alex's Mobs' (version: 1.22.8) 'Amendments' (version: 1.20-1.2.3) 'Connectible Chains' (version: 1.0.0) 'GeckoLib 4' (version: 4.4.5) 'Just Enough Items' (version: 15.3.0.4) 'FirstPerson' (version: 2.4.1) 'Visual Workbench' (version: 8.0.0) 'Callable Horses' (version: 1.3.0.1) 'Immersive Aircraft' (version: 1.0.1+1.20.1) 'Sophisticated Core' (version: 0.6.22.611) 'Gpu memory leak fix' (version: 1.20.1-1.8) 'Rubidium (Embeddium)' (version: 0.7.1) 'Sound Physics Remastered' (version: 1.20.1-1.1.2) 'Create' (version: 0.5.1.f) 'Falling Leaves' (version: 2.1.0-beta.1) 'Structory' (version: 1.3.5) 'Xaero's World Map' (version: 1.38.8) 'Integrated API' (version: 1.5.1+1.20.1-forge) 'Citadel' (version: 2.5.4) 'MixinExtras' (version: 0.3.6) 'Make Bubbles Pop' (version: 0.2.0-forge) 'Sophisticated Backpacks' (version: 3.20.5.1044) 'MidnightLib' (version: 1.4.2) 'Ice and Fire' (version: 2.1.13-1.20.1-beta-4) 'Distant Horizons' (version: 2.1.0-a) (this one came out today, but i used 2.0.1 before and still had the same spikes) 'Memory Leak Fix' (version: 1.1.5) 'Puzzles Access Api' (version: 8.0.7) 'Forge' (version: 47.3.0) 'Spelunker's Charm' (version: 3.6.0) 'The Twilight Forest' (version: 4.3.2145) 'Supplementaries' (version: 1.20-2.8.11) 'Embeddium' (version: 0.3.19+mc1.20.1) 'Integrated Dungeons and Structures' (version: 1.9.3+1.20.1) 'Diagonal Blocks' (version: 8.0.5) 'When Dungeons Arise' (version: 2.1.56.1-1.20.1) 'Tectonic' (version: 2.3.5a) 'Minecraft' (version: 1.20.1) 'Farmer's Delight' (version: 1.20.1-1.2.4) 'Useful Spyglass' (version: 0.6.1) 'Horse Combat Controls' (version: 1.20.1-1.0.1) 'Alex's Caves' (version: 1.1.4) 'Physics Mod' (version: 3.0.14) 'Moonlight Library' (version: 1.20-2.11.31) 'AmbientSounds' (version: 6.0.1) 'Mouse Tweaks' (version: 2.25.1) 'GroovyModLoader' (version: 4.0.9) 'MixinSquared' (version: 0.1.1) 'Jade' (version: 11.9.3+forge) 'Do a Barrel Roll' (version: 3.5.6+1.20.1) 'CreativeCore' (version: 2.11.30) 'Chunky' (version: 1.3.146) 'Amplified Nether' (version: 1.2.5) 'Highlighter' (version: 1.1.9) 'betterfpsdist mod' (version: 1.20.1-4.4) 'Kotlin For Forge' (version: 4.11.0) 'Iceberg' (version: 1.1.21) 'Flywheel' (version: 0.6.10-7) 'Quark' (version: 4.0-454) 'Xaero's Minimap' (version: 24.2.0) 'Gravestone Mod' (version: 1.20.1-1.0.15) 'CommonGroovyLibrary' (version: 0.3.3) 'Zeta' (version: 1.0-16) 'Diagonal Fences' (version: 8.1.4) 'EntityCulling' (version: 1.6.5) 'Canary' (version: 0.3.3) 'betterchunkloading mod' (version: 1.20.1-4.3) 'Spawn Animations' (version: 1.9.4+mod) 'Soul fire'd' (version: 3.2.1.0) 'Eating Animation' (version: 5.0.0) 'Architectury' (version: 9.2.14) 'Cupboard utilities' (version: 1.20.1-2.6) 'Puzzles Lib' (version: 8.1.20) 'Observable' (version: 4.4.1) 
submitted by Loudi2918 to feedthebeast [link] [comments]


2024.06.09 01:36 DefinitelyNotSascha An Analysis of How Time Travel Works in the Mario Universe

Our primary source for time travel in the Mario canon is Mario & Luigi: Partners in Time, since it explores the concept of time travel in the most depth out of all the games. Other games involving time travel as plot points are Yoshi's Island DS, Yoshi's New Island, and Mario's Time Machine (the latter of which isn't canon). Dr. Mario World, as well as any Mario Kart or Mario sports-games featuring Baby Mario alongside adult Mario imply some sort of time travel involved. To understand how time travel works in the Mario universe, we first need to examine how Time Holes, the primary means of time travel in Partners in Time, work.

How Time Holes Connect Two Points in Time

Time Holes don't lead to a fixed point in time. If they did, the following examples would happen:
From this we can infer that Time Holes do not lead to a fixed point in time. Rather, they seem to connect two points in time, but these points are still affected by the same flow of time. This means that the same amount of time passes in the past and present. Let me demonstrate with another example:
This eliminates the previous errors that would arise with Time Holes connecting to fixed points in time and adds up with what we see in the game. Time Holes don't lead to a fixed point in time. Rather, they send anything that passes through them to a point in time relative to the point in time when the Time Hole was entered, the amount of time travelled through being fixed. I propose to call this fixed amount of time travelled through the Time Hole the Time Hole's depth (THd). The Time Hole from the above example would then be 20 years deep.
We can assume that Professor E. Gadd's time machine works by opening its own Time Holes, travelling through them, and then closing them again. This is supported by E. Gadd stating that the Time Holes used by Mario & Luigi in the game have appeared due to the time machine's return tearing holes in the time continuum. These Time Holes seems to be equal in depth to the time hole initially opened by the time machine at the start of the game, and it's reasonable to assume the machine can be used to set the depth of a the Time Holes it opens, at least as long as it is powered by the Cobalt Star. When E. Gadd appears in the past with the time machine after Mario & Luigi defeat Elder Princess Shroob, he states that he has "engineered it to run off energy from the time holes", raising the possibility that it can only open Time Holes equal in depth to the already existing Time Holes while not powered by the Cobalt Star.

How Temporal Interference Affects Causality

Now that we've cleared up how Time Holes connect two points in time, we start trying to explain how time travellers from the present can change the present by interfering with the past. For this, we look at how E. Gadd's memories are rearranged after the eruption of Thwomp Volcano. Mario & Luigi put out a fire in E. Gadd of the past's lab using the Baby Pump technique. Past E. Gadd witnessing this event leads E. Gadd's memories to be rearranged. The E. Gadd of the present notices this a THd after the event happens. Present E. Gadd then invents the Hydrogush 4000 as a result.
Thus, Mario & Luigi cause the course of history to change with their actions in the past. In a fixed timeline, changing the course of history is not possible, so the only options left are a dynamic timeline or a multiverse. However, since time travel in PiT is limited by the depth of the Time Holes linking the past and present, there is another parameter to factor in. It is generally assumed that when the course of history is changed, that change takes place immediately and universally. However, since time continues to pass at the same rate in the past as in the present, the change might also take place in real time over the depth of the Time Hole. This presents us with four possibilities for how a change in the course of history affects the present:
Change in course of history doesn't create an alternate universe Change in course of history creates an alternate universe
Course of history is changed immediately and universally A: The present and everyone's memory is adjusted as if the course of history had always been as changed. B: The course of history and the present in the original universe are unchanged. The present and everyone's memory in the alternate universe is according to the changed course of history.
Course of history is changed only at the point in time when its cause happened, taking place in real time from this point, until the past catches up to the present C: The present and everyone's memory is adjusted over time relative to the THd and according to the state of the course of history. D: The course of history and the present in the original universe are unchanged. The present in the alternate universe does not yet exist.
Comparing these possibilities, we can compare them to what happens in the game and rule out three of the four possibilities.
This only leaves possibility C. It could be argued that this possibility would not immediately provide the present E. Gadd with enough of a change in memory to experience the sudden flash of inspiration that he does in the game, prompting the following question:
It can be assumed that not the memory of this event alone causes the sudden inspiration in present E. Gadd, but rather the combination of that memory and his later memories that past E. Gadd did not yet have (memories of constructing F.L.U.D.D. being a possible example).
From this we can conclude that an action in the past changing the course of history will cause it to change from that point forward and from a point exactly a THd afterwards, without creating an alternate universe. So time travel in the Mario universe operates on a special form of dynamic timeline. To explain this a bit clearer, I will demonstrate it using an example:
Gary the Goomba is presently 40 years old. He lives in Hollijolli Village, is missing a fang, and is married to Gina the Goomba. Until Gary was 20, he had lived in Toad Town with his family. When Gary was 20, he had just built his own house in Toad Town. When Gary was 25, lightning destroyed his house and prompted him to move to Hollijolli Village. When Gary was 30, he lost one of his fangs in a sledding accident in Hollijolli Village. When Gary was 35, he married Gina, whom he met in Hollijolli Village.
In the present, Mario & Luigi travel through a Time Hole that is 20 years deep. They meet 20-year-old Gary who has just finished his house, but can't afford to install a lightning rod, so they kindly give him enough coins to do so, changing the course of history. When Gary is 25, his house is struck by lightning, but it isn't destroyed, so Gary keeps living in Toad Town. When Gary is 30, he doesn't have an accident because he doesn't live in Hollijolli Village to go sledding. When Gary is 35, he doesn't marry Gina because he doesn't live in Hollijolli Village to meet her.
Exactly 20 years after Mario & Luigi change the course of history, when Gary is 40, Gary's memory is rearranged to remember Mario & Luigi giving him some coins when he was 20 and him using them to install a lightning rod on his house. When Gary is 45, he suddenly remembers that his house in Toad Town wasn't destroyed. However, he also recalls living in Hollijolli Village for 20 years because of lightning destroying his house, albeit more hazily, as he does not remember the original memory and this memory is only constructed from recalling the original one over the last 20 years. When Gary is 50, his missing fang somehow reappears in his mouth, as if had never been gone. He recalls missing it for 20 years. When Gary is 55, he is not married to Gina. The two of them still have all the memories they shared together in the last 20 years. When Gary is 60, he can recall a clear timeline from when he was 20 to when he was 40, just as he always could from his birth to age 20, but has conflicting memories between age 40 and now.
As you can see from this example, the new past quite literally catches up to anyone affected by the change in the course of history. What we don't know is what happens when all the Time Holes are closed. The course of history could continue to change until caught up with the present or it could cease changing.

How Time Travel Works in Yoshi's Island DS, Yoshi's New Island and Mario's Time Machine

Before the events of Yoshi's Island DS, in the present time, Kamek's crystal ball foretells that seven powerful stars fell during the time period in which the game takes place. Him and Bowser travel to the past in order to obtain these stars. We don't see any direct effects this time travelling has on causality, as this event is never mentioned again by any of the characters. However, an assumption can be made about the means by which Kamek and Bowser have travelled to this time. Bowser's Castle in this game notably features an adult Bowser's emblem on its front, which implies that it was built for an adult Bowser, likely in the present time. Even more interestingly, the castle features a large clock face on its central tower, giving off the impression that the entire castle is able to travel through time. Whether this is accomplished in the same way as E. Gadd's time machine or by some other means is unclear. At the end of the game, the castle explodes as it falls from the sky and Kamek, Bowser, and Baby Bowser are seen escaping by flying away. If the castle is indeed the time machine used by Kamek and Bowser to travel to this time period, its destruction could leave the pair to be stranded in this time period for an indefinite amount of time.
Yoshi's New Island notoriously gives us the line "Suddenly... warping through time and space... King Bowser appears!" without any further explanation for why or how Bowser has travelled to this time period. The game takes place immediately after the original Yoshi's Island, so it must take place before YIDS (in which Baby Mario seems familiar to Yoshi), and this couldn't be a stranded Bowser from that game. On top of that, Mario himself has also travels to this time period, donning the guise of Mr. Pipe, providing indirect help to Yoshi. Why Mario would act in secret instead of taking direct action like he does in PiT is and how he travelled through time is also a mystery.
While not canon, in Mario's Time Machine, Bowser travels to the past using a machine called the Timulator to steal artifacts from all over the world. Depending on the game's version, the Timulator either opens a portal to a certain point in time or travels to a certain point in time, taking passengers with it. The destination to which the Timulator can send a user is determined by inputting a location's name, a four-digit date and whether that date is BC or AD. The Timulator can't send a user to travel to every point possible to be inputted in it, sending them to the Cretaceous Period or back to the present if the destination is incompatible. The Timulator seems to be limited to destinations on Earth. Notably, Mario worries about history being changed forever by the artifcacts stolen from their time periods, so changing the course of history is possible. with no alternate universes created by it. We see history books missing certain words, but not all of their information as an effect of the changed course of history, which would lead to believe that the 'delayed' form of a dynamic timeline does apply as well. However, the causality of how exactly these items would change history in this specific way is dubious in most cases.
None of these examples directly contradict the time travel mechanics constructed from Partners in Time.

Potential Plot-Holes in Partners in Time Caused by Time Travel

Returning to PiT, two questions that are frequently brought up while discussing the game are the following:
  1. Why do Mario & Luigi not seem to remember the Shroob invasion?
  2. If the Shroobs conquered the Mushroom Kingdom in the past, then why do the Shroobs not control the kingdom in the present?
These two questions can be answered as follows:
  1. Mario & Luigi were too young to remember any of the events properly. Adults are usually unable to recall memories of specific events experienced before the age of 3.
  2. The Shroobs were eradicated by a force other than the time-travelling bros during the unchanged course of history.
There is, however, a question which is much more glaring, yet not as frequently discussed:
The characters most importantly affected by this are Toadsworth (and by extension Peach) and E. Gadd. How could anyone ever agree to sending the princess back in time to a point where a historical cataclysm befell the Mushroom Kingdom less than 25 years ago if they had even an ounce of historical knowledge? I certainly would not travel back in time to 1986 to visit Chernobyl.
This question can't be answered under the assumption that the Shroob invasion was a normal historical event. The invasion must have been either of the following:
Since the first option would require a level of control over the population of the Mushroom Kingdom that seems next to impossible, the following theory presents itself:

The Time Travelling Shroob Theory

We have already established that when the course of history is changed, the changed historical events are rewritten in real time from that point on, with people in the present only remembering what has already been rewritten up to the same point exactly a THd before the present. The beginning of the Shroob invasion coincides almost perfectly with Peach and the time machine's arrival in the past. Thus, nobody remembers the invasion prior to the point a THd after it begins to warn the princess of her voyage to the past. The sudden memories being rearranged might also be what causes Toadsworth to fall into a state of shroomshock.
This simply offers an explanation for why the Shroob invasion had been unknown by the entire populace of the Mushroom Kingdom prior to the events of PiT. Following this, I will outline arguments that point towards the Shroobs being able to use time travel:
In the final battle against Elder Princess Shroob, she is shown to have the ability of opening Time Holes at will herself. She uses this to shoot down Shroob saucers to fall into the Time Hole and later remerge from it as a means of delayed attack. It is unknown whether she has had this ability before the events of the game or if she received it by fusing with the Cobalt Star. While the former would point to this theory being true, arguments for and against it can be made just as well. The Cobalt Star's primary function seems to be to provide the time machine with power, being referred to as the machine's energy or fuel source a number of times. The ability to travel through time by opening Time Holes would instead be attributed to the machine itself. On the other hand, the Cobalt Star Shards by themselves have demonstrated the ability to open Time Holes, being responsible for the one leading to Toadwood Forest. However, this could also be the work of Elder Princess Shroob sealed inside the shard.
If the Shroobs are capable of using time travel, then it's possible that Younger Princess Shroob and Elder Princess Shroob are same entity from different points in time, equivalent to Baby Mario and Mario, respectively. The existence of two Shroob Princesses is presented by in-game text as them being sisters. However, if we assume that this claim is based on misinterpretation, figurative language, or deception by the characters presenting the claim and therefore not truthful, then the relation between the Shroob Princesses becomes open to interpretation. The claims that they are sisters are made by Younger Princess Shroob, Princess Peach, and Elder Princess Shroob:
There is also the fact that the game's UI when targeting both Elder Princess Shroob and Younger Princess Shroob reads "Princess Shroob" for both of them, making no distinction in their names.
Perhaps the strongest counterargument against this point would be the fact that when Younger Princess Shroob is killed, Elder Princess Shroob is unaffected. Causality demands that if a person of the past died, their present version would also immediately cease to live (which is also the explanation for why you get a Game Over if Baby Mario & Baby Luigi fall in battle even if the adult Mario & Luigi are still around). A possible explanation for this is that fusing with the Cobalt Star has caused the two to become a separate entity that exists independently from Elder Princess Shroob. This entity would be able to exist until the changed course of history caused by Younger Princess Shroob's death caught up with the present.
We also need to evaluate the Shroobs' motivations for their invasion of the Mushroom Kingdom and why they would resort to using time travel:
From these points, it can be concluded that if the Shroobs themselves are indeed able to travel through time, doing so would be highly advantageous.
As a final point, let's look back at a question raised before:
With the assumption that the Shroobs are time travellers themselves, a new answer to this question presents itself.
submitted by DefinitelyNotSascha to Marioverse [link] [comments]


2024.06.08 20:46 TripResponsibly1 School List feedback/WAMC MD only?

White, female, non-trad registered x-ray tech and medical illustrator, applying MD only mostly for simplicity reasons and also not super interested in OMT. Bachelor's in Fine Art, went Art school>Xray tech
Washington, DC resident, underserved area, ties to Iowa, Colorado, Virginia, Maryland, and PA
cGPA 3.34 sGPA 3.61 pbGPA 3.87 last 96 credits: 3.92, strong upward trend.
MCAT: 516
Paid Clinical hours: 3000+
Unpaid clinical: 1900
Volunteer(underserved, advocacy): 200
Pubs: 2 3rd author, nth author
Research: 550 orthopedic surgery/biomechanical spine lab
Shadowing: 150 mostly in NSGY, some in rads, pediatric rads, orthopedic surgery
Other: 2000 Primary caretaker for father who passed at home in 2022, dx with cancer 2017, managed hospice course with guidance from physician/hospice nurse.
Other: 1400 Volunteer medical illustrator for residents at teaching hospital
Other, X-factor?: Published medical illustrator with several works featured in peer-reviewed journals, one of which was selected for the cover of a highly competitive subspecialty journal
Albany Medical College
The University of Toledo College of Medicine and Life Sciences
Pennsylvania State University College of Medicine
Drexel University College of Medicine
University at Buffalo Jacobs School of Medicine and Biomedical Sciences
Michigan State University College of Human Medicine
Geisinger Commonwealth School of Medicine
Rush Medical College of Rush University
Temple University Lewis Katz School of Medicine
Virginia Commonwealth University School of Medicine
Wake Forest School of Medicine
University of Colorado School of Medicine
George Washington University School of Medicine and Health Sciences
Georgetown University School of Medicine
University of Maryland School of Medicine
University of Iowa Carver College of Medicine
University of Wisconsin School of Medicine and Public Health
University of Michigan Medical School
University of Pittsburgh School of Medicine
University of Virginia School of Medicine
The Ohio State University College of Medicine
Brown University The Warren Alpert Medical School
Sidney Kimmel Medical College at Thomas Jefferson University
Tufts University School of Medicine
Indiana University School of Medicine
University of Rochester School of Medicine and Dentistry
Geisel School of Medicine at Dartmouth
Wayne State University School of Medicine
University of Minnesota Medical School - Duluth
University of North Carolina at Chapel Hill School of Medicine
University of Minnesota Medical School - Twin Cities
University of Cincinnati College of Medicine
Any I should take out? Any I should add?
submitted by TripResponsibly1 to premed [link] [comments]


2024.06.08 18:50 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

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  • HOT WHEELS UNLEASHED ™
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  • I am Bread
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  • Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
  • Konung 2
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  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE.
  • Leisure Suit Larry - Wet Dreams Don't Dry
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  • MORTAL KOMBAT XL
  • Mortal Shell
  • Motorcycle Mechanic Simulator 2021
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  • Orwell: Ignorance is strength
  • Orwell: Keeping an Eye On You
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  • Parkan 2
  • PARTISANS 1941
  • Passpartout 2: The Lost Artist
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  • Paw Paw Paw
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  • Peaky Blinders: Mastermind
  • PER ASPERA
  • PGA 2K21
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  • PLANET ZOO
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  • Poker Pretty Girls Battle: Texas Hold'em
  • Police Stories
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  • POSTAL 2: Paradise Lost DLC
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  • Power Rangers: Battle for the Grid
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  • Pro Cycling Manager 2020
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  • RAILROAD CORPORATION
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  • Recipe For Disaster
  • Red Faction Guerrilla Re-Mars-tered
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  • Regular Human Basketball
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  • REMNANT: FROM THE ASHES - COMPLETE EDITION
  • Republique
  • Rescue Party: Live!
  • Resident Evil 0 HD REMASTER
  • Resident Evil 5 Gold Edition
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  • Retimed
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  • rFactor 2
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  • Rise of Industry + 2130 DLC
  • Rise of the Slime
  • Rising Storm 2: Vietnam + 2 DLCs
  • River City Girls
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  • Roarr! Jurassic Edition
  • Roboquest
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  • ROGUE HEROES: RUINS OF TASOS
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  • rollercoaster tycoon 2
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  • RUNNING WITH RIFLES
  • Rustler
  • Ryse: Son of Rome
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  • Saints Row IV
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  • SAMUDRA
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  • SEARCH PARTY: Director's Cut
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  • Serious Sam 3 Bonus Content DLC, Serious Sam 3: Jewel of the Nile, and Serious Sam 3: BFE
  • SEUM speedrunners from hell
  • SEUM: Speedrunners from Hell
  • Severed Steel
  • Shadow Tactics: Aiko's Choice
  • Shadowgate
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  • SHADOWS: AWAKENING
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  • Shoppe Keep 2 - Business and Agriculture RPG Simulation
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  • Sid Meier's Civilization VI
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  • Sifu Deluxe Edition Upgrade Bundle (EPIC)
  • Silver Chains
  • SimCity 4 Deluxe Edition
  • Sinking Island
  • SINNER: Sacrifice for Redemption
  • Siralim Ultimate
  • Size Matters
  • Skautfold Chapters 1-4
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  • Slain: Back from Hell
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  • Slash It 2
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  • Smoke and Sacrifice
  • Smoke and Sacrifice
  • Smushi Come Home
  • Snail bob 2 tiny troubles
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  • Sniper Elite 3 + Season Pass DLC
  • Sniper Elite 4 Deluxe Edition
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  • SONG OF HORROR COMPLETE EDITION
  • Songs of Conquest
  • Sonic Adventure 2
  • Sonic Adventure DX
  • Sonic and SEGA All Stars Racing
  • Sonic Generations Collection
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  • SOULCALIBUR VI
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  • SOULSTICE
  • Soundfall
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  • Spartan Fist
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  • Speed Limit
  • Spelunx and the Caves of Mr. Seudo
  • Spidersaurs
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  • Spirit Hunter: Death Mark
  • Spirit of the Island
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  • Spring Bonus
  • Spyro Reignited Trilogy
  • Stairs
  • Star Trek Prodigy: Supernova
  • STAR WARS - Knights of the Old Republic
  • STAR WARS - The Force Unleashed Ultimate Sith Edition
  • Star Wolves
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  • STASIS: Bone Totem
  • State of Decay 2: Juggernaut Edition
  • Steel Rats™
  • Stick Fight: The Game
  • Still Life
  • Still Life 2
  • Still There
  • Stirring Abyss
  • STONE
  • Strange Brigade
  • Strange Brigade Deluxe Edition
  • STRANGER
  • Strategic Command: World War I
  • Strategic Mind: Blitzkrieg
  • Strategic Mind: Fight for Freedom
  • Strategic Mind: Spectre of Communism
  • Strategic Mind: Spirit of Liberty
  • Strategy & Tactics: Wargame Collection
  • Streamer Life Simulator
  • Street Fighter 30th Anniversary Collection
  • Street Fighter V
  • Strider
  • Strikey Sisters
  • Struggling
  • Stubbs the Zombie in Rebel Without a Pulse
  • Stygian: Reign of the Old Ones
  • Styx: Master of Shadows
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  • SuchArt
  • Sudden Strike 4
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  • Suite 776
  • Sumoman
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  • SUNLESS BUNDLE
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  • Super Buff HD
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  • Superbugs: Awaken
  • Superhot
  • Surgeon Simulator 2
  • Survive the Nights
  • Surviving Mars
  • Surviving Mars
  • Surviving The Aftermath
  • Swag and Sorcery
  • SWINE HD Remaster
  • Sword Legacy Omen
  • Sword of the Necromancer
  • Swords and Soldiers 2 Shawarmageddon
  • Syberia 3
  • Symphonic Rain
  • Symphony of War: The Nephilim Saga
  • Synthwave Dream '85
  • Tacoma
  • Taiji
  • Take Off - The Flight Simulator
  • Tales
  • Tales from the Borderlands
  • Talk to Strangers
  • Tallowmere
  • Talos Principle (Gold)
  • Tangledeep
  • Tank Mechanic Simulator
  • Tannenberg
  • Team Sonic Racing
  • TEKKEN 7
  • TEMTEM
  • Terminus: Zombie Survivors
  • TERRAFORMERS
  • Terratech Deluxe Edition
  • Terror of Hemasaurus
  • Textorcist
  • Tharsis
  • The Addams Family: Mansion Mayhem
  • The Adventure Pals
  • The Amazing American Circus
  • The Ambassador: Fractured Timelines
  • The Anacrusis
  • The Ascent
  • The Battle of Polytopia
  • The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
  • The Beast inside
  • The Blackout Club
  • The Callisto Protocol™
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  • The Citadel
  • The Colonists
  • THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
  • The Darkest Tales
  • The Dungeon Beneath
  • The Dungeon of Naheulbeuk: The Amulet of Chaos
  • The Elder Scrolls Adventures: Redguard
  • The Elder Scrolls III: MorrowindÂŽ Game of the Year Edition
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  • The Elder Scrolls Online
  • The Escapists 2
  • THE GAME OF LIFE 2
  • The Golf Club™ 2019 featuring PGA TOUR
  • The haunted island, A frog detective
  • The Haunted Island, a Frog Detective Game
  • The Hong Kong Massacre
  • The Horror Of Salazar House
  • The Innsmouth Case
  • The Invisible Hours
  • The Jackbox Party Pack 9
  • The Knight Witch
  • The Last Campfire
  • The LEGO Movie 2 Videogame
  • The Letter - Horror Visual Novel
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  • The Manhole: Masterpiece Edition
  • The Mortuary Assistant
  • The Mummy Demastered
  • The Occupation
  • The Outer Worlds
  • THE OUTER WORLDS: SPACER'S CHOICE EDITION
  • THE PALE BEYOND
  • The Quarry
  • The Quarry deluxe
  • The Ramp
  • The Rewinder
  • The Sacred Tears TRUE
  • The Sexy Brutale
  • The Shapeshifting Detective
  • The Shrouded Isle
  • The Tarnishing of Juxtia
  • The Tenants
  • The Uncertain - The Last Quiet Day
  • The Uncertain: Last Quiet Day
  • The Uncertain: Light At The End
  • The USB Stick Found in the Grass
  • The Walking Dead
  • The Walking Dead - 400 Days
  • The Walking Dead Saints and Sinners
  • The Walking Dead: A New Frontier
  • The Walking Dead: Final Season
  • The Walking Dead: Michonne - A Telltale Miniseries
  • The Walking Dead: Saints & Sinners
  • The Walking Dead: Season 1
  • The Walking Dead: Season Two
  • The Way
  • The Wild At Heart
  • The Wild Eight
  • The Witness
  • Them and Us
  • They Bleed Pixels
  • Thief of Thieves
  • This War of Mine
  • This Way Madness Lies
  • Three Kingdom: The Journey
  • Time on Frog Island
  • Tinkertown
  • Tiny Tina’s Wonderland(EU)
  • TINY TINA'S WONDERLANDS CHAOTIC GREAT EDITION
  • Tiny Troopers
  • Tinykin
  • Tinytopia
  • TIS-100
  • Titan Quest
  • Tokyo Xanadu eX+
  • Tom Clancy's The Division™
  • Tom Clancy's The Division™ - Survival!
  • Tools up
  • Tooth and Tail
  • Torchlight
  • Total Tank Simulator
  • Tour de France 2020
  • Tower Unite
  • Trail Out
  • Trailblazers
  • Trailmakers
  • Trailmakers Deluxe Edition
  • Train Sim World 3: Standard Edition
  • Train Simulator Classic
  • Train Valley 1
  • TRANSFORMERS: BATTLEGROUNDS
  • Transport INC
  • Treasure Hunter Simulator
  • TRIBES OF MIDGARD
  • Trine 4: The Nightmare Prince
  • Trinity Fusion
  • Trollhunters: Defenders of Arcadia
  • Trombone Champ
  • Tropico 5 - Complete Collection
  • Trover Saves the Universe
  • Tunche
  • Turmoil
  • Turok
  • Turok 2: Seeds of Evil
  • Twin Mirror
  • Two Point Campus
  • Two Point Hospital
  • TYPECAST
  • Tyrant's Blessing
  • Ultimate Chicken Horse
  • Ultimate Zombie Defense
  • Ultra Space Battle Brawl
  • Unavowed
  • Undead Horde
  • Underhero
  • Unexplored 2: The Wayfarer's Legacy
  • Unity of Command: Stalingrad Campaign
  • Universim
  • UNLOVED
  • Unpacking
  • Unrailed!
  • Until I have you
  • Unto The End
  • Upside Down
  • URU: Complete Chronicles
  • Vagante
  • Valfaris
  • Valfaris: Mecha Therion
  • Valkryia Chronicles 4 Complete Edition
  • Valkyria Chronicles 4 Complete Edition
  • Valkyria Chronicles 4: Complete Edition
  • Vambrace: Cold Soul
  • Vampire - The Masquerade: Shadows of New York
  • Vampire Survivors
  • Vane
  • Vectronom
  • Velocity Noodle
  • Venba
  • Verne: The Shape of Fantasy
  • Victoria 3
  • Victoria II
  • Viking: Battle For Asgard
  • Virgo Versus The Zodiac
  • VirtuaVerse
  • Visage
  • Viscerafest
  • VOIDIGO
  • Volcanoids
  • Voltage High Society
  • V-Rally 4
  • Wanderlust: Travel Stories (GOG)
  • Wanted: Dead
  • Wargroove
  • Warhammer 40,000 Sanctus Reach - Complete Edition
  • Warhammer 40,000: Armageddon - Imperium Complete
  • Warhammer 40,000: Battlesector
  • Warhammer 40,000: Gladius - Relics of War
  • Warhammer 40,000: Space Wolf Special Edition
  • WARHAMMER AGE OF SIGMAR: REALMS OF RUIN – ULTIMATE EDITION
  • Warhammer: End Times - Vermintide
  • Warhammer: Vermintide 2
  • Warman
  • Warstone TD
  • Wasteland 3
  • Wayward
  • WE NEED TO GO DEEPER
  • We should talk.
  • We Were Here Together
  • We Were Here Too
  • Webbed
  • Werewolf: The Apocalypse Heart of the Forest
  • West of Dead
  • What Lies in the Multiverse
  • When Ski Lifts Go Wrong
  • while True: learn()
  • Whos Your daddy
  • Wick
  • Windward
  • Witch It
  • Witchy Life Story
  • Wizard of Legend
  • wizard of legends
  • Worms Rumble
  • Worms Rumble + Legends Pack
  • Wrath: Aeon of Ruin
  • WRC 6 FIA World Rally Championship
  • WRC 7 FIA World Rally Championship
  • WWE 2K Battlegrounds
  • WWE 2K23
  • WWZ Aftermath
  • Wytchwood
  • X-COM: COMPLETE PACK
  • XCOM: ULTIMATE COLLECTION
  • XIII - Classic
  • X-Morph: Defense
  • X-Morph: Defense + European Assault, Survival of the Fittest, and Last Bastion DLC
  • X-Morph: Defense Complete Pack
  • Yakuza Kiwami
  • Yakuza: Like A Dragon
  • Yumeutsutsu Re:After
  • Yumeutsutsu Re:Master
  • Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
  • Ziggurat
  • Zombie Army 4
  • Zombie Army Trilogy
  • Zool Redimensioned
  • Zwei: The Arges adventure
  • Zwei: The ilvard insurrection
DLCs and Softwares:
  • For The King: Lost Civilization Adventure Pack
  • Train Simulator: Isle of Wight Route Add-On
  • Train Simulator: Woodhead Electric Railway in Blue Route Add-On
  • Train Simulator: North Somerset Railway Route Add-On
  • Train Simulator: Union Pacific Heritage SD70ACes Loco Add-On
  • Train Simulator: London to Brighton Route Add-On
  • BR Class 170 'Turbostar' DMU Add-On
  • DB BR 648 Loco Add-On
  • Europa Universalis IV: Wealth of Nations
  • Expansion - Europa Universalis IV: Conquest of Paradise
  • Expansion - Europa Universalis IV: Res Publica
  • Grand Central Class 180 'Adelante' DMU Add-On
  • Peninsula Corridor: San Francisco - Gilroy Route Add-On
  • SONIC ADVENTURE 2: BATTLE
  • Small World - A Spider's Web
  • Small World - Cursed
  • Small World - Royal Bonus
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - Goodies Pack
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - OST
  • Thompson Class B1 Loco Add-On
  • Total War: Shogun 2 - Rise of the Samurai
  • Train Sim WorldÂŽ 3: Birmingham Cross-city line
  • Train Sim WorldÂŽ: BR Class 20 'Chopper' Loco
  • Train Sim WorldÂŽ: Brighton Main Line: London Victoria - Brighton
  • Train Sim WorldÂŽ: Caltrain MP36PH-3C 'Baby Bullet'
  • Train Sim WorldÂŽ: Cathcart Circle Line: Glasgow - Newton & Neilston
  • Train Sim WorldÂŽ: Clinchfield Railroad: Elkhorn - Dante
  • Train Sim WorldÂŽ: Great Western Express
  • Train Sim WorldÂŽ: Hauptstrecke Hamburg - Lubeck
  • Train Sim WorldÂŽ: LIRR M3 EMU
  • Train Sim WorldÂŽ: Long Island Rail Road: New York - Hicksville
  • Train Sim WorldÂŽ: Nahverkehr Dresden - Riesa
  • Train Sim WorldÂŽ: Northern Trans-Pennine: Manchester - Leeds
  • Train Sim WorldÂŽ: Peninsula Corridor: San Francisco - San Jose
  • Train Sim WorldÂŽ: Rhein-Ruhr Osten: Wuppertal - Hagen
  • Train Sim WorldÂŽ: Tees Valley Line: Darlington - Saltburn-by-the-sea
  • Worms Rumble - Armageddon Weapon Skin Pack
  • Worms Rumble - Captain & Shark Double Pack
  • Worms Rumble - Legends Pack
  • Worms Rumble - New Challengers Pack
  • Ashampoo Photo Optimizer 7
  • Dagon: by H. P. Lovecraft - The Eldritch Box DLC
  • Duke Nukem Forever Hail to the Icons
  • Duke Nukem Forever The Doctor Who Cloned Me
  • GRIP: Combat Racing - Cygon Garage Kit
  • GRIP: Combat Racing - Nyvoss Garage Kit
  • GRIP: Combat Racing - Terra Garage Kit
  • GRIP: Combat Racing - Vintek Garage Kit
  • GameGuru
  • GameMaker Studio 2 Creator 12 Months
  • Intro to Game Development with Unity
  • Music Maker EDM Edition
  • Neverwinter Nights: Darkness Over Daggerford
  • Neverwinter Nights: Enhanced Edition Dark Dreams of Furiae
  • Neverwinter Nights: Enhanced Edition Tyrants of the Moonsea
  • Neverwinter Nights: Enhanced Edition
  • Neverwinter Nights: Infinite Dungeons
  • Neverwinter Nights: Pirates of the Sword Coast
  • Neverwinter Nights: Wyvern Crown of Cormyr
  • PDF-Suite 1 Year License
  • Pathfinder Second Edition Core Rulebook and Starfinder Core Rulebook
  • RPG Maker VX
  • WWE 2K BATTLEGROUNDS - Ultimate Brawlers Pass
  • We Are Alright
  • The Outer Worlds Expansion Pass
  • A Hat in Time - Seal the Deal DLC
  • City Skylines:mass transit
  • A Game Of Thrones - A Dance With Dragons
  • A Game Of Thrones - A Feast For Crows
  • Blood Rage: Digital Edition - Gods of Asgard
  • Blood Rage: Digital Edition - Mythical Monsters
  • Blood Rage: Digital Edition - Mystics of Midgard
  • Carcassonne - The Princess and The Dragon DLC
  • Carcassonne - Traders & Builders DLC
  • Carcassonne - Winter & Gingerbread Man DLC
  • Carcassonne - Inns & Cathedrals
  • Carcassonne - The River
  • Splendor: The Trading Posts DLC
  • Splendor: The Strongholds DLC
  • Splendor: The Cities DLC
  • Small World - Be Not Afraid... DLC
  • Small World - Grand Dames DLC
  • Small World - Cursed!
  • Sands of Salzaar - The Ember Saga
  • Sands of Salzaar - The Tournament
  • Monster Train: The Last Divinity DLC
  • WARSAW
submitted by calvin324hk to SteamGameSwap [link] [comments]


2024.06.08 18:49 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

https://www.reddit.com/IGSRep/comments/pikmri/calvin324hks_igs_rep_page/
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Wishlist
Region: NA (Canada)
Fees on buyer if any, currency is USD unless specified
CTRL + F to find your games in terms of name
  • >observer_
  • 10 Second Ninja X
  • 11-11 Memories Retold
  • 112 Operator
  • 12 is Better Than 6
  • 198X
  • 1993 Space Machine
  • 60 Parsecs
  • 7 Billion Humans
  • 8 DOORS
  • 8-bit Adventure Anthology: Volume I
  • 9 Years of Shadows
  • 911 Operator
  • A Game of Thrones: The Board Game
  • A Hat in Time
  • A Hole New World
  • A JUGGLER'S TALE
  • A Long Way Down
  • A PLAGUE TALE: INNOCENCE
  • A Robot Named Fight!
  • A Tale for Anna
  • A.I.M.2 Clan Wars
  • Abalon (Summoners Fate)
  • Above Snakes
  • ABZU
  • Ace Combat Assault Horizon Enhanced Edition
  • ADOM
  • Adore
  • Adventure Time: Pirates of the Enchiridion
  • Aeterna Noctis
  • AETHERIS
  • Agatha Christie Hercule Poirot The First Cases
  • AI War 2
  • AIdol
  • Airborne Kingdom
  • Alba: A Wildlife Adventure
  • Alder's Blood: Definitive Edition
  • Alfred Hitchcock - Vertigo
  • Alien Breed Trilogy
  • Aliens vs. Predator™ Collection
  • All-Star Fruit Racing
  • Almost There: The Platformer
  • American Fugitive
  • American Truck Simulator
  • Amerzone: The Explorer’s Legacy
  • AMID EVIL
  • Amnesia rebirth
  • Amnesia: The Dark Descent + Amnesia: A Machine for Pigs
  • Anomalous
  • Another World – 20th Anniversary Edition
  • Antigraviator
  • Anuchard
  • APICO
  • APICO
  • Aragami
  • Aragami 2
  • Arboria
  • Arcade Paradise
  • Arcade Paradise - Arcade Paradise EP
  • Arcade Spirits
  • Arkham Horror: Mother's Embrace
  • Armada 2526 Gold Edition
  • Army Men RTS
  • army of ruin
  • Arto
  • Ary and the Secret of Seasons
  • As Far as the Eye
  • Ascension to the Throne
  • Assemble With Care
  • Assetto Corsa Competizione
  • Assetto Corsa Ultimate Edition
  • Astebreed Definitive Edition
  • Astronarch
  • Attack of the Earthlings
  • Automachef
  • Automobilista
  • Automobilista 2
  • AUTONAUTS
  • AUTONAUTS VS PIRATEBOTS
  • Avatar: Frontiers of Pandora™ - Ubisoft Connect
  • AVICII Invector: Encore Edition
  • Awesomenauts All Nauts pack
  • Axiom Verge
  • Axiom Verge 2
  • Baba is you
  • Back 4 Blood
  • Back 4 blood (EU)
  • Backbone
  • Banners of Ruin
  • Bartlow's Dread Machine
  • Basement
  • Batbarian: Testament of the Primordials
  • Batman: Arkham Asylum Game of the Year Edition
  • Batman: Arkham Origins
  • Battle Royale Tycoon
  • Battlecruisers
  • Battlestar Galactica Deadlock
  • BATTLESTAR GALACTICA DEADLOCK SEASON ONE
  • Battlestar Galactica Deadlock: Complete
  • BATTLETECH MERCENARY COLLECTION
  • BATTLETECH Shadow Hawk Pack
  • BEAUTIFUL DESOLATION
  • Bee Simulator
  • BEFORE WE LEAVE
  • Beholder 2
  • Ben 10
  • Ben 10: Power Trip
  • Bendy and the Ink Machine™
  • Between the Stars
  • Beyond a Steel Sky
  • Beyond The Edge Of Owlsgard
  • BEYOND THE WIRE
  • Beyond: Two Souls
  • BIOMUTANT
  • Bionic Commando
  • BioShock: The Collection
  • BLACK BOOK
  • Black Moon Chronicles
  • Black Paradox
  • BLACK SKYLANDS
  • BLACKHOLE: Complete Edition
  • Blacksad: Under the Skin
  • Blade of Darkness
  • Blasphemous
  • Blazing Chrome
  • Blightbound
  • Blood And Zombies
  • Blood Rage: Digital Edition
  • Bloodstained: Ritual of the Night
  • Blue Fire
  • Bomber Crew
  • Boneless Zombie
  • Boomerang Fu
  • Borderlands 3
  • Borderlands 3 Super Deluxe
  • Borderlands 3 Super Deluxe Edition
  • Borderlands: The Handsome Collection
  • Bot Vice
  • Bounty of One
  • Brawlout
  • Breakout: Recharged
  • Breathedge
  • bridge constructor
  • Bridge constructor medieval
  • bridge constructor stunts
  • Brigador: Up-Armored Edition
  • Broken Lines
  • Bug Fables: The Everlasting Sapling
  • BUILDER SIMULATOR
  • calico
  • Call of DutyÂŽ Modern Warfare 3™ (2011)
  • Call of Juarez: Gunslinger
  • Capitalism 2
  • Car Mechanic 2018
  • Car Mechanic Simulator 2015
  • Car Mechanic Simulator 2018
  • Cardboard Town
  • Castle Morihisa
  • castle storm
  • CastleStorm
  • Cat Cafe Manager
  • Catherine Classic
  • Caveblazers
  • Celeste
  • Centipede: Recharged
  • Cepheus Protocol
  • CHANGE: A Homeless Survival Experience
  • Charlie's Adventure
  • Chasm
  • Chenso Club
  • Chernobylite: Enhanced Edition
  • Chess Ultra
  • Chicago 1930 : The Prohibition
  • Chivalry 2
  • Chorus
  • Chorus
  • Circuit Superstars
  • Cities Skylines + After Dark
  • Cities: Skylines
  • City of Beats
  • CivCity: Rome
  • Click and Slay
  • Cloud Gardens
  • Cloudpunk
  • Code Vein
  • Coffee Talk
  • Comedy Night
  • Command & Conquer Remastered (Origin)
  • Complete Dread X Collection
  • Conarium
  • Construction Simulator (2015) Deluxe Edition
  • Constructor Plus
  • Control
  • Cook, Serve, Delicious! 3
  • Cook, Serve, Delicious! 3?!
  • Cookie Cutter
  • cornucopia
  • Corridor Z
  • Cosmic Osmo and the Worlds Beyond the Mackerel
  • Cosmonautica
  • Crash Drive 2
  • Crash Drive 3
  • Creaks
  • Creepy Tale
  • Crookz the big heist
  • CROSSBOW: Bloodnight
  • Crush Your Enemies
  • Cube Runner
  • Cultist Simulator: Anthology Edition
  • Curse: The Eye of Isis
  • Cyber Ops
  • Cybercube
  • Danger Scavenger
  • Dark Deity
  • Dark Future
  • Darkside Detective
  • Darksiders II Deathinitive Edition
  • Darkwood
  • DARQ: Complete Edition
  • Day of the Tentacle Remastered
  • days of war definitive edition
  • DC League of Super-Pets: The Adventures of Krypto and Ace
  • DC's Justice League: Cosmic Chaos
  • Dead by Daylight
  • Dead Estate
  • Dead Island Definitive Edition
  • Dead Rising 2
  • Deadly Days
  • Dear Esther: Landmark Edition
  • DEATH STRANDING DIRECTOR'S CUT
  • Death's Gambit
  • Deceased
  • DECEIVE INC.
  • Degrees of Separation
  • Deleveled
  • Delicious! Pretty Girls Mahjong Solitaire
  • Deliver Us The Moon
  • Demetrios - Deluxe Edition
  • Depraved
  • DESCENDERS
  • Desert Child
  • DESOLATE
  • Destiny 2: Beyond Light
  • DESTROYER: THE U-BOAT HUNTER
  • Detention
  • Devil May Cry HD Collection
  • Devilated
  • Dicey Dungeons
  • Dirt 5
  • dirt rally
  • Dirt Rally 2.0
  • Disaster Band
  • Disciples III: Reincarnation
  • Disjunction (GOG)
  • DISTRAINT 2
  • Distrust
  • DmC: Devil May Cry
  • Do Not Feed the Monkeys
  • Don't Be Afraid
  • Doomed Lands
  • Door Kickers: Action Squad
  • Doorways: Prelude
  • Downfall
  • Dragons Dogma Dark Arisen
  • Dragon's Dogma: Dark Arisen
  • Drake Hollow
  • Draugen
  • Draw Slasher
  • Drawful 2
  • Dreams in the Witch House
  • Dreamscaper
  • DreamWorks Dragons: Dawn of New Riders
  • DreamWorks Dragons: Legends of the Nine Realms
  • DRIFT21
  • Driftland: The Magic Revival
  • drive!drive!drive!
  • Drone Swarm
  • Due Process
  • Duke Nukem: Manhattan Project
  • Duke of Alpha Centauri
  • Dungeon Rushers
  • Dungeons 2
  • Dungeons 3
  • DUSK
  • Dusk Diver
  • Dust to the End
  • Dynopunk
  • Earth Defense Force 4.1 The Shadow of New Despair
  • Eastern Exorcist
  • Effie
  • Eiyuden Chronicle: Rising
  • El Matador
  • Elderand
  • Elderborn
  • ELDEST SOULS
  • Electrician Simulator
  • Elemental Survivors
  • Elex
  • Elex II
  • Elite Dangerous
  • Embr
  • Empire: Total War - Definitive Edition
  • Empyrion - Galactic Survival
  • ENCASED: A SCI-FI POST-APOCALYPTIC RPG
  • Encodya (GOG)
  • Endless Space 2
  • Endless Space 2 - Digital Deluxe Edition
  • Endless SpaceÂŽ 2 - Digital Deluxe Edition
  • Endzone - A World Apart
  • Epistory - Typing Chronicles
  • Escape the backrooms
  • Eternal Threads
  • Etherborn
  • Europa Universalis IV
  • European Ship Simulator
  • Everdream Valley
  • Evil Genius 2: World Domination
  • EXAPUNKS
  • Exorder
  • EXPEDITIONS: ROME
  • Explosionade
  • F1 2018
  • F1 2019 Anniversary Edition
  • F1 2020
  • F1 RACE STARS Complete Edition Include DLC
  • Fable Anniversary
  • Factory Town
  • Fallback uprising
  • Family Man
  • Family Mysteries 3: Criminal Mindset
  • Fantasy Blacksmith
  • FARMER'S DYNASTY
  • Farming Simulator 17
  • Farming Simulator 19
  • Fast & Furious: Spy Racers Rise of SH1FT3R
  • Fell Seal: Arbiter's Mark
  • Fictorum
  • Field of Glory II
  • Fights in Tight Spaces
  • Figment
  • Filthy Animals Heist Simulator
  • Firefighting Simulator - The Squad
  • Fishing Adventure
  • Flashback
  • FLATLAND Vol.2
  • FlatOut
  • FLING TO THE FINISH
  • Floppy Knights
  • Fluffy Horde
  • FOBIA - ST. DINFNA HOTEL
  • For the King
  • Forged Battalion
  • Forgive me Father
  • Forts
  • Framed Collection
  • Fred3ric
  • Fresh Start Cleaning Simulator
  • Friends vs Friends
  • Frogun
  • From Space
  • From the Depths
  • Frostpunk: Game of the Year Edition
  • Frozenheim
  • Fun with Ragdolls: The Game
  • Funtasia
  • Fury Unleashed
  • Gamedec - Definitive Edition
  • Gang Beasts
  • GARAGE bad trip
  • Garden Story
  • Garfield Kart
  • GAS STATION SIMULATOR
  • Gelly Break Deluxe
  • Genesis Alpha One Deluxe Edition
  • Gevaudan
  • Ghost Song
  • Ghostrunner
  • Giana Sisters 2D
  • GIGA WRECKER
  • Gigantosaurus: Dino Kart
  • Glitch Busters: Stuck On You
  • Gloria Victis
  • Go Home Dinosaurs
  • Goat of Duty
  • Godlike Burger
  • Godstrike
  • Going Under
  • Golf Gang
  • Golf It!
  • Gone Home + Original Soundtrack
  • Good Knight
  • Gotham Knights
  • Graveyard Keeper
  • GREAK: MEMORIES OF AZUR
  • GREEDFALL
  • Gremlins, inc
  • grey goo
  • GRID - 2019
  • grid ultimate
  • GRIP: Combat Racing
  • GRIP: Combat Racing Artifex DLC
  • Gungrave G.O.R.E
  • Guppy
  • Guts and glory
  • GYLT
  • Hacknet
  • HackyZack
  • Haegemonia: Legions of Iron
  • Hamilton's Great Adventure
  • Hammerting
  • Hammerwatch
  • Hands of Necromancy
  • Havsala: Into the Soul Palace
  • Headsnatchers
  • Heartwood Heroes
  • Heat Signature
  • Heaven's Vault
  • Helheim Hassle
  • Hell Let Loose
  • Hellblade: Senua's Sacrifice
  • Hellbound
  • Hellpoint
  • Hellslave
  • Hellstuck: Rage With Your Friends
  • Hero of the Kingdom III
  • Hero of the Kingdom: The Lost Tales 2
  • Heroes of Hammerwatch
  • Heros hour
  • Hexologic
  • Hidden & Dangerous 2: Courage Under Fire
  • Hidden & Dangerous: Action Pack
  • Hidden Deep
  • Hi-Fi Rush
  • High On Life
  • Hitman (2016) Game of the Year Edition
  • HITMAN 2 - Gold Edition
  • Hitman: The Complete First Season
  • Hoa
  • Hob
  • Hollow Knight
  • Holy Potatoes! A Spy Story?!
  • Home Sweet Home
  • Home Sweet Home EP2
  • Homestead Arcana
  • Hood: Outlaws & Legends
  • Hoplegs
  • Hot Tin Roof: The Cat That Wore A Fedora
  • HOT WHEELS UNLEASHED ™
  • Hotel Transylvania 3: Monsters Overboard
  • Hotel Transylvania: Scary-Tale Adventures
  • Hotshot Racing
  • House Flipper
  • How to Survive 2
  • Hue
  • Human: Fall Flat
  • HUMANKIND DEFINITIVE EDITION
  • Hungry Flame
  • Hyper Knights
  • I am Bread
  • I Am Fish
  • I am not a Monster: First Contact
  • I Hate Running Backwards
  • ibb & obb Double Pack
  • ICBM
  • Ice Age Scrat's Nutty Adventure
  • Ice Age: Scrat's Nutty Adventure
  • Ice Lakes
  • Impostor Factory
  • IN SOUND MIND
  • Indivisible
  • INDUSTRIA
  • Infectonator 3: Apocalypse
  • Infinite Beyond The Mind
  • Injustice 2 Legendary Edition
  • Insane 2
  • INSOMNIA: The Ark
  • Internet Cafe Simulator
  • Internet Cafe Simulator 2
  • Interstellar Space: Genesis
  • Iris and the Giant
  • Iron Fisticle
  • Iron Harvest
  • Ittle Dew
  • Ittle Dew 2+
  • Jack Move
  • Jackbox party pack 2
  • Jackbox party pack 5
  • JANITOR BLEEDS
  • Joint Task Force
  • Jotun: Valhalla Edition
  • Journey For Elysium
  • Journey to the Savage Planet
  • JUMANJI: The Video Game
  • Jurassic Park: The Game
  • Jurassic World Evolution
  • Jurassic World Evolution 2
  • JUST CAUSE 4: COMPLETE EDITION
  • Just Die Already
  • Kardboard Kings: Card Shop Simulator
  • Keep Talking and Nobody Explodes
  • Ken Follett's The Pillars of the Earth
  • Kentucky Route Zero - Season Pass Edition
  • Kerbal Space Program
  • Kill it with Fire
  • Killing Floor 2
  • Killing Floor 2 Digital Deluxe Edition
  • Killing Room
  • Kingdom Two Crowns
  • Kingdom: New Lands
  • King's Bounty: Crossworlds
  • Knights of Pen & Paper 2
  • Knock-knock
  • Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
  • Konung 2
  • KungFu Kickball
  • Labyrinthine
  • Lair of the Clockwork God
  • Laserlife
  • Last Kids on Earth and the Staff of Doom
  • LAST OASIS
  • Lawn Mowing Simulator
  • Layers of Fear: Masterpiece Edition
  • Lead and Gold: Gangs of the Wild West
  • Learn Japanese To Survive! Hiragana Battle
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submitted by calvin324hk to indiegameswap [link] [comments]


2024.06.08 17:31 Healthy-Tart-9971 Multipathing: The Complete Guide, and my thoughts.

This is going to be a long thread with thousands of words so unless you're truly interested in what multipathing is, how it works, how it's countered, and how it could be implemented in warthunder, you won't read it all, so i tried to TLDR the best i can at the bottom. The format uses Gemini AI to save my time as well as highlight key points in a Question -> Answer format. The questions are asked in ways that would be observable in game, while also providing realism to the multipath effect. My summarized implementation thoughts will also be TLDR at the bottom.
In radar systems, multipathing refers to the phenomenon where radar signals travel along multiple paths before reaching the target and reflecting back to the radar receiver. This can cause issues like:
How do missiles reduce the effect of multipathing on low flying targets?
Missiles themselves don't directly reduce the effect of multipathing on low-flying targets. Multipathing is an issue with the radar guiding the missile, not the missile itself. (Semantically this is right, but missiles that don't have their own radar will have their own countermeasures to multipathing which is discussed later. But on an ARH, the radar is the cause of the problem not the missile, so that along with most BVR missiles having their own radar, is likely why its phrased this way. More on that below)
Here's how radar systems can mitigate multipathing effects on low-flying targets:
These techniques help radar systems provide a clearer picture to missiles, enabling them to better track low-flying targets despite multipathing challenges.
Does data link help as well?
Yes, data links can indirectly help reduce the effects of multipathing on low-flying targets for missiles in a couple of ways:
  1. Sharing Target Information: Data links allow radar systems on other platforms (aircraft, ground stations) to share target data with the launching platform. This can provide a more complete picture of the target's location and movement, potentially reducing reliance on a single radar potentially affected by multipathing.
  2. Improved Filtering: Data links can transmit processed radar data, which has already undergone some filtering to remove clutter. This can reduce the workload on the missile's own radar receiver, making it less susceptible to multipathing interference.
Older semi active radar missiles didn't have internal radar like more modern active radar missiles, and relied on the radar of the aircraft to guide the missiles. These aircraft usually were not equipped with data link, pulse doppler, or other semi-advanced mitigation techniques for multipathing. Were improvements made to the missiles seeker in order to mitigate multipathing?
You're right, older semi-active radar missiles faced greater challenges with multipathing due to limitations in both the missiles themselves and the launch platforms. Here's how they addressed multipathing to some extent:
Overall, mitigating multipathing in older missiles relied more on filtering within the seeker itself and launch tactics compared to the advanced techniques used in modern systems. These limitations are why semi-active radar missiles often performed better against high-flying targets with less ground clutter interference.
What were some various seeker or filtering types?
Here are some specific seeker and filtering techniques used in older semi-active radar missiles to mitigate multipathing, though they weren't as effective as modern methods:
How do variations like the inverse monopulse seeker relate to this?
Inverse monopulse seekers represent a significant improvement in mitigating multipathing for semi-active radar missiles compared to older designs. Here's how they work:
*Inverse Monopulse: This design incorporates two or more antennas within the seeker. It compares the signal strength between these antennas to determine the target's direction rather than relying solely on overall signal strength.
*Multipathing Impact: Even with multipathing, the target's true location will cause a slight directional difference in the signal received by the seeker's antennas. Inverse monopulse can detect this disparity and focus on the target's true direction, effectively filtering out much of the multipathing clutter.
This directional comparison offers a significant advantage over relying on absolute signal strength, making inverse monopulse seekers much more effective in low-altitude environments where multipathing is prevalent.
Is multipathing a significant factor for active radar missiles?
Multipathing has a lesser impact on active radar missiles compared to semi-active radar missiles. Here's why:
-Active missiles have their own radar transmitters and receivers, making them less reliant on reflected signals from the launch platform's radar, which can be susceptible to multipathing.
-They can employ more sophisticated filtering techniques within the missile itself to distinguish the target's signature from clutter caused by multipath reflections.
However, multipathing can still affect active radar missiles to some extent, particularly at low altitudes where ground clutter is more prominent.
What environmental factors can lead to a higher multipath signature?
Several environmental factors can contribute to a higher multipath signature for radar systems:
Does the angular relation between the two aircraft have an effect on the multipath signature?
Yes, the angular relationship between the launching aircraft, the target aircraft, and any reflective objects that cause multipathing can affect the signal received by the radar. Here's why:
What angles would be more difficult to distinguish from a multipath signal?
Angles where the target aircraft and reflective objects are close in line with the radar will be more difficult to distinguish from a multipath signal. This is because:
Define "target" and "reflector"In the context of radar systems:
Would a target flying low and perpendicular to the aircraft be more difficult to detect through multipathing than a target traveling low and directly at the aircraft?
Yes, a target flying low and perpendicular to the launching aircraft could be more difficult to detect through multipathing compared to a target flying directly at the aircraft at low altitude. Here's why:
Would a target flying low and at the aircraft be harder to detect than a target flying low and directly away from the aircraft? (Test question, intentionally wrong)
No, a target flying low and directly at the aircraft wouldn't necessarily be harder to detect through multipathing compared to a target flying low and directly away. Here's why:
However, there are other factors to consider beyond multipathing that might influence target detectability:
-Radar Cross-Section (RCS): An aircraft's RCS depends on its size, shape, and material composition. In some cases, an aircraft's frontal RCS might be larger than its rear RCS, making it more detectable head-on.
-Radar Look Angle: The specific direction the radar antenna is pointed can affect signal strength. If the radar isn't perfectly aligned with either target, detection might be slightly less efficient.
Overall, while multipathing is a concern in both scenarios, a direct head-on approach might offer some advantages for target detection due to the Doppler effect. Other factors like RCS and radar look angle can also play a role.
So to summarize the past few points, aircraft relation plays a significant role in the efficiency of multipathing. Perpendicular and directly-away positions for the target aircraft can lead to stronger multipath signatures compared to a direct head-on approach.
This is because of the factors you mentioned: weaker target signal strength, less distinguishable Doppler shift, and potential for reinforced multipath reflections in certain geometries. In addition to multipathing, chaff is often used to enhance the reflection of radar waves.
Does this also effect pulse doppler radar types?
Yes, chaff can affect pulse doppler (PD) radars to a certain extent, but PD radars are generally more resistant to chaff compared to traditional radars. Here's why:
However, chaff effectiveness can depend on various factors:
Overall, pulse doppler radars offer a significant advantage over traditional radars in mitigating the effects of chaff due to their Doppler shift filtering and clutter rejection techniques. However, chaff can still be a factor in certain situations.
Can chaff also increase the multipathing effect due to how it reflects radar waves?
Yes, chaff can indirectly worsen multipathing effects for radar systems. Here's why:
While chaff itself isn't the direct cause of multipathing (which is caused by signal bouncing off objects in the environment), its presence significantly increases the number and complexity of reflections, making it harder for radars to distinguish the true target signal from the clutter caused by multipathing.
Would that also increase the effectiveness of chaff against a pulse doppler radar, since the chaff itself has a relatively low doppler shift?
The effect isn't as straightforward. Here's why adding to the complexity of multipathing with chaff might not necessarily increase its effectiveness against pulse doppler radars:
However, there can be some indirect effects:
Overall, while chaff can add to the challenge for PD radars by worsening multipathing, their core functionality of filtering based on Doppler shift makes them generally more resilient to chaff compared to traditional radars.
So basically, chaffing while minimizing the targets doppler shift by flying perpendicular to the aircraft would be ideal, and it would potentially have a more pronounced effect down low?
There are some nuances to consider:
Remember, chaff effectiveness is situational and depends on various factors. While the perpendicular approach can reduce Doppler shift and potentially aid chaff in confusing the radar, it's one element of a broader electronic countermeasures strategy.
TLDR
Given the above information, we can summarize that a more realistic implementation of multipathing would generate a significant advance in tactical approach in the game. The multipathing effect could be refined on a per map basis, and similar to the front line mechanic, it could be worse in certain areas. For example, depending on plane aspect you may be able to multipath easier. If you're flying over a city, mountains, etc the radar signal would be more likely to have an unstable return than over water, or plains. In addition, an aircraft flying high should have an ability to mitigate multipathing, reducing it further due to the radar waves being too weak by the time they reach the aircraft for the radar to prioritize it, while low flying aircraft would be recieving more multipathing due to their own sidelobe energy being detected as noise. Also, modes like TWS would be more susceptible due to them having to use more power to sustain and monitor each track. The perpendicular approach, or notching, would also increase the multipath effect as well as other modifiers such as chaff, being in a "multipath zone" such as a city, mountains or other rough terrain, as well as the altitude of each aircraft and their position. Multipathing could have a base effect, and depending on these factors, modifiers could be placed in addition to raise the value of the multipathing in a dynamic way. This would eliminate gripen invulnerability, and other OP flight models. Airfields could be spawn protection 100% multipath, OR [hear me out] it follows the same logic as the rest of the map with addition of new airbase defense systems with a larger range and attack pattern that can engage enemy fighters as well as the missiles they shoot. A dedicated type for each role could even be added to make simulator a more immersive environment and add a new "final boss" for my fellow 'virtual weasels' to play with. The multipathing base could also be reduced incrementally, so early SARH with monopulse seekers are slightly worse than ARH but better than late SARH, which is still better than the Early first generations of SARH. This allows realism, the inclusion of MP as a valid tactic, solves OP modeling rushes, Airfield camping, and forces the players to evolve based on the situation, map, and number of enemies to exploit and explore the entirety of the map. Currently corners and sides going fairly unflown due to SARH being ineffective outside of 10km and having to be nose hot, causing a large number to lock someone on launch and proceed to overfly the entire map just to fight a mig who was in a fight by his spawn to get that one missile off, because of multipathing. 128 kilometers is small enough, but right now the player base in its current meta state probably uses less than 80 km² due to the fundamentals at work, so it feels even more cramped. There's loads more but I will leave the rest up to your speculation. Here's hoping for change
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2024.06.08 17:24 TheLotStore How to Make the Most of Arkansas Land Deals

How to Make the Most of Arkansas Land Deals
How to Make the Most of Arkansas Land Deals
Arkansas boasts stunning landscapes, a rich history, and welcoming communities. It’s also an excellent location to invest in land. Whether you’re seeking a new homestead, a vacation retreat, or property for development, Arkansas presents abundant land deal prospects. In this article, we’ll share insights and strategies for capitalizing on land opportunities in Arkansas.
Market Research Prior to delving into Arkansas land deals, thorough research is pivotal. Begin by acquainting yourself with the various regions of the state and the diverse land offerings in each area. Arkansas encompasses an array of landscapes, such as mountains, forests, rivers, and lakes, each possessing its unique allure. Consider your objectives for the land – be it residential, recreational, or investment purposes – and focus your exploration on areas aligning with your aspirations.
Similar to any real estate venture, comprehending market trends and pricing in your target areas is crucial. Analyze recent sales data, property values, and potential development or infrastructure projects influencing land value. Equipped with this knowledge, you will be better prepared to make informed decisions and negotiate favorable deals.
Engage a Local Real Estate Professional Navigating the Arkansas land market can be complex and time-intensive. Here, a local real estate agent becomes an invaluable ally. A well-versed agent possesses profound knowledge of the local market, access to off-market properties, and the expertise to facilitate the purchase process.
While selecting a real estate agent, prioritize experience in land transactions and a successful track record. A local agent is equipped to provide insight into specific neighborhoods and communities of interest, aiding in property identification that aligns with your criteria. Additionally, they can assist with due diligence, negotiations, and closing, streamlining the entire process.
Long-Term Objectives When investing in Arkansas land, considering long-term goals and the property’s integration into your overall investment strategy is pivotal. Are you aiming to construct a residence or cabin, initiate a farm or ranch, or develop the land for commercial use? Clarity on your objectives will enhance your search and help focus on properties aligning with your vision.
Potential Appreciation Assessment One of the pivotal factors in Arkansas land deals is evaluating the potential for appreciation. Land values fluctuate based on multiple factors, including economic conditions, population growth, infrastructure enhancements, and shifting demand for specific property types. Identifying areas with robust economic fundamentals and potential for future appreciation is vital.
Additionally, assessing long-term trends impacting land value, such as development potential, scenic views, or proximity to recreational amenities, aids in identifying land deals with significant potential for long-term growth and returns on investment.
Thorough Due Diligence Before finalizing any land deals in Arkansas, conducting meticulous due diligence is crucial to ensure the property aligns with your needs and expectations. This includes obtaining a land survey to verify boundaries and encumbrances, as well as delving into the property’s title history to identify any potential legal issues affecting ownership.
If purchasing rural or undeveloped land, assessing suitability for your intended use, encompassing factors such as utility availability, road access, soil quality, and environmental considerations, is indispensable. Carrying out due diligence upfront aids in averting potential issues and unexpected costs in the future.
Exploring Financial Options Exploring financing options is a fundamental strategy in maximizing Arkansas land deals. While paying cash confers flexibility and swift closure, financing allows you to leverage your investment and preserve capital for additional opportunities.
Various financing options are available for land purchases, including conventional mortgages, land loans, and owner financing. Evaluating terms, interest rates, and repayment schedules to align with your financial goals and land investment potential is essential. Collaborating with a knowledgeable lender specializing in land transactions provides valuable guidance in securing the best financing solution.
Community Engagement Engaging with the local community is pivotal in Arkansas land investment. Establishing relationships with residents, businesses, and community leaders furnishes valuable insights into the neighborhood dynamics, potential development prospects, and any factors influencing land value and desirability.
Active participation in community events and local organizations aids in comprehending the area, identifying emerging trends, potential investment opportunities, and changes impacting property value.
Professional Consultation Seeking advice from real estate attorneys, land planners, surveyors, and environmental consultants is beneficial in navigating the complexity of Arkansas land deals. A real estate attorney ensures legal compliance, while land planners, surveyors, and environmental consultants provide expertise in zoning regulations, potential development, and environmental considerations.
In conclusion, Arkansas presents diverse land deal opportunities. Efforts such as thorough research, local agent collaboration, clarity on long-term goals, potential appreciation assessment, due diligence, financial exploration, community engagement, and professional consultation are pivotal in maximizing the potential of land investment. By adopting the right approach and a clear investment vision, Arkansas land deals unfold as sound investments in this scenic state.
View our amazing property deals at TheLotStore.Com.
Additional Information: https://thelotstore.com/how-to-make-the-most-of-arkansas-land-deals/?feed_id=13794
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2024.06.08 14:45 monkaSman An Introduction to 12 Week Strongman Program

As promised in this post, here is my writeup of Matt Mills’ 12-week powerlifting/strongman hybrid program.
General program description
This is a 12-week program broken into three 4-week blocks. It has no deloads though it uses DUP and has lighter days sprinkled throughout. Squat, bench, and deadlift are constant throughout, and accessories/strongman events change each block. Log is also present the entire time, though Matt notes that you can certainly substitute axle, particularly if you have it in an upcoming competition.
I think the most interesting thing about this program is the general template that he developed for harmonizing powerlifting, strongman, and some bodybuilding pump work. It looks like this:
Squat day
Squat
Squat variation
Loaded carry
Unilateral movement
Sled
Bench day
Bench
Bench variation
Row
Pec accessory
Bis/tris/rear delt circuit
Deadlift day
Deadlift
Loaded carry
Stone or keg load
GHR
Abs
Press day
Log C&P (can sub axle or press-away)
Strict vertical push
Vertical pull
Delt accessory
Bis/tris/rear delt circuit
You may note that the squat/bench/deadlift/press split is pretty common for strength programs; for example, 5/3/1, Juggernaut, Average to Savage, GZCL, and so on. If for whatever reason you didn’t want to run this program as-is, I think the template is super adaptable. You could swap in the main lift programming from one of the other programs I mentioned. You could choose the main lift variations to specifically target your own weaknesses. You can vary the accessories infinitely, and rotate in different strongman events. You could add a fifth day and get some extra bench volume or cardio. No matter what, I think you’ll have a solid program.
My progress
First off, I had a lot of factors throwing off my consistency while training, just due to California in 2020 being what it is. Gym regulations were constantly changing, with me relegated to my garage for part of this program. Forest fires and literally hazardous air quality made training strongman less fun/feasible for a while. My cancelled powerlifting meet got un-cancelled in the middle of this, I hastily started the Barbell Medicine peaking program, then my meet was re-cancelled and I was back on this. I did a YOLO unsanctioned strongman meet after week 8 (of a 12 week program lololol) and was kind of unmotivated for the last block. I was doing BJJ in the evenings, then I couldn’t do BJJ anymore, then I found a cohorting group off Down To Roll and was doing outdoor no-gi 12-minute rounds in masks between strength training sessions. OMG you guys 2020 is so wild; I never thought I’d be meeting randos on the internet for a garage fight club but here we are. Anyway none of this is excuses at all, I’m just saying that any lack of progress or results can’t be attributed squarely to Matt’s program because everything is a shitshow right now.
Because of that, and because we’re all so sick of talking about the global pandemic, I don’t want to get into the day-to-day stuff and specific modifications that I made, though if you have particular questions feel free to ask.
I hit two PRs that I am proud of: 175 lb stone to 48”, then as part of a stone series. And a 132 lb log clean & press, a lift I have missed twice in competition. I hit farmer’s carry 50’ with 155 lb handle each hand which must be a PR. Most of the strongman events were new to me or things I’ve just messed around on once or twice. I was introduced to distance Husafell which is just so awful, I hope I never have this in competition. I didn’t hit any powerlifting PRs but I think I’m at a point that I need to do an explicitly powerlifting-focused program with an arc of periodization toward peaking to get new 1RMs.
Review
First off, this program is fun as hell. I loved all the variation and I was really excited to go to the gym and train. There’s enough consistency to progress but without getting bored and I always left with a great pump.
I had a strict 2 hour time cap to complete my sessions; due to gyms having to be at reduced capacity we have reservation slots. This should theoretically be fine but setting up for strongman events and then putting everything away can take forever, plus I have to sanitize all the equipment I use. That said, so long as I was focused and I moved through my workout with purpose I had little problem completing my sessions. Upper body days generally only took an hour and a half so I could sometimes move a missed sled push or something to one of those.
For the power lifts, going from RPE with backdowns to percentages with straight sets was an adjustment for me, though the prescribed percentages are super reasonable. Sometimes to save time I would do backoffs instead of straight sets so that I could take shorter rest periods. Also, if the weights seem too light to you in the beginning, bear in mind that you will build on them in subsequent blocks.
I was hoping that strongman programming would make me feel more “in shape” than just powerlifting. It definitely does, though it's somewhere in between powerlifting and Crossfit (I’M SORRY I LOVE CROSSFIT OK). Nonetheless it felt good to move and sweat instead of just grinding with static lifts. It also turns out that high reps of log clean and press (cleaning every rep) fucking gasses me.
Biggest caveat for this program is that, to do it exactly as written, you need a TON of specialized equipment. I think I used every specialty bar and every single thing in my gym, down to the bench blokz and fat gripz and (swear to god) arm blaster harness. Now obviously you can wing it if you’re comfortable messing with your training templates. If you can’t do SSB high box squats with chains of course you can do high bar pause squats or pin squats instead and you’re not going to lose all your gains and render this program worthless. But if your setup is particularly humble this might not be the program for you. If you tend to do “Strongman Saturday” or something where you only have access to implements once a week, you’ll definitely want to pick a different program because events are spread out to pretty much every day.
In any case, chances are that you will not be able to do the program EXACTLY as written unless you train at Matt’s gym so you will need some ability to think for yourself and adjust. My gym is pretty damn stacked. But for example, I can only load the five lightest stones (95-115-130-145-175), and there are separate days for “light fast stone series” and “heavy stone series”, so I had to figure out a way to adjust. But to reiterate, are those small changes going to completely fuck up any hope of progress? Absolutely not.
What’s next?
If you want to do a continuation of this program, Matt is doing quarterly programming for Strengthlete Collective. After some deliberation I decided to start the Strongman 202 program from Deuce Athletics for the time being. I found that I had the most fun doing the main lift variations on this program (I’m feeling kind of burnt out on the competition power lifts), so I thought maybe a conjugate method for strongman could be fun. This is actually a hybrid of conjugate, strongman, and heavy Crossfit which I am so stoked on! But I may come back to this template for more consistency and progression leading up to my February competition.
Any further questions feel free to ask!
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2024.06.08 14:24 TheLotStore Investing in the Future: Arkansas Mountain Property for Sale

Investing in the Future: Arkansas Mountain Property for Sale
Investing in the Future: Arkansas Mountain Property for Sale
Buying in the Future: Arkansas Mountain Property for Acquisition
Are you interested in investing in the future and getting away from the noisy and busy city life? Are you seeking a place where you can reconnect with nature and relish awe-inspiring panoramas? If that's the case, considering Arkansas mountain property might be the ideal prospect for you. With its stunning terrains, bountiful wildlife, and recreational possibilities, the state of Arkansas delivers a distinct and cost-effective opportunity for those eyeing real estate investment. In this piece, we will delve into the perks of purchasing Arkansas mountain property, the varied landscapes and attractions that the state has to offer, and tips to optimize your investment.
Why Consider Arkansas Mountain Estate?
Opting to invest in mountain property warrants careful consideration. Nonetheless, there are several compelling rationales why Arkansas mountain estate might be a sensible investment. Foremost, the state of Arkansas offers incredibly economical real estate rates, especially when compared to other mountainous regions in the United States. This implies that you can acquire a sizable piece of land with stunning mountain vistas at a fraction of the cost of similar properties in other states.
Additionally, Arkansas flaunts a diverse landscape featuring rugged mountains, verdant forests, glistening lakes, and meandering rivers. This natural beauty presents a plethora of recreational prospects, including hiking, fishing, boating, birdwatching, and hunting. This not only makes Arkansas mountain property an enticing investment but also a haven for escaping the pressures of everyday life and relishing the great outdoors.
Moreover, Arkansas is renowned for its amiable populace, rich history, and lively culture. Whether you aspire to retire in a tranquil and picturesque setting or want to establish a vacation home for your family, Arkansas mountain property presents something for everyone. With its burgeoning economy and low cost of living, Arkansas offers a stable and promising environment for real estate investment.
The appeal of investing in Arkansas mountain estate is further enhanced by the potential for appreciation. As more and more individuals seek refuge from the congestion of urban areas, the demand for mountain properties is projected to soar. This means that the value of your investment is likely to appreciate over time, yielding a substantial return on your initial investment.
Exploring the Assorted Landscapes of Arkansas
One of the most compelling grounds to consider Arkansas mountain estate is the state's striking natural landscapes. Arkansas proffers an impressive array of sceneries, each with its distinct allure and appeal. The Ozark Mountains, for instance, stand out in the state's landscape, boasting rolling hills, dense forests, and remarkable rock formations. The Ozarks offer an alluring milieu for outdoor enthusiasts and nature aficionados, providing countless opportunities for hiking, biking, and exploring the region's natural allure.
The Ouachita Mountains, situated in the western part of the state, offer a contrasting mountain experience. This range is characterized by its rugged terrain, thermal springs, and picturesque lakes and rivers. The Ouachitas are a sanctuary for outdoor activities such as camping, fishing, and kayaking, making them an appealing destination for those seeking an escapade in the great outdoors.
In addition to its mountainous tracts, Arkansas is home to several other natural attractions that render it a sought-after place to invest in real estate. The state's numerous lakes and rivers provide ample prospects for boating, fishing, and water sports, while its dense forests offer a serene retreat for those seeking quietude and seclusion. With such a wide gamut of natural beauty to explore, Arkansas mountain property provides a plethora of opportunities for outdoor recreation and relaxation.
Optimizing Your Investment
There are several key considerations when pondering Arkansas mountain estate investment. One of the foremost aspects to deliberate is the property's location. Whether you seek a secluded mountain refuge or a property with convenient access to amenities and attractions, it's crucial to meticulously contemplate the site of your investment to ensure it aligns with your requirements and preferences.
When contemplating the location of your Arkansas mountain property, it's also vital to take into account the nearby amenities and attractions. For instance, if you intend to utilize your property as a vacation home, you may want to seek a location that provides easy access to hiking trails, fishing spots, or other outdoor activities. Conversely, if you are contemplating retirement in the region, you might want to factor in the proximity of essential services such as healthcare, shopping, and dining options.
Another pivotal aspect to weigh when investing in Arkansas mountain property is the potential for development. Whether your intention is to construct a new residence, establish a vacation rental, or simply retain the property for its long-term investment potential, it's imperative to carefully consider the development possibilities that the property presents. Elements such as zoning regulations, access to utilities, and the condition of the land can all impact the potential for development and should be meticulously assessed prior to purchase.
When purchasing Arkansas mountain property, it is also essential to collaborate with a knowledgeable real estate professional who can steer you through the process and aid you in finding the perfect property that aligns with your requisites. A real estate agent specializing in mountain properties can furnish invaluable insights and guidance, helping you identify a property that meets your criteria and offers the best potential for return on investment.
In addition to partnering with a real estate professional, it is imperative to conduct comprehensive research prior to purchase. This encompasses researching the local real estate market, familiarizing yourself with the potential for future development in the area, and visiting the property in person to thoroughly comprehend its potential and constraints. By dedicating time to conduct thorough due diligence, you can ensure that you make an informed investment decision and optimize the potential for a favorable outcome.
The Potential for Profits
Venturing into Arkansas mountain property investment presents the potential for profits through a variety of avenues. For example, if you are considering utilizing your property as a vacation rental, you can generate rental income by furnishing a comfortable and inviting retreat for visitors to stay. With the escalating popularity of mountain getaways, particularly among city dwellers seeking respite from urban life, there is a high demand for vacation rentals in scenic and natural settings.
For those contemplating a long-term investment, Arkansas mountain property also presents the potential for appreciation. As the demand for mountain properties continues to surge, the value of your investment is likely to appreciate over time, providing a substantial return on your initial investment. Whether you intend to retain the property for the long term or sell it in the future, investing in Arkansas mountain property harbors the potential for a lucrative outcome.
Moreover, for those aspiring to establish a personal retreat or retirement domicile, the advantages of investing in Arkansas mountain property extend beyond financial gains. By owning a parcel of land in such a captivating and tranquil environment, you can relishthe calm and serenity of nature, while also having a place to get away to whenever you need a respite from the demands of daily life.
Eco-Friendly Considerations
Even though the natural beauty and leisure opportunities of Arkansas mountain property are unquestionably enticing, it's crucial to mull over the environmental repercussions of land ownership and expansion. When venturing into mountain property, it's vital to take measures to diminish your impact on the local environment and guarantee that the intrinsic beauty of the land is conserved for future generations.
One of the most critical factors when delving into mountain property is preservation. By taking steps to protect the natural surroundings, you can secure that the land remains an appealing and sustainable investment for years to come. This can involve practices such as responsible land management, afforestation initiatives, and the adoption of sustainable construction practices.
When developing your property, it's essential to collaborate with local environmental organizations and government agencies to confirm that your plans adhere to local regulations and that they will have a minimal impact on the surrounding environment. This can encompass taking measures to reduce erosion, safeguard water sources, and conserve wildlife habitats.
Aside from the environmental considerations associated with land expansion, it's also essential to factor in the potential impact of climate change on your investment. With escalating global temperatures and shifting weather patterns, it's important to meticulously evaluate the potential risks associated with natural disasters such as flooding, wildfires, and severe storms. By assessing the potential risks and taking measures to alleviate them, you can safeguard that your investment remains safe and secure in the face of changing environmental conditions.
Closing Thoughts
Investing in Arkansas mountain property presents a distinctive opportunity to escape the pressures of urban life and reconnect with nature. With its varied landscapes, abundant wildlife, and leisure opportunities, Arkansas provides an appealing and reasonable option for those seeking to invest in real estate. Whether you aspire to establish a vacation home, retire in a tranquil and picturesque setting, or make a astute investment with potential for appreciation, Arkansas mountain property offers something for everyone.
By meticulously analyzing the location, amenities, and potential for expansion, you can ensure that you make a well-informed investment decision that aligns with your needs and desires. By collaborating with a knowledgeable real estate professional and conducting comprehensive due diligence, you can maximize the potential for a successful outcome and safeguard that your investment is secure for the long term.
In addition to the potential for financial gain, investing in Arkansas mountain property presents the opportunity to relish a tranquil getaway in one of the most stunning and peaceful natural environments in the United States. With the potential for profit, environmental considerations, and the opportunity to reconnect with nature, investing in Arkansas mountain property provides a plethora of opportunities for those in search of a promising and rewarding investment.
View our amazing property deals at TheLotStore.Com.
Additional Information: https://thelotstore.com/investing-in-the-future-arkansas-mountain-property-for-sale/?feed_id=13776
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