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Album Artwork Exchange

2014.12.25 20:36 Album Artwork Exchange

A place for the musicians of reddit to order custom artwork from the artists of reddit.
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2024.05.29 10:11 Load_r We have to FINALLY talk about the long lasting damage KFP3 made to the franchise, and how that led to KFP4's development hell.

We were robbed. In more ways than one even.
And it surprises me how beyond just a few concepts an ideas, this part of Kung Fu Panda history remains so overlooked by the fandom and not as highly spoken about because o feel people aren't really giving it the attention it deserves given the issues it caused not just in the franchise as a whole BUT DreamWorks in general, and is something that forever changed the way they direct movies;
Let's talk Kung Fu Panda 3; An overhauled story that left the wrong lessons both within the franchise AND the studio, and for the looks of things it seems it won't get any better soon.
What do I mean by an overhauled story, and where do I come off with these claims?
The concepts art of the former draft for this movie, plus sone tidbits share by executives and folks from within the creative team:
Kung Fu Panda 3 as a movie is a story literally cut in HALF; In characters, narrative, story a f themeing. From my understanding what you got in the final movie IS what was always planned from former draft, however! There was so much more on top what we got that not only was it more thematically tied to the whole franchise, it was almost as nuanced and derp from a character perspective like the first two.
From what was said about original plans for the movie, the movie was meant to follow the footsteps of KFP2 in terms of tone and ambition; Instead of the movies getting thematically lighter to show the development of Po as a character, it seems former plans were to have the narrative of the series become slightly more grim and profound in themeing, perhaps to challenge Po as a character and hus unbreakable innocence against the harsh world ahead of him, THE Dragon Warrior meant to take after Oogway's legacy.
For this to happen they had a villain much more merciless, brutal and above anything Po had faced before when compared to Tai Lung who at most was a broken Kung Fu student or Shen who had just a fair enough grasp of Kung Fu mastery which he compensated with weapons and armies; No, no, no, no. Kai was meant to be a whole other type of beast.
Said to be planned to be less comedic driven, more feral, far more of an active threat, it does sound they were planning him to be the personification of walking doom, an omnipresent ghostly figure that brought death upon anything he faced with very little remorse, set to destroy anything and everything Oogway had left behind to a point death wasn't even an arbitrary action to impose fear, it was a means to an end. In former draft he straight up killed Mr. Ping, and in his confrontation with Po before them going to the Spiritual Realm he straight up BEATS HIM UP TO NEAR DEATH.
Kai was a shift in the franchise's narrative tone and a change to the status quo, Oogway's Brother in Arms! A threat far beyond an above anything Po had ever encounter, a restless undead whose dole purpose was to keep Oogway's legacy become a myth after history had forgotten about him.
It plays into the themeing of Kung Fu Panda 3. Kung Fu Panda 3 as a movie is a story about familiar bonds and self-discovery, learning your roots but also finding your own strength. Already Kai was the anti-thesis of that concept but it feels it was gonna be way more hammered in, on its former draft. His feeling of betrayal led him to find his own meaning in destroying the legacy of the closest thing he had as family, a memory from the past haunting the future because it had no meaning.
However, his quest for vengeance went too far. A little too far for DreamWorks; And that's for ONE other thing...
You see, this part is tricky and involves a lot of speculation, but is backed up by a lot of concept art about the former draft that when coupled with everything known about Kai and the aftermath of the production of that former draft, the pieces actually fit. Sadly, not for the right reasons.
Meanwhile Kung Fu Panda 3 as a story is a father-and-son focussed narrative, it seems that wasn't always gonna be the case or if it was, it's themeing was gonna be more ABROAD; Tackling familiar bonds from foster family, found family and the meaning of the concept as a whole. In the story we got the themeing was overhauled to fit Po and Li's list relationship and his they rediscover their family bond as Po tries to figure out who he is; But in the former draft it seems this aspects wasn't that big of a focus as it was only A THIRD of what the original tale was gonna be about.
From what I can gather from concept arts, one third was spent on Kai's slaughter to all of Oogway's legacy, one third was SURPRISINGLY gonna be about Po tapping into his list Panda roots, and the last third was gonna focus on a side story dedicated to TIGRESS;
Yep! That's right! It seems from concept art that Tigress was gonna have a much more prominent role in the movie since a couple of them show her in Panda Village BEFORE she has her encounter with Kai which IS still in the draft. She appears during Po's first welcome to the village, she's seen training and being observed by a few pandas, curious of her actions. It seems that a portion of the movie that included her was cut as a whole, and believe me you're not gonna like to hear what got cut because there is evidence of it IN THE FINAL PRODUCT that basically solidifies some of my thoughts.
For one: Kung Fu Panda 3 was a more romantic-oriented movie, to an extent.
Apparently, a cut running gag for the film was that Mei Mei's fixation of Po wasn't something that happened out of left-field, it was actually gonna have a reasoning. It seems they were arranged for marriage since birth, so a couple of concept ar show stuff such as a love palace if o recall correctly?? As well as Po being chased down to marriage by her. Pretty inconsequential things that got replaced in the final script by a directionless crush with no much after thought;
EXCEPT! That the former draft actually made use of Mei yin a more poetic albeit sad way, for her. During the movie, Mei Mei would catch hints Po's heart kind of belongs with Tigress, so a huge twist and redemption of her character is when she gives her wedding dress to Tigress without context of the emotional value it holds, from my understanding she only tells her "Po may like seeing her wear it" or along those lines. THIS, now this better justifies Mei Mei and makes her less of a joke with no pay-off, and more of a nuanced character by better justifying her in the story as a push and possible jab to TiPo possibly being a thing.
Other than that, there is a random panel in which Po explicitly calls Tigress a "Sexy Ninja", though it isn't random and I'll get there in a bit with further detail; Just understand the movie wanted to explore romance to a degree on top Kai looming around Panda Village...
Secondly: I don't think Lei Lei, Ray's Baby, was meant to be so inconsequential;
This is my boldest claim, but like Oogway once said, "there are no coincidences". This character TAUNTS ME because she feels like she should hold a deeper meaning in the story than what she appears to have, especially after Mei Mei was shown to be a joke with nuance in the former draft;
Tie me up, call me insane, but I think that Lei Lei's role is that we see on KFP3, find a maternal figure on Tigress AND be expanded upon. It just makes too much sense because IS RIGHT THERE in the movie and it leads NOWHERE but cute scenes of Tigress holding a Baby Panda as a taunt for shippers!
No! I refuse to be fooled, especially when the themeing of your movie is the meaning of "Family". I think part of the idea of taking Tigress to Panda Village and even going as far as to seemingly try to explore TiPo was for them to sort of hint at a possible future between them? Maybe have a certain character that opened the idea of something other than Kung Fu, like "Family", for Tigress?
This may be my craziest claim but I stand by it. You just don't make a character so inconsequential for looks in a movie where Tigress was gonna be heavily involved in Po's emotional growth in Panda Village.
In fact, giving the idea of family to Tigress in Panda Village makes sense because it would be the only peaceful place where she could explore something as conflicting like that, from a narrative stand-point; And at some point I feel the writers would want to move her forward as a person rather than a character, especially because...!
Thirdly: Mortality. You know how Mei Mei understood Po's heart belonged to Tigress? You should, you've seen that scene; Is when Tigress arrives to Panda Village in the final flick and Po receives her. Except in the draft it was gonna play differently and be far more brutal...
Kai would've attacked Tigress, maybe even ambush her, their confrontation was so intense that although Tigress made it out alive, she was left wounded and fainted in a state of near death. She could not climb up that mountain, PO had to be the one to carry her up there meanwhile he held her on his shoulder. It's seen in a concept art how as he climbs, he looks at the distance fully aware something is looming ready to get them all.
Apparently his worriness for Tigress was so intense that's how Mei Mei could tell she didn't had a chance.
Of course, Tigress survives and recovers but she likes an eye on battle; A permanent remainder of her mortality and the fact that even if she's a warrior she isn't unbreakable. If course, Po finds it amusing instead and refers to her in high key as a "Sexy Ninja". And this...!
Is where everything fell apart.
When Kung Fu Panda 2 released, one common complaint from parents was received: It was too dark for their children. Shen apparently scared kids, and the studio was met with negative reception from their biggest consumers and target audience, the children's market.
Originally, when KFP3 was still a draft the creatives had were following the once "6 written scripts" of the franchise, but when executives saw what their team was cooking in the kitchen they were met with HORROR at the sight of what was once planned for Tigress.
Not only was Po gonna get beat up to death, not only was Kai such a destructive monster, the thing that broke the glass was seeing Tigress, one of the franchise's most profitable characters (Not to mention with girls), wear an EYE-PATCH... THAT'S where everything went suth for this movie.
The creative team did the one sin a creative team should not do to a profitable kids' brand, lesser the marketability of a popular character through questionable design choices; And boy, did they not take that lightly!
Almost immediately the executives intervine demanding an overhaul (THE FINAL PRODUCT) which caused creative disputes between them and one of the directors whose name I sadly can't remember off the top of my head; The fight went for awhile until she was vetoed off of the project so executives could have it their way. They just couldn't risk making another movie that scared off the children and their parents' wallets!
They drew a line in everything that caused drastic changes to characters because they could not afford the marketability of the franchise, and in overhauling the story they made it from a dark story with a romantic-side plot into a father-and-son story, after changing Li from how he was portrayed in KFP2 to what he has been portrayed as since 3's release. They made the story mellower, they took out almost every single dark element, they downplayed Kai's performance, they avoided drastically changing Po's personality after being challenged by such monsters, and EVERYTHING Tigress was removed. They would NOT afford that risk.
Sounds awfully familiar?
It is an understatement to say that KFP3 was the exodus of his Dreamworks would treat this franchise moving forward after what they tried to do with Tigress left such a sour taste on them. "Luckily" for this movie it ended up being as enjoyable as it is because it was built off an already great former draft, so many of it's concepts, themes and plot points made it into the final film; They just got rid of the risky stuff.
But following products, and the handling of these characters wouldn't get that same luck...
Paws of Destiny and Dragon Knight, they lack the Furious Five on purpose, and opt to nerf AND soft reboot Po's personality because not only is that a much safer bet, they won't risk another KFP3 allowing creatives to get wild with their characters. At this point they understood the Kung Fu Panda brand sold itself since the characters were well known, so changing them beyond the market appeal wasn't ever again gonna be an option; New rules were set and a new direction to the franchise was born.
Those former "6 books of a solid narrative"? Retcon/possibly rewriten; Kung Fu Panda as a whole, in my honest opinion, had always has TWO protagonists although Po was the central one. In my opinion, KFP was as much Tigress' story as it was Po's, given how much importance and relevancy she held on the franchises' narrative, and how it was pretty entangled to Po's from a narrative stand-point; KFP3 Was supposed to be the next step in their character development, the next direction of their narrative, but the moment executives held effective their new direction by gate-keeping her character this narrative was then put in a questionable position in which it may not be relevant anymore.
Why won't Po ever mature? Because he loses his marketability towards kids.
Why won't KFP ever have profound and nuanced narratives? Too risky and too much money invested on writers. Settle for AI, and the villain of the week.
Why won't Po and Tigress get together? No can do, bud. Makes her less marketable to girls and we don't want that, plus the concept of love is antagonized in modern culture.
Why can't we have A FRICKING GOOD VILLAIN AGAIN? Think about the children.
AND THIS is how we got into KFP4; The after product of a company hellbent on change towards character, opting for safe scripts quick to produce and with an ensured market with general audience and especially kids. This is how we had a movie with s development so near insufferable from decisions, direction, tone deaf attention to feedback towards creative staff, very little though to character progression and narrative, over-simplification of characters and personalities, and story elements that ate pretty much inconsequential as a whole.
It is deliberately a bland story because they know IT'LL STILL SELL, and KFP5 will follow suit AND SELL, and so will KFP6 and the so called Furious Five (cashgrab) Spin-Off!
They won't even try again because they have already 4 products under their belt in which they've literally butchered the franchise and yet it is still going strong, and that fan complaint can only do do much when what they learned from KFP3 goes completely against the fan dissatisfaction with the final product. And guess?
As of we speak, the director of the 4th one is already painting the scenery, he's letting us know they already have a certain way of making these movies and they know they've been profitable since the 3rd so what are they gonna do? THEY ARE GOING TO DOUBLE-DOWN, AND HES MOST LIKELY TO REMAIN AT CHARGE TO PREVENT ANOTHER RISKY DIRECTOR.
Every news that comes out from the following sequels is far more dreadful than the other because, to me, it is a higher key version of what happened with KFP3 in which they're ensuring fans the narrative is in good hands only to brush off the fact they're butchering the franchise on purpose; And yet I'm amazed thus has been met with positive reception.
It'll only get worse, my dudes. Im sorry to be the bearer of bad need but we lost the moment KFP3 was overhauled. Already KFP4 sits as the highest grossing entry I'm the franchise so the executives' pride must be under the roof and it clearly won't be humbled by fans' complaints because they figured out their franchise, as is, is profitable by doing the bare minimum; And NOBODY was bringing up how they got away with it.
Hence why I made this. Maybe to hopefully bring some light and get the discussion going, because this has gone under-looked for way too long and need to be spoken about, especially under the current picture of mainstream animation in which creativity is being out on a back seat in favor of profit and marketability. Sucks to see the franchise run that same fate... Sigh
This needs to be spoken about, I felt it needed to be at least, because each passing day people are wondering how did we get here and nobody seemed to understand why;
This has been my state if the franchise.
submitted by Load_r to kungfupanda [link] [comments]


2024.05.29 10:09 This-Minimum2568 should i call out my friends hypocrisy?

i (19f) have been friends with seth (fake name, 21m) for a couple years now. i use the word "friend" loosely, we don't hang out outside of social settings since we run in the same circle but nonetheless i do see & talk to him pretty often.
seth is the kind of guy who prides himself on being left leaning & an ally but then has weird views on women specifically.. if you know the type. basically he uses his inclusive political views to make himself look better when in reality he only cares about base level human rights and still has many offensive and borderline hateful opinions. i noticed that about him very early on, his activism posts online and the way he talks in real life are drastically different.
anyway, i was at a party last weekend and he was there and i was speaking to him with another friend of mine. i was really drunk and wasn't paying attention to the conversation completely but somehow him and my friend got onto the topic of body count, or how many people they had slept with. my friend answered honestly and said she had slept with 7 guys. in response to this, seth scoffs and gives her a disgusted look. my friend and i laugh, assuming theres no way he's actually being rude to her, but then he starts talking and we quickly realize he was not joking.
he went on to say that a woman who isn't a virgin has little to no value and that small value goes down each time she sleeps with another guy. so he essentially said that since my friend (who is a grown woman) has slept with 7 men in her lifetime that she had very little, possibly no, value left. she rightfully got upset and asked him what his body count was and he said... 30!!!!!
he went on to say that it's different for men because they can't "control" themselves and they need to have sex to survive. whereas women can and if they want a husband one day they should save themselves.
through that conversation we picked up that he wants the traditional, white picket fence, lifestyle which makes no sense because between him being a christian and wanting that lifestyle, he shouldn't be sleeping around either!!!
anyway, he has now been going around spreading my friends body count, body & slut shaming her, and just being nasty. neither of us spoke our mind in the moment cause we were drunk & shocked so i want to tell him how backwards his thinking is & my friend wants me to do it for her cause shes too afraid.
is it a good idea to call him out or should i just leave it be?
TLDR: my male acquaintance who is christian and wants a traditional lifestyle is talking shit on my female friend for having slept with 7 men when he has slept with 30 women. my friend and i want to call him out but im not sure if its a good idea.
submitted by This-Minimum2568 to Advice [link] [comments]


2024.05.29 10:08 TransGuyOliver I’m scared we might be polyfragmented

So I’ve only known about us being a system for like 2 or 3 months, and I’ve easily met 20-30 very distinctive alters. We are pretty overt and tend to co-con and our voices/mannerisms/entire selves will switch out within a matter on seconds. If we feel completely comfortable, then like 5 of us (different people every time) will come to the front and we can’t say an entire sentence without a voice change. I’ve also met some weird alien-like blobs who have wanted to say hi, seems like there’s a few dozen of them and I’m a bit afraid they are fragments (idk what fragments feel like plus we have anxiety). Honesty I can barely remember my own name most days, so I can’t remember all of the names and existences of a larger and more complex system! I’ve been able to handle this whole learning we have DID thing so well so far because I’ve met other systems who have handled things so well. I’ve never met a polyfragmented system, so I don’t even know what being okay and figured out would look like if we are actually polyfragmented, and that loss of certainty makes it feel like our world is crumbling. So I guess we have a couple questions. First, what are some early warning signs of being polyfragmented/being a larger and more complex system? Second, what does stability and having this mostly “figured out” look like to you as a polyfragmented system? I really appreciate all of the help!!
submitted by TransGuyOliver to DID [link] [comments]


2024.05.29 10:07 Living-Permission669 If anyone could give me any insight before I spend 1000's on a Polysomnography / sleep study.. I would be beyond grateful

I'm a 30 year old male. I have been having, what I now believe to be night terrors since I was 18 years old. Due to ADD and lack of sleep this post may be a little scattered, but I am trying to give as much information as possible so maybe someone knows something - I cannot continue like this.
I don't know why it's taken me so long to write this or reach out for help but here is my timeline, when I was 18 I had a major panic attack, which I still do not know the cause of, I was rushed to hospital as it was so bad even my Dad thought I was having a heart attack. I was prescribed beta blockers and tried them for a while but I had panic attacks due to fear of the panic attack as I was convinced it was heart related. At this age I was not using drugs, alcohol, was a very healthy weight and active in sports nearly every day.
Anyhow, the day panic attacks stop, and one random night, I jump out of my bedroom, running down my hall naked, screaming to my parents sweating with my heart pounding through my chest screaming to call 999 that I am dying. These episodes were hit and miss for a few days a week, some days I would sleep fine, sometimes I would sleep better in other houses etc.
This of course affected my relationships etc until I realised that if I had a few shots of whiskey before bed, I slept just fine, I employed this many times when seeing partners. (Important to now note that to get the same desired effect years later it takes at least 35cl of whiskey or a bottle and half of wine to sleep through).
A few years back I got tested for sleep apnoea as my doctor thought it could be that and it was determined that I have mild sleep apnoea, I couldn't get onto the machine at all and I just turned to alcohol. I could do with losing weight yes but I don't believe this is just sleep apnoea, I wake up screaming, in pure terror, shouting "no, no, no" "I'm dying" "I'm gone, tell mum I love her" - If my mobile is close to me I will call 999 for an ambulance, sometimes I am quick enough to stop before the call goes through, but more often than not I will get a concerned call back (they know my name and number now) so they're a little more chill. The worst ones I will run up stairs and into other rooms, naked thinking I'm dying, sweating and high temperature.
I can NEVER remember the dreams etc before this. Is this sleep apnoea, is this night terrors, sometimes if I stayed up all night and went to sleep around 7am I would actually sleep like a baby to the point where I just flipped my sleeping schedule, but when I have to switch it back, it happens without fail. Some of the worst ones have come from daytime naps at home, I wake up, screaming and running, I've injured myself repeatedly, even writing this has been therapeutic.
I seriously cannot even speak to people about it as they don't get it, they recommend teas, breathing, meditating, this happens me at different weights, different diets, areas, time zones - the only constant is if I get drunk to the point it knocks me out, it doesn't happen and that isn't sustainable.
Should I just save up and get a polysomnograph? Any advice of ANY kind is so so welcome, even just to know i'm not alone. Its so exhausting, I just want a normal nights sleep like when I was 17. This happens EVERY night without fail. I never get a break. Hopefully this post can be the beginning of my journey to getting out of this nightmare. If you've read this, thankyou for taking the time, it means the world.
submitted by Living-Permission669 to sleep [link] [comments]


2024.05.29 10:07 -someone-u-dont-know Kurdish names Shermine/Şermine/Şermînî and Ashti/Aşîtî/Aştî

There was a question about these Kurdish names, if they're of kurdish origin. The question was deleted by the author, but I still want to write about it because it is very important. Why are our names attributed to other nations?
The name is derived from the kurdish word "Şerm [Sherm]" which means Shy or Shame. Shermine means Shyness. People gave these names to their red-cheeked daughters because red cheeks were associated with shyness. And shy girls were synonymous for tenderness and innocence.
Unfortunately, Internet resources say that the name is of Arabic origin and is translated as “Shyness”. Which is funny and wrong. An uneducated person wrote incorrect information, and other websites just copied everything without even checking the correctness of the information.
Here's how Arabs say Shy or Shyness👇🏻 Shy in Arabic is yakhjal; shyness is khajal, while shy for a female is khajoola (pronounced "kha-jo-la")
And this is how Kurds say Shy or Shyness👇🏻 Shy is Şerm [Sherm], Şermî [Shermi]. Shyness is Şermînî [Shermini], Şermine [Shermine] -‐-
Aşîtî [Ashiti] or Aştî [Ashti] is also a Kurdish name that translates as "Peace".
Unfortunately, many Internet resources post wrong information, that this is an Arabic name, and some write that this is a Persian name, sometimes even Hindi. Although in these languages ​​the word “Peace” is spoken and written differently. I don't understand why people never check and wrote nonsense 🤦🏻‍♀️
Peace in Arabic is Salaam. You can see it in an Arabic greeting "As-salaam 'alykum" which “Peace be upon you”
Peace in Persian is Solh
Peace in Hindi is Shaanti
So Aşîtî/Aştî/Ashti is a Kurdish name, which means Peace
submitted by -someone-u-dont-know to kurdistan [link] [comments]


2024.05.29 10:06 ValuableProcess11 To the Monster and the Shadow

Trigger Warning: To the Monster and the Shadow
There is relief that the nightmare is over and a soft gratitude felt for recognizing the lesson in it all. However, every so often I feel this ache in my chest and tinge of sadness. Will I be able to forgive myself? Of course, soon enough. The feeling of shock and shame still arises whenever I recall the last few years. How could I? How could I have tolerated all that I had? How could I have stuffed down my own feelings and thoughts? All for the sake of yours. I suffocated my own soul … I put my own wants and needs on hold over and over. I don’t understand why I did that. You say I don’t take “accountability” but I am now. I should never have exhausted my energy and time trying to build something viable with you. The minute I saw how dark things were I should’ve left. I should have put that energy and focus into my work and my family. I should’ve spent my spare time enjoying the simple things I love. I should’ve left the circus sooner. 😢
There are so many loving people in my life that honor my thoughts and decisions. People that respect my personal boundaries and my right to privacy. People that trust me and have my back. They speak to me with decency and support me with love. I believe you refer to these as people “enablers.” I know I don’t deserve to be called names, criticized and mocked, screamed at, threatened, and harassed. Insulting me and screaming at me for hours is not “calling me out”. Then coming over to make a scene or threatening to do so when I finally can’t take it anymore and hang up. You justify contacting my family, contacting my exes, contacting people from my past for “information”, and snapping at me over things from years ago. I think of the things that have been said to me and I can’t believe it. It’s so cruel … why did I stay? I’m so ashamed of that. I went so long unable to focus and in a perpetual cycle of stress.
But it’s just your drinking. As you spread rumors of me having a “pill problem” because I have a bottle of sleep aids from Walmart, you chug beer after beer, or shot after shot and lit joint after joint. So, you promise to quit drinking and I stay. Then you snap and scream that the drinking isn’t a problem. It’s hopeless. As always, you magnify and distort what I do while minimizing and excusing what you do.
But I’m the problem because I maintain a short distance and don’t completely submit to your will. The smallest thing and we “start over”? The smallest thing? That’s your take? Texting my phone pretending to be different people? Fabricating stories? Threatening to light my car on fire? Destroy everything that I love? Message my family members? Violate my privacy? Investigate my past and interrogate me? Message my exes? … a small thing. Of course, I over reacted. Perhaps I should wait until it’s too late before I take you seriously? Of course, you were just having a “bad day.” Every aspect of my life was criticized and put down. I was frequently told that I’m a failure, a loser, and shamed on a regular basis (about 3-4 times a week).
I always told you where I stood. I tried to accommodate expectations that I didn’t agree with and that was another mistake on my part. But I did not “string you along”. Does someone that strings someone along endure that kind of hatred? Come up with solutions that fail? It was completely irresponsible that I entertained you for as long as I had. I was so naive to think things could change. I caved over apologies that were retracted the very next day. You said things to shame me without any concern of their truth.
It was like living in a psychological thriller or a nightmare that lacked all logical consistency. Even the manner in which the last few months unfolded almost feels staged.
I knew that it had to end. The hurt and resentment had nowhere to go. Toward the end things had become murky and distorted. Confusion and delusions reigned. Misunderstandings and misconceptions multiplied. Assumptions and accusations screamed. No questions were asked. No answers were given. I saw the distress signals. Chaos. Then the complete breakdown of what little remained of communication and understanding between us. I never fared well against illusions. I watch as your mind spun narratives too quickly for me to do anything about but let go and walk away. I’m just so embarrassed I didn’t do it sooner. THIS is accountability.
It’s over.
I am relieved. I’ll have moments of joy and gratitude for the lesson. Every so often, my heart becomes heavy. A tinge of sadness and shame. I gently remind myself there was no other way and ask for my own forgiveness.
submitted by ValuableProcess11 to u/ValuableProcess11 [link] [comments]


2024.05.29 10:03 FIREBALL_Z42 Can someone elaborate on why my server says "Configuration file /config/mineminenomi-common.toml is not correct. Correcting" ?

[General]
\#Multiplies any haki gained from non-player kills by this amount (commands not included) \#Default: 1 \#Range: 0.0 \~ 10.0 "Haki Exp Multiplier" = 2.5 \#Destroys the spawner after all its spawns are killed \#Default: true "Destroy Spawner" = true \#Defines at what doriki intervals an extra +1 HP is gained \#Default: 40 \#Range: 40 \~ 100 "Health Gain Frequency" = 40 \#Multiplies any belly gained from non-player kills by this amount (commands not included) \#Default: 1 \#Range: 0.0 \~ 10.0 "Belly Reward Multiplier" = 1.0 \#Normally despawns traders and trainers even if they're nametagged \#Default: false "Despawn NPCs with Nametags" = false \#Allows mobs to reward doriki, bounty or items \#Default: true "Mob Rewards" = true \#List with item ids that will not get the durability protection of Imbuing Haki "Banned Items from Imbuing" = \["mineminenomi:bubbly\_coral"\] \#Defines which logic to apply after a player's death \# NONE - nothing is kept \# AUTO - only the faction/race/fighting style stats are kept \# FULL - everything is kept \# CUSTOM - will use the 'Stats to Keep' section to determine which stats to keep \#Default: AUTO \#Allowed Values: NONE, AUTO, FULL, CUSTOM "Keep Stats after Death" = "CUSTOM" \#Multiplies any doriki gained from non-player kills by this amount (commands not included) \#Default: 1 \#Range: 0.0 \~ 10.0 "Doriki Reward Multiplier" = 5.0 \#Allows the players to pickup items while the combat bar is active \#Default: true "Combat Bar Pickup" = true \#Allows players to receive extra hearts based on their doriki \#Default: true "Extra Hearts" = true \#Guarantees a minimum of 1 doriki per kill \# If used together with a Haki Exp Multiplier with a multiplier less than <1.0 it will convert it to chances \#Default: false "Minimum Doriki per Kill" = true \#Allows non-OP users to use /removedf command ON THEMSELVES! \#Default: false "Public /removedf" = true \#Allows big explosions to destroy water \#Default: false "Destroy Water" = false \#Randomizes the player's race at spawn (making the player unable to choose a race themselves) \#Default: false "Race Randomizer" = false \#Sets a new limit for maximum haki exp a player may obtain \#Default: 100 \#Range: 0 \~ 300 "Haki Exp Limit" = 250 \#Multiplies any bounty gained from non-player kills by this amount (commands not included) \#Default: 1 \#Range: 0.0 \~ 10.0 "Bounty Reward Multiplier" = 1.0 \#Multiplies any loyalty gained by this amount (commands not included) \#Default: 1 \#Range: 0.0 \~ 10.0 "Loyalty Multiplier" = 1.0 \#Allows vanilla and other modded NPCs to use Busoshoku Haki, has no visual effect on their model however and its purely mechanical \#Default: true "Native Haki" = true \#Sets a new limit for maximum doriki a player may obtain \#Default: 10000 \#Range: 0 \~ 100000 "Doriki Limit" = 25000 \#Forces new players to select their race, faction and fighting style upon joining the world \#Default: false "Force Selection" = false 

\#Please note that these settings only work if the "Keep stats after Death" option is set to CUSTOM! \[General."Stats to Keep"\] "Keep Fighting Style" = true "Keep Devil Fruit" = true \#Percentage of bounty to keep after death \#Default: 33 \#Range: 0 \~ 100 "Percentage of Bounty kept after death" = 33 \#Percentage of faction loyalty to keep after death \#Default: 50 \#Range: 0 \~ 100 "Percentage of Loyalty kept after death" = 50 "Keep Faction" = true \#Percentage of belly to keep after death \#Default: 33 \#Range: 0 \~ 100 "Percentage of Belly kept after death" = 75 \#Percentage of haki exp to keep after death \#Default: 33 \#Range: 0 \~ 100 "Percentage of Haki Exp kept after death" = 100 "Keep Race" = true \#Percentage of doriki to keep after death \#Default: 33 \#Range: 0 \~ 100 "Percentage of Doriki kept after death" = 100 

\[General."Quests & Trials"\] \#Allows quests to reward players with abilities, otherwise all abilities will be unlocked from the beginning \#Default: true "Enable Fighting Style Progression" = true \#Allows quests to be accepted / completed \#Default: true "Enable Trials" = true 

["Devil Fruits / Abilities"]
\#Invulnerability to avoid attacks \#Default: true "Ability Invulnerability" = true \#Used to determine the logic for when a continuous ability is used while another continuous ability is being used; \# true - Currently used ability is stopped and the newly used ability starts its process \# false - The current ability is NOT stopped and the used ability has no effect \#Default: true "Stop Continuous Abilities" = true \#Number of ability bars; \#Default: 2 \#Range: 1 \~ 10 "Ability Bars" = 4 \#Enables the shared cooldown between similar abilities \#Default: true "Shared Cooldowns" = true \#Will randomize all visual aspects of a devil fruit, making them impossible to identify \#Default: false "Randomized Fruits" = false \#How logias get affected by projectiles; \# NONE - No projectile can damage logias \# HAKI - Physical projectiles with buso cause damage \# EXTENDED - HAKI + any attack considered special deals damage to logias \#Default: EXTENDED \#Allowed Values: NONE, HAKI, EXTENDED "Logia Projectiles Invulnerability" = "EXTENDED" \#Remove the Y level restriction for flying moves \#Default: false "Remove Y Restriction" = false \#Will send a chat message to nearby players with the used ability's name \#Default: false "Anime Scream" = false \#Allows logia users to have different effects when punched \#Default: false "Logia Return Effect" = false \#Allows Yami Yami no Mi users to eat an additional fruit \#Default: true "Yami Power" = true \#Allows Devil Fruits to drop from leaves if higher than 0 \#Default: 0 \#Range: 0.0 \~ 100.0 "Chance for Devil Fruits to drop from leaves" = 0.75 \#Enables logia's invulnerability "Logia Invulnerability" = true \#Makes the fire and lava damage source to reduce fire resistance; only applies to move attacks from fruits \#Default: true "Special Source Events" = true \#Allows abilities to break or replace blocks; if turned OFF it will make some abilities completly useless \#Default: true "Ability Griefing" = true \#Runs a check for all abilities on a player to remove dupes or suspicious abilities when the player joins the world \#Default: true "Ability Fraud Checks" = true \#Enables fruit awakenings \#Default: false "Enable Awakenings" = true \#Makes getting out of water much harder as it's supposed to be \#Default: false "Devil Fruit Extended Weakness Checks" = false \#List with ability names that are banned from the mod entirely \#Names should be written using the modid:name model similar to the below examples, if no modid is provided 'mineminenomi' will be applied by default. "Banned Abilities" = \["mineminenomi:ice\_age"\] 

\#These options only work when "One Fruit per World" option is set to EXTENDED! \["Devil Fruits / Abilities"."One Fruit Per World"\] \#Restricts the Devil Fruit spawns to only 1 of each type per world; \# NONE - No logic is applied, an infinite number of each fruit can exist \# SIMPLE - No more than one fruit type can be acquired via natural means (chests, leaves, fruit reincarnations etc) \# EXTENDED - Extra rules are applied on top of the SIMPLE set that blocks any means (or as many as possible) of storing/hoarding fruits \#Default: NONE \#Allowed Values: NONE, SIMPLE, EXTENDED "One Fruit per World" = "EXTENDED" \#Sets the limit for how many fruits a player can hold in their inventory; \#Default: 3 \#Range: 1 \~ 10 "Inventory Fruit Limit" = 4 \#If the player already has a devil fruit then they will be unable to pickup any other fruit; \#Default: false "Unable to pickup Devil Fruit as a fruit user" = false \#Defines how many days a player has to be offline before their Devil Fruits are removed \#A value of 0 means the setting is disabled and fruits will not be removed for inactivity!; \#Default: 6 \#Range: 0 \~ 30 "Days for Inactivity" = 7 

\["Devil Fruits / Abilities"."Ability Protection"\] \#List with ability names that can be used inside ability protection zones \#Names should be written using the modid:name model similar to the below examples, if no modid is provided 'mineminenomi' will be applied by default. "Protection Whitelist" = \["mineminenomi:example1"\] \#If players are closer than 10 blocks from an area marked for restoration this area will be paused as to not trap or otherwise suffocate the player \#Default true "Stop Restoration Near Players" = true \#Time (in ticks) before a newly replaced block will get restored inside ability protection areas \#Default 400 \#Range: 0 \~ 72000 "Global Protection Restoration Grace" = 400 

\["Devil Fruits / Abilities"."Devil Fruits Reincarnation"\] \#Sets the % chance for a Devil Fruit to get reincarnated from an apple inside of a nearby chest \#Default: 1 \#Range: 0 \~ 100 "Chest Blocks Apple Reincarnation Chance" = 15 \#Sets the % chance for a Devil Fruit to get reincarnated from an apple inside an entity's inventory \#Default: 1 \#Range: 0 \~ 100 "Entity's Inventory Apple Reincarnation Chance" = 15 \#Sets the % chance for a Devil Fruit to get reincarnated from a dropped apple \#Default: 15 \#Range: 0 \~ 100 "Dropped Apple Reincarnation Chance" = 15 

\["Devil Fruits / Abilities".Haki\] \#Responsible for how player unlock Haoshoku Haki; \# NONE - Haoshoku Haki cannot be unlocked naturally \# RANDOM - Only a few chosen ones receive it when they spawn \# EXPERIENCE - Will unlock based on the total amount of Haki experience a player has \# COMBINED - Combiens the logic of RANDOM and EXPERIENCE \# TRUE\_RANDOM - Each world / server has its own pool of randomly chosen Haoshoku Haki users \#Default: COMBINED \#Allowed Values: NONE, RANDOM, EXPERIENCE, COMBINED, TRUE\_RANDOM "Haoshoku Haki Unlock Logic" = "RANDOM" \#Responsible for how a player's Haoshoku Haki outline will be colored; \# STANDARD - Standard red outline \# CUSTOM - Allows the player to customize it using their own client config \# RANDOM - Assignes a random color for each player based on their account's UUID \#Default: STANDARD \#Allowed Values: STANDARD, CUSTOM, RANDOM "Haoshoku Haki Coloring Logic" = "CUSTOM" 

["World Features"]
\#Sets the % chance for a Medium Ship to spawn, the % is calculated per chunk (16x16) \#Default: 50 \#Range: 0 \~ 100 "Medium Ships Spawn Chance" = 25 \#Sets the % chance for a Camp to spawn, the % is calculated per chunk (16x16) \#Default: 10 \#Range: 0 \~ 100 "Camps Spawn Chance" = 10 \#Kairoseki count per chunk \#Default: 2 \#Range: 1 \~ 20 "Kairoseki Count" = 2 \#Sets the % chance for a Large Ship to spawn, the % is calculated per chunk (16x16) \#Default: 50 \#Range: 0 \~ 100 "Large Ships Spawn Chance" = 25 \#Sets the % chance for a Sky Island to spawn, the % is calculated per chunk (16x16) \#Default: 50 \#Range: 0 \~ 100 "Sky Islands Spawn Chance" = 25 \#Sets the % chance for a Small Base to spawn, the % is calculated per chunk (16x16) \#Default: 50 \#Range: 0 \~ 100 "Small Bases Spawn Chance" = 25 \#Sets the % chance for a Ghost Ship to spawn, the % is calculated per chunk (16x16) \#Default: 50 \#Range: 0 \~ 100 "Ghost Ships Spawn Chance" = 25 \#Sets the % chance for a Poneglyph to spawn, the % is calculated per chunk (16x16) \#Default: 10 \#Range: 0 \~ 100 "Poneglyphs Spawn Chance" = 10 \#Sets the % chance for a Small Ship to spawn, the % is calculated per chunk (16x16) \#Default: 50 \#Range: 0 \~ 100 "Small Ships Spawn Chance" = 25 \#Sets the % chance for a Watch Tower to spawn, the % is calculated per chunk (16x16) \#Default: 50 \#Range: 0 \~ 100 "Watch Towers Spawn Chance" = 25 \#Sets the % chance for a Large Base to spawn, the % is calculated per chunk (16x16) \#Default: 50 \#Range: 0 \~ 100 "Large Bases Spawn Chance" = 30 \#Sets the % chance for a training structure to spawn \#Default: 50 \#Range: 0 \~ 100 "Training Structure Spawn Chance" = 25 

[Challenges]
\#Enabled retaking of already completed challenges \#Default: false "Retake Challenges" = true \#Enabled the challenges menu and activation by players \#Default: true "Enable Challenges" = true 

["World Events"]
\#Allows random aggressive faction NPCs to spawn in the world (Marines/Pirates/Bandits enemies) \#Default: true "World NPCs Spawns" = true 

\["World Events".Trainers\] \#Determines the time (in minutes) between two spawn attempts \#Default: 2 (minutes) \#Range: 0 \~ 30 "Time Between Trainer Spawns" = 2 \#Determines the % chance for a trainer to spawn \#Default: 15 \#Range: 0 \~ 100 "Chance for Trainer Spawns" = 15 

\["World Events".Ambushes\] \#Determines the time (in minutes) between two spawn attempts \#Default: 15 (minutes) \#Range: 0 \~ 30 "Time Between Ambush Spawns" = 15 \#Determines the % chance for an ambush to spawn \#Default: 15 \#Range: 0 \~ 100 "Chance for Ambush Spawns" = 15 

\["World Events".Traders\] \#Determines the % chance for a trader to spawn \#Default: 1 \#Range: 0 \~ 100 "Chance for Trader Spawns" = 1 \#Determines the time (in minutes) between two spawn attempts \#Default: 2 (minutes) \#Range: 0 \~ 30 "Time Between Trader Spawns" = 2 

[Factions]
\#Disabled the friendly damage between crewmates \#Default: true "Disable Friendly Damage" = true 

\[Factions.Bounty\] \#Time (in minutes) it takes for another package to drop \#0 means no package will spawn \#Default: 15 (minutes) \#Range: 0 \~ 60 "Time Between Package Drops" = 15 

 \[Factions.Bounty.Crews\] \#Sends a message to all players when a new crew gets formed \#Default: false "World Message on Crew creations" = false \#Bounty Requirement for creating a crew; 0 means no requirement \#Default: 0 \#Range: 0 \~ 100000 "Bounty Requirement" = 0 

 \[Factions.Bounty.System\] \#Merges all the commands added by this mod under a generic /mmnm command, used for compatibility reasons in case some other mod adds similarly named commands \#Default: false "Master Command" = false 


submitted by FIREBALL_Z42 to mineminenomi [link] [comments]


2024.05.29 10:03 Delicious_Show_3804 The smartest, sweetest puppy I’ve ever met in my life

2 weeks ago I was driving and saw a puppy sitting on the corner of a street hiding behind an electrical box. I pulled over and offered her water and put it in between us but she kind of half barked at me and would back up when I got close. After about 10 mins of sitting with her a nice lady pulled over and gave me a huuuge plate of different meats, it was almost more than I could eat 😂. The puppy carefully ate the food and I slowly scooted to her and eventually was able to grab her and get her in my car. She smelled like urine and was incredibly dirty but seemed healthy. she was so wore out and scared she just layed down on my seat and fought going to sleep the whole car ride home. I could see where she used to have a collar so I knew she was someone’s .I took her to see if she had a micro chip , nothing, I posted her many many places online, nothing.
She has been with me two weeks now and has been the most amazing, smart, sweet and funny puppy I have ever had in my life. She pooped and peed inside the first night I brought her home so I ran her outside instantly and she hasn’t done it since.. well some mornings she pees right in front of the door as I’m putting her leash on because she’s so happy and I’m slow as hell 😂 but that doesn’t count. Ive taught her to sit, stay , lay down, spin around, kennel(we don’t close door unless necessary) . Before today I would just walk her every couple hours so she could do her business and get some exercise, but I hung the leash on the wall somewhat near the door for the first time not even thinking about it and she came up to me pulled on the bottom of my pants leg, walked to the leash, pushed it with her nose , looked at me, then walked to the door , looked at me and sat down.. WHAT. I’m amazed. And she was far from trained the day I brought her home. Would jump on me and bite my fingers (lightly) She sleeps with me and would puppy attack the first 3 or so nights we would lay down. But that’s all I can think of that she’s done. But she’s a puppy and imo the biting is inevitable . Every time she would bite I’d give her something else. She got the point in like 5 days(for the most part 😂) but She’s never broken skin or really even got close to it. When I leave the house she’ll sometimes give 3 or 4 barks. And oh yeah she DOES NOT ever let me leave her sight.
I just don’t understand why someone let this girl go. But I’m glad they did because This dog has saved my life. I haven’t been this happy in a long time.
anyways… to the most likely useless human who never took the time to train her, I’ll have you know it only took me 3 treats to teach her sit and stay. But thanks for the dog of my dreams and my new best friend. And for your sake don’t let me find out who you are. It’s not that hard to take a dog to a safe shelter. Or post for free online somewhere. She definitely has border collie in her and I guarantee a rancher somewhere would’ve loved her. I hope I’m wrong and maybe you don’t have access to the internet or something but I highly doubt that. Again Do Not let me find out who you are. I want to stay out of prison.
I didn’t want to name her until a week has passed so I didn’t get attached if someone claimed her so I was just naturally calling her Baby and she caught on quick (before I did probably 😂)and responded to it so I figured eh that works. Don’t get a dog if you don’t have time or knowledge to train them.
This morning I found my 10 year old bulldog dead on the living room floor and I don’t know what I would’ve done without her comfort . It’s like he was waiting to make sure I’d be ok and baby let him know she has it and he could go.
I Love you Baby and I’m gonna do my absolute best to give you the best life a dog could have.
submitted by Delicious_Show_3804 to puppy101 [link] [comments]


2024.05.29 10:03 Living-Permission669 Anyone else have these symptoms with sleep apnea?

I'm a 30 year old male. I have been having, what I now believe to be night terrors since I was 18 years old. Due to ADD and lack of sleep this post may be a little scattered, but I am trying to give as much information as possible so maybe someone knows something - I cannot continue like this.
I don't know why it's taken me so long to write this or reach out for help but here is my timeline, when I was 18 I had a major panic attack, which I still do not know the cause of, I was rushed to hospital as it was so bad even my Dad thought I was having a heart attack. I was prescribed beta blockers and tried them for a while but I had panic attacks due to fear of the panic attack as I was convinced it was heart related. At this age I was not using drugs, alcohol, was a very healthy weight and active in sports nearly every day.
Anyhow, the day panic attacks stop, and one random night, I jump out of my bedroom, running down my hall naked, screaming to my parents sweating with my heart pounding through my chest screaming to call 999 that I am dying. These episodes were hit and miss for a few days a week, some days I would sleep fine, sometimes I would sleep better in other houses etc.
This of course affected my relationships etc until I realised that if I had a few shots of whiskey before bed, I slept just fine, I employed this many times when seeing partners. (Important to now note that to get the same desired effect years later it takes at least 35cl of whiskey or a bottle and half of wine to sleep through).
A few years back I got tested for sleep apnoea as my doctor thought it could be that and it was determined that I have mild sleep apnoea, I couldn't get onto the machine at all and I just turned to alcohol. I could do with losing weight yes but I don't believe this is just sleep apnoea, I wake up screaming, in pure terror, shouting "no, no, no" "I'm dying" "I'm gone, tell mum I love her" - If my mobile is close to me I will call 999 for an ambulance, sometimes I am quick enough to stop before the call goes through, but more often than not I will get a concerned call back (they know my name and number now) so they're a little more chill. The worst ones I will run up stairs and into other rooms, naked thinking I'm dying, sweating and high temperature.
I can NEVER remember the dreams etc before this. Is this sleep apnoea, is this night terrors, sometimes if I stayed up all night and went to sleep around 7am I would actually sleep like a baby to the point where I just flipped my sleeping schedule, but when I have to switch it back, it happens without fail. Some of the worst ones have come from daytime naps at home, I wake up, screaming and running, I've injured myself repeatedly, even writing this has been therapeutic.
I seriously cannot even speak to people about it as they don't get it, they recommend teas, breathing, meditating, this happens me at different weights, different diets, areas, time zones - the only constant is if I get drunk to the point it knocks me out, it doesn't happen and that isn't sustainable.
Should I just save up and get a polysomnograph? Any advice of ANY kind is so so welcome, even just to know i'm not alone. Its so exhausting, I just want a normal nights sleep like when I was 17. This happens EVERY night without fail. I never get a break. Hopefully this post can be the beginning of my journey to getting out of this nightmare. If you've read this, thankyou for taking the time, it means the world.
submitted by Living-Permission669 to SleepApnea [link] [comments]


2024.05.29 10:02 Comfortable_Ebb4378 ao3 font in mobile and web are different

I set my ao3 skin correctly because the web ao3 updated to comic sans. but my mobile had a different font entirely. anything I'm doing wrong?
submitted by Comfortable_Ebb4378 to NoStupidQuestions [link] [comments]


2024.05.29 10:01 LusipherStarLine778 Like I said I'm really sick about them to the way they've been treating me calliing me Brian all that other crap trying to use my name

You know they can't actually outlive me or do anything like what I can do and I will out exist them Mike was Rick Bush have a lot longer
And I can't just say that they're Lucifer there not everyone knows it especially my Galaxy Sierra and everything else and I'm real unlike him call me Brian is a mistake just makes me angry
Like I said some people wanted to make me their enemy
I don't think I'll live as long as I do well.
And I don't think they matter anywhere near as much as I do.
I really don't care about their words they're not even I want to know
Like I say some people think that they can do things for me in the last minute or something Rick Bush knows my reputation you can't copy who I am you can't be me I will outlive them I don't have that much longer
Is anything they've been doing with my name I'm going to make them regret
There are nowhere near anything like what IS
Are there kind of funny than trying to be Lucifer's like you're never going to be Lucifer dude just give me a pathetic loser you can't do what I can do you don't have any technology like what I have couldn't even kill me I'm way more valuable than them and I actually do have 14 Galaxy spheres they don't are 1944 idiot
And I don't need anything from them I don't want to pay for them
I said they probably think they can do something or whatever it's like now they kill everyone and everything and I can bring them back I 14 Galaxy which are probably trying to use or whatever it's like you won't be able to use them don't know you're fake
You can't use the name of a center star sphere and my name doesn't make you able to use the spear just makes me hate you that much more and we're and we're guaranteed to actually torture you
Like I said I can tell more about them they care about me
And I'm the one that's supposed to be having a good time here so we'll see how they like having most existence angry at them and myself I need can I find that they think a name actually helps
You think you don't know that's not your name do you think they don't know that's not your name do you think it made it doesn't make me angry we think you're into you actually in I have trillions of years to spend getting to know the people have been annoying me very painful way
Like I say I know what happened when Rick Bush actually kind of want what you really didn't win and how bad it was I know that you're going to fail.
And I know how angry I am
Like I say they're nothing to her to me big bush never will be anything like me
I mean just from all this crap it's really annoying pointless like that it are you kids show only one where I'm really angry and I'm an agent 14 galaxies that some people would have been didn't work to their will like I am I going to be how much longer will it be
Rick Bush Lily can't exist on much longer I was going to let him use this for very long he's from 1944 I've angered me he's trying to like blah blah blah eyes like the thetic
Humans will never rule existence or be anything
Like I say there's no making this better for making this up to me and I think it's funny to get out of so long and they're so short of time
Then why listen to me I want to do all this s***
I hope it's worth it cuz I'm not worried whenever Nori 80 trillion years old on the most ancient person and he distance itself and Harper centriole in the one person that they wish they were no one person that's going to make them regret using my name
Like since I've been using my name and I haven't been using my in the house considered to say you know what your mother's keep the f****** see if it does you any good cuz you never going to be me or have her education or everything they know you're not me.
I have taken saying that use blocking and deceptions and crap and cause I don't do that
So I really think they have it coming
How do you say I hate when people act cocky and all this s*** I think it's going to be later on no not going to act cocky earlier that s*** and I know you can be regretting
It was fine they actually think I actually listened to their f****** s*** like I care like this entertainment now I'm angry have been annoying to me for very long time
Like I said I'm not scared of him I know I'm going to make them regret I know they're going to suffer for incredibly long time longer than there than I could ever imagine they deserve it cuz they don't have anything no they don't have anything real do they act like idiots real people don't act like that.
So it's like I say every word I say is true. I deeply regret it you don't have got twenty or so years left and then that's it and then it'll be my turn
And just because I'm going out waiting Rick Bush instead of being like him and shooting him it's like oh yeah you want to do this way I make me more angry he's already done just about everything there's nothing more you can do I'm in but and all he does is blocking and I me I know I know everyone is I know how real I am I'm way more valuable than he will ever be and like I said I get to get to really make Rodney and everyone else suffer for this
I'm saying that they would actually be torturing and made to suffer just for my pleasure they really think my name matters that much that my name on them wouldn't wouldn't be known like I say I can actually go through time and space and have everything unlike them Maywood know them as fake
So you know 32 for you to eat at your place or whatever else I guess I wonder if it's worth it cuz I'm not going to be some nice and they know it just like Rick Bush scrabbling for more time he's not going to be more time is that I'm more important than he is you can't be me
And I do like him slowly but surely guy
Some people can't take frustration all that that Kim you know the thing is so funny and they're so young I never see yours like I have seen I never exist in a way that I have existed they're about to fail and be tortured my AFib I actually think my name will make a difference on their head
I will make them deeply regret what they've done of course did you actually tell me you know that's part of being a particle of genetic inventor my name won't save him from that
submitted by LusipherStarLine778 to LusphurLitestar [link] [comments]


2024.05.29 10:00 AutoModerator CHAT Community Thread - Wed May 29

*** Comments mentioning anything related to treatment, trying to conceive, or family building measures in this thread will be removed via our OFF TOPIC rule. Consider if you were taking a break from treatment because you were exhausted and sad - treatment (yes anything related to it) goes in treatment **\*
Coping with infertility is complex, and it is our imperative to create places where we can honor the distinctly unique needs created by infertility. Sit beside us and share what’s on your mind and going on in your life. This is a great place to get to know your fellow members outside the gravity of treatment. Discussion here includes, but is not limited to:

Example of the difference between the Treatment and Chat Thread:
Comments for the Treatment Thread
Comments for the Chat Thread
A few notes:
Above all - Science minded perspective and respect for others is important here. Please treat your fellow peers with compassion.
Last reminder - this is the CHAT thread. Not the place to discuss anything focused on treatment, TTC, or family building measures.
submitted by AutoModerator to infertility [link] [comments]


2024.05.29 09:59 forex4all Retik.com Reviews: Legitimate or Scam Broker Alert?

Retik.com Reviews: Legitimate or Scam Broker Alert?
https://preview.redd.it/b7catklgob3d1.png?width=1602&format=png&auto=webp&s=593e5914968d86f4d63479f89acd2efabeb3ef6f
While many websites are competing for attention and trying to make a name for themselves on the internet, Retik.com has stood out as an interesting and confusing entity. Many people are curious about Retik because it is hard to understand and do things online in an unusual way. They want to know what the site is really for and how it works. In this in-depth piece, we'll take a closer look at how Retik works, shedding light on the mysteries surrounding its features, how users interact with them, and the rumors that have grown around them.

The Appeal of Not Being Clear

As soon as you land on Retik's home page, it's clear that this isn't like other websites. The clean, simple design, without any extraneous or flashy parts, gives it an air of mystery and interest. There is a lot of confusion surrounding Retik because it has little material and messages that are hard to understand. This purposeful lack of clarity seems to be a central theme in how the platform works, leading curious visitors deeper into its web of mystery.
Retik is even more mysterious because it doesn't have a clear mission statement, detailed information about the team behind the platform, or any real goods or services it sells. Internet users have talked and speculated about it a lot because it isn't clear what it is. Some think it's an avant-garde art project, while others think it's a front for a secret society or even a complicated alternate reality game. The fact that Retik is mysterious has become a big part of its appeal, drawing people in with their ideas.

How to Get Through the Maze

Looking around on Retik is like getting lost in a digital maze—every click opens up a new and strange path. Navigation on the website isn't like most websites; it doesn't use standard menus or easy-to-use layouts. Instead, users are shown a bunch of confusing links, hidden buttons, and icons that either don't seem to lead anywhere or to pages with more unclear content.
It looks like this platform's structure was meant to be confusing, so users will have to work hard to figure out the clues and find the secrets hiding inside. Some people think that Retik might be a puzzle or game where users have to answer hard puzzles or follow fuzzy hints to get further. Some people have said that the complicated travel is a metaphor for how complicated the mind is or a comment on how often the internet is chaotic.

The Tricky User Experience

The user experience (or lack thereof) on Retik is one of the most interesting things about it. Retik seems to enjoy being obscure and hard to figure out, while most websites try to make their users' experiences smooth and easy. Users are left to their own devices and can't find their way around the site without clear directions or direction.
The material on Retik is also very confusing; it usually includes strange images, text that doesn't make sense, and coded messages. Some pages have engaging parts that react to what the user types in strange ways, while others have paths that lead nowhere or keep going around and around. People are talking about the purpose and meaning behind Retik's design choices because of this unusual way of getting users involved.
Some people have seen the mysterious user experience as a comment on how the internet is becoming more algorithm-driven and personalized, where users are often given material that is exactly what they want. Some people think that Retik might be an experiment in how curious people are and how far they will go to solve a puzzle. No matter what the goal was, Retik's unique way of interacting with users has become a big topic of conversation among those who have used it.

Ideas and Speculations

Due to the mysterious nature of Retik, many ideas and stories have been put forward about what it's really for and who made it. The lack of clear information has only fed the imaginations of internet detectives and people who are just plain interested, which has led to a lot of different theories.
Some people think that Retik might be a complicated piece of art that explores ideas of uncertainty, perception, and what it means to be online. Others have said that the platform could be a front for a secret group or society that uses the website to talk to people or find new members. Some people even think that Retik is connected to secret government or spy operations, with the site's difficulty being used as a cover for these activities.
But it's important to take these rumors with a grain of salt because no one knows what Retik is really for or where it came from. It's hard to tell if any idea is true because the platform is purposely hard to understand and doesn't have any information that can be checked. Thoughts and theories about Retik have become an interesting part of it, making it even more mysterious and appealing.
In the vast world of the internet, Retik stands out as a strange and unusual creature. Its mysterious nature, hard-to-understand user interface, and lack of clear information have created an air of mystery that keeps people interested and confused. Many people still don't know what Retik is for or how it works, but the ideas and speculations that have grown up around it are an important part of its appeal.
As we move through the digital age, where information is easily accessible and openness is respected, Retik reminds us of the power of mystery and how people are naturally interested in the unknown. Retik has captured the attention of many, whether it's an artistic experiment, a complicated puzzle, or a front for something completely different. It has led to conversations and debates about what it means to be online and what the limits of normalcy are.
The mystery of Retik may never be solved in full, but its effects on the digital world can't be ignored. It shows how interesting the unusual can be and how powerful uncertainty can be in a time when people often take clarity and honesty for granted. Platforms like Retik remind us of how important it is to question, speculate, and embrace the unknown as we continue to study the internet, which is always changing.
It can be upsetting to find out about fraud, but you need to move quickly to protect yourself and stop more damage. Let BrokerComplaintAlert.com know about any scams or other fraudulent behavior you've seen. This is the first thing you can do to get justice and get your money back.

Here are the most important things to do after you find fraud:

If you’ve fallen victim to Retik’s deceitful practices, don’t despair. Resources exist to help you recover your lost funds and hold these scammers accountable. Consider:
  • Reporting the scam to regulatory authorities: While Retik claims CySEC regulation, reporting them to the actual authority might expose their fraudulent claims.
  • Contacting a financial recovery specialist: Professionals with expertise in fraud cases can help track stolen funds and pursue legal action against the perpetrators.
  • Sharing your experience online: Publicly sharing your story can warn others and raise awareness about Retik’s predatory tactics.
Remember, by speaking up and seeking help, you can not only reclaim your lost funds but also contribute to shutting down this fraudulent operation and protecting others from falling victim to their schemes.
submitted by forex4all to brokercomplaintalert [link] [comments]


2024.05.29 09:58 Current-Ad-5919 News Trading Allowance Of Different Prop Firms

News Trading Allowance Of Different Prop Firms submitted by Current-Ad-5919 to ForexCubs [link] [comments]


2024.05.29 09:57 markoj22 Breaking Down Barriers to Medical Cannabis in the UK

UK medical cannabis patients are facing multiple challenges that are preventing the adoption of the legal market. From stigmatisation and supply bottlenecks to inconsistent medicine quality and high consultation costs, these issues are keeping patients underground, highlighting an urgent need for solutions.
Cannabis has been legal in the UK since 2018, but strict guidelines mean that only a handful of patients receive NHS prescriptions.
Data shows that around 1.8 million people in the UK are reportedly self-medicating with cannabis, but only a fraction of those have joined this legal market, with an estimated 30,000 to 32,000 patients receiving private prescriptions.
In fact, as much as £3.57 billion was spent on underground cannabis in 2023, despite the legal status of medical cannabis.
Patients have cited several barriers to transitioning, including lack of affordability due to the added costs of consultations, supply problems, and medicine quality issues, including reports of mouldy flowers, which is a significant health hazard for patients and a serious problem for the legitimacy of the legal market.
Clark French, Founder of the United Patient’s Alliance and medical cannabis patient, commented: “Patients face a dilemma, with prescription costs and lack of quality control many patients choose to stick with what they know. I hope that more will join the growing number of legal patients.”
Encouragingly, efforts are underway to address these issues. Portugal-based Somai Pharmaceuticals is one example, which is taking a multi-pronged approach to provide standardised cannabis medicines to patients in the UK, improve access and help tackle supply bottlenecks.
Based out of Lisbon, Portugal, Somai’ state-of-the-art extract facility is fitted with industrial air filtration systems, air pressure rooms, high tech extraction equipment, and follows stringent hygiene protocols to ensure standarised medicines.
Further, with the facility’s ability to produce large volumes of medicine and with further room for expansion, Somai is looking to the future to prevent supply problems that patients are facing.
To broaden the UK medical cannabis landscape, the company is embarking on a number of initiatives, such as launching one new product a month into the market over 2024 to bring a wider variety of options for patients, including different strains and products like rosins and edibles.
Michael Sassano, CEO of Somai Pharmaceutical, commented: “We are walking on the line of education because it wouldn’t make sense to launch them all at once. Nobody would be able to absorb them. We don’t want people to just try one and not try the other. We want people to join us in that journey and find for themselves what they want.”
Somai is also working with UK cannabis company Grow Pharma to help improve patient access through a distribution partnership, as well as bringing world-renowned products to the market through a partnership with Cookies, which will see Somai launch a Cookie’s flower extract line.
Rooting itself into the legacy cannabis market through the development of household name strains such as Girl Scout Cookies, Runtz, Sherbert and Gelato, Cookies has become more than a cannabis company – it is a cornerstone of modern cannabis culture, and a name synonymous with good cannabis genetics.
“It’s about equipment and processing techniques to get it to that right level of product,” said Sassano.
“So if somebody has a more recognised recreational name and it appeals to people, it doesn’t mean that we can’t have the highest quality product. We’re taking it a step further and saying, you can have that product, that terpene profile, with the highest medical quality.”
Adding this recognised name to the UK’s medical market and increasing the variety of high quality products available may go some way to encouraging legacy users to transition into the legal market, however, stigma around medical cannabis still remains a major barrier.
Data shows that 84% of patients report experiencing stigma over cannabis medicine, and just over 40% report being afraid of what the police, criminal justice system, government agencies, or healthcare professionals might think about their medical cannabis treatment.
These fears may be founded in reality, as recent data highlighted that 28.5% of UK police officers are still unaware that cannabis was made a legal medicine in 2018, and patients are still being criminalised for their prescriptions.
This is unacceptable treatment of patients using a legal medicine to improve their quality of life and needs to be addressed urgently.
It is not just police officers who are unaware of the law change – one survey revealed that 31% of people did not know that medical cannabis had been made legal in 2018, underscoring the need for further awareness amongst the public.
French, who visited Somai’s facility, commented: “I am excited to see more brands entering the market, especially ones that take the quality of the medicine very seriously. However, exciting as that is, it pales in comparison to the larger issue of the stigma around cannabis in the UK which is preventing many from knowing that they can legally access cannabis.
“Until the NHS prescribes cannabis, the vast majority of patients in the UK will miss out and face being criminalised.
“As it stands, patients with a prescription have opened up a new front on the war on drugs, yet we are still on the front line, bearing the brunt of the workload, and we desperately need more support from the industry. Not just access, but help raising awareness.
“Patient-centred medicine is vital and I was pleased to see Somai invite patients to see the facility. This gives me hope that the industry is realising that the more it supports patients and patient advocacy, the better off it will be in the long run.”
https://businessofcannabis.com/breaking-down-barriers-to-medical-cannabis-in-the-uk/
submitted by markoj22 to MedicalCannabis_NI [link] [comments]


2024.05.29 09:56 Meru_9 Lorelei Character Profile

https://preview.redd.it/t6pl2c3kja3d1.jpg?width=1638&format=pjpg&auto=webp&s=8d404880c917ff0ed5b986b6c4296af5f0a12c9e

Lorelei

Rarity: ✦✦✦✦✦
Afflatus: ⭐Star
Fragrance Notes: White Floral, Bitter Orange, Honeysuckle, Agarwood, Leather
Era: Early 20th Century
Birthday: April 16, Spring
https://preview.redd.it/sgi5bcxrka3d1.jpg?width=1200&format=pjpg&auto=webp&s=8d210ef1d1ddbb6206e2ef21dbab76510060b30e
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Mermaid Hymn

Lorelei's singing voice made the legend of the mermaids on the Rhine River come true. Her voice is melodious, and she generously sings a song for anyone in need. Perhaps people know she is not a mythical being, but they are willing to call her one out of blessing and expectation. When she sings, her hymns can bring comfort to people, but they can also drive them to madness. Fortunately, Lorelei only wishes to use her voice to heal others, rather than lead them down a path that goes against the divine.
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The Only Way is Love

Lorelei was a child raised with wholehearted love by her adoptive parents, from whom she inherited a steadfast and devout faith. Doing good deeds and loving your neighbor is her unquestionable way of life. Loving herself entirely is the lesson she has always strived to master. If love is impartial, then identity, age, and race should not be the rivers that separate people. If uncontrollable madness is an innate gift, she can only embrace it with an open arm and accept everything with love.
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Please Restrain Me

Even though Lorelei has accepted living with this madness for the long term, the hallucinations and auditory illusions still come unexpectedly, causing her to become lost in another world. When she comes back to her senses, she often finds herself disorientated, left with inexplicable scars. To avoid worrying those who care about her, Lorelei willingly dons the straitjacket given to her by her adoptive parents. Whenever she feels the hallucinations approaching, she asks other to take away her freedom. It's okay, she understands that love is also about enduring patiently.
https://preview.redd.it/7mpixfh77b3d1.jpg?width=1200&format=pjpg&auto=webp&s=faee308b73ff24d47600c564bf1f6e06993d5d16
I2 Garment
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Role

Lorelei is a Star support damage dealer.
Each round, she can automatically provide different buffs depending on the types of incantations in hand.
Her ultimate incantations can gain additional effects such as increase damage, penetration rate or critical rate based on the types of incantations in hand at the time of casting.
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Insight: Sing As Your Heart Desires

I1: At the start of each round, depending on the most common type of incantation in hand, the following effects is given:
Attack Incantations: Increase DMG dealt by all allies;
Buff Incantations: Increase Crit Rate for all allies;
Debuff Incantations: Decrease DMG dealt by all enemies;
I2: When entering combat, increase Crit Rate.
I3: After releasing Ultimate, if this attack Crits, Lorelei's moxie is increased.
https://preview.redd.it/frmwfbyohb3d1.jpg?width=1200&format=pjpg&auto=webp&s=332ea13a734ed6a417ff94e33b5259fb2e49072d
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S1: By the Riverside

Mass attack, deals mental DMG to 2 enemies. Upon hit, inflicts [Weakness] status on the target.
S1
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S2: Overseas Call

Mass buff, increase Crit DMG for all allies, and reduces DMG taken.
S2
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Ultimate: The Songs Are Flowing

Mass attack, inflicts mental DMG to all enemies. For each type of incantations in hand, this attack gains the following buffs:
Attack Incantations: Increase DMG;
Buff Incantations: Increase Crit Rate;
Debuff Incantations: Increase Penetration Rate;
Ultimate
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Udimo

Water horse udimo, rare. Made from flowing water,
It appears blue-green and wears restraining devices. Skilled in singing, gentle and friendly, but has poor social skills and unpredictable behavior, often showing in unstable states.
https://i.redd.it/5hu6jgzrlb3d1.gif
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Terms and Names are not official and can be very different from the official English names.
Trailers:
https://www.bilibili.com/video/BV16s42137Db/ or https://youtube.com/shorts/--xdhF45omk
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You can get her for free on the new game mode "Series of Dusk" on version 1.9
She is based on this rock formation in the Rhine River
https://www.wikiwand.com/en/Lorelei
https://upload.wikimedia.org/wikipedia/commons/b/b5/Loreley_rhine_valley_wp_d_schmidt_08_07.jpg
submitted by Meru_9 to Reverse1999 [link] [comments]


2024.05.29 09:55 pipeuptopipedown Everything is becoming a blur

Has anyone else noticed the new season of 90-Day UK has several uncomfortable parallels with the other series in the 90-Day Universe? To the point where some similarities are becoming kind of tropish?
I mean, we have another Nicole marrying a devout Egyptian who is very clear on who he is and what he's about (and how he expects her to dress and behave), and a Dominican standard-issue sanky-panky named Yohan or Johan, same name different spelling. Maybe the difference will be in how the stories play out?
submitted by pipeuptopipedown to 90dayfianceuncensored [link] [comments]


2024.05.29 09:54 SnooCrickets3850 The one that got away

So I don’t know how to start this but I meet this girl on a dating app and we were talking, everything was amazing even the first time we met up. She spent the night over because she was too drunk to drive home so was I, I was very hesitant because this person at that time was a stranger but we just vibe so well. After that day we just keep hanging out and exploring places in SD. I got to really get to know this person so well and deeply that we had so much in common, Music, ideas, etc.
I started to like this girl so much but the only thing I didn’t like was she was talking to her ex still but for a reason. She had to pay him back for rent which I thought It was totally fine but it started to get to a point where she was like “ugh he is just pissing me off and I can’t take this with him.” Also she would bring up certain things with him to me which I thought was weird to me because even though I knew they lived with each other about two years ago and broke up a year ago.
I never seen somebody talk about their ex so much even though it was all bad things about him but even still have contact with him. I would kinda tease her about it sometimes like “oh sounds like you guys are still together.” She denies it and says fucker I like you not him anymore but it got to a point I would say stuff like that out of concern which one day, we had a conversation about it and she said I would bring him up all the time.
I never dealt with that before, so even though I know this is wrong I went on a the same dating app I found her on and was looking and I saw her sister friend at the time. I didn’t know the friend at the time so I swipe on her and we didn’t match but I get a call from the girl I was talking to and she was telling me how could I do this and everything else, which she is right I should of never done that. I just felt like she was so drawn on her ex and having conversations with him that I was going try and see what else was out there but after that we came to a agreement on just keep talking to each other.
Months go by and we fall for each other, we aren’t in a relationship yet because I just feel so doubtful that it could work because in my mind she is still talking to her ex. She wants to be my girlfriend but I just kept telling her let’s wait because of the ex stuff, I didn’t tell her that but she got it. We have each others location and spring break comes, I don’t know what happened but my location stops working for her.
I leave to go back home. She gets worried about not seeing it and wants to fix it and I tried to fix it but it wouldn’t work for me even showing her that it didn’t but then I told her I’m going to be spending time with my family because I never get to see them because I play college football. she got that but it’s also my fault because I spent so much time with them and didn’t text her as much when I was back at home.
My birthday is in spring break so I got gifts from my family but I got crocs that had I heart N which was from my mom which represented my uncle who passed, His name started with a N. she’s worried that I might have a another girl back home. I tried telling her I don’t but I wanted her to come over since I was gone for a week and she had gifts for my birthday that past so everything was good.
She is over my place and is fine with staying until I got back from practice so I left then I get text messages from my family friend telling me she is texting her on instagram and somehow gets her phone number. I couldn’t go back home to ask why she is doing that since I was already at practice but after practice I call her and she is literally back at her house and telling me that I lied to her and that she is done with me.
She literally took an edible and drove home which I think is crazy but she is so high and I tell her, What is going on and she says I have proof of you lying to me and I told her send it to me. She takes forever to send it but she sends it to me and it’s my crocs with the N. She tries to say my family friend is the girl so we go back and forth but then she realize that it wasn’t and says sorry for leaving and she also got in an argument with her mom.
I tell her that we need to just slow down we are just dating and you are doing crazy things. She agrees and we kinda slow down, after this she is still stalking my family friend. she doesn’t know that my family friend has a boyfriend and keeps looking at her stories and thinks it’s me so she jumps to conclusions and breaks up with me. I keep tryna tell her it’s not me and she keeps saying it is but we come to a agreement again and she asks me why do I still wanna date her when she’s done that, I tell her I just like her so much and wanna see how far it can go.
This is true and still is because this is still fresh. weeks later she is having conversations with her ex but she already told him that she wants me and not him anymore. he didn’t wanna let go and she was just paying him back the money she owed him but he started to make conversation with her and they were just talking like friends. Couple weeks ago he confessed to her about wanting her back and wants her to drop me and come back to him but they have a long bad history and she told him “I’m not doing that to him, I want him in my life not you just move on.”
He literally pass out or something while driving because he wasn’t getting sleep or something and she calls me and tells me everything that went on and all that shit made me so mad. she still was talking to him because I knew he would do something like that but he gives her a ultimatum of it’s either me or him. She told me that and tells him the next day I’m sticking with him. She couldn’t and wouldn’t go back to that place he put her in so after that I’m pissed off about that whole shit and keeping contact with him.
A week ago, my family friends car stops working so she asks me to take her to target to get stuff and I did because why wouldn’t I help. I do that and we are just laughing and talking then I take a picture of her with my crocs half way in it and she posted it but next thing that happens is I get a text from the girl. She says fuck you, bye then blocks me and it hurt so fucking much like I still think about it and tried to tell her, I wasn’t doing anything with my family friend but I was blocked.
I start to post on my story and she just watches them and not saying anything. I don’t say anything as well but then she posts something about karma is coming for the people that lied to her and did her wrong which hurt because I truly wasn’t doing nothing. I didn’t wanna text her because I was still shocked that she would do that then days go by and she stops watching it.
I saw she keep going public and private on instagram so when she opened it again I like some new pictures of her then she texts and delete. I asked her what did she say and she said why am I liking her shit and I need to stop because my little girlfriend isn’t going like that like just being so petty. She tells me that she is going block me on Instagram too so I started feeling sad and told her don’t let me just talk to her.
I wasn’t even home, I was literally in a different state for a family trip which was two days ago but I tell her everything that I love her and wanna fix it. I don’t wanna lose her but she tells me she isn’t changing her mind and I’m begging her because I truly love this girl but we come to somewhat an agreement of seeing each other Tuesday. I got back in the state so I text her and tell her my flight is going be late maybe let me stay over at her place because I know her mom a little and her mom likes me.
I told her maybe I could do that and we can just talk but then she tells me that’s not a good idea and she isn’t doing that so I keep trying and trying but she says we can talk on the phone when I land so I said fine I’m cool with that. I landed and I was about to text her that I landed, can we talk now but before I went on instagram to see if she unfollowed people because I just couldn’t stop thinking about her being with someone else. I see she blocked me on instagram so I go to text her phone number and I was blocked too.
I had a whole letter for her and she hasn’t even seen it because I sent it after the messages went green but it just hurts so much because I want this girl like she just matches me. This just happened two days ago,I am really hurting bad. I don’t know what to do I feel so alone but I just want her bad like what can I do and I know the story is everywhere but it’s so hard to type this out. I don’t know if anyone wants to hear all of it, maybe I can make a discord or something but I don’t know what to do and I don’t want nobody else but her.
submitted by SnooCrickets3850 to dating_advice [link] [comments]


2024.05.29 09:48 Constant-Security525 Any generally good plants on your property you don't like?

Of course excluding weeds, ones that cause rashes, or stinging nettle types. Perhaps plants you "inherited" from previous owners/residents. I'm referring mostly to plants you don't enjoy caring for (or eating from) or seeing. Or, ones you deem in the wrong or bad place. Mine:
submitted by Constant-Security525 to gardening [link] [comments]


2024.05.29 09:48 ShuaChort MH3 Review of all colorless cards - A 10 year Kozilek, Butcher of Truth player's reaction.

My deck has been established and fully blinged out for a while and the sheer amount of must play colorless cards in MH3 is exciting and sort of dreadful. I could seriously swap out 30+ cards to accommodate the new cards and new synergies with existing cards. I'll be reviewing all the new colorless cards in MH3 and the commander cards. For context, I'm tossing in reviews of the Commander Masters cards, which had some fun options for colorless, but comparatively irrelevant compared to the impact of MH3.
Note on playstyle: The reality of bringing Kozilek, Butcher of Truth to a table is it can become a game of archenemy. While too weak for cEDH, less competitive tables dread annihilator. Often it's a solitaire-style ramp, ramp, ramp until you win strategy, with minimal interaction. To build this deck for maximum efficiency, you often have to ask this question of each card. "Is this better than a mana rock?" You often cut titans and other big flashy spells to get in a 2 mana rock or an ur-golem's eye, just to make sure your ramp to Kozilek strategy keeps on track. So pre MH3, I ran Eldritch Moon Emrakul as the only other Eldrazi above 6 mana in my deck. (Probably taking that Emrakul out to try out new cards)
Pre-MH3 Decklist: (and Pre Outlaws, need to add Fomori Vault, Cactus Preserve, etc)
https://www.archidekt.com/decks/6404251/unlimited_budget_kozilek_butcher_of_truth
Tiers:
God - So incredibly powerful, it's difficult to imagine a day this isn't in my Kozilek decklist
Auto - Clearly makes the cut, but perhaps with steady power creep, will fall out of favor someday
Solid - Worth trying out, perhaps makes it long term, but it's easy to imagine swapping out.
Maybe - Might be fun to try, but doubtful to last long term unless some synergy makes it passable.
Doubtful - Starting to get really suspect to consider including this; probably messing with your deck's consistency/power.
Unplayable - Can't imagine justifying this card, unless some new synergy package makes it functional.
*Table below includes reviews of leaked MH3 commander cards; it's possible other colorless commander cards are still to be leaked/spoiled.\*
Card Set Tier Function
Zhulodok, Void Gorger Commander Masters Maybe Cascade, cascade is tempting value, but seems very win more. This has to stick around until you actually cast another big spell before this card has any impact on the game. Mana rocks seem better for our game plan
Rise of the Eldrazi Commander Masters Solid It's hard to argue with the pure power of this spell and that you're a deck that could reasonably expect to cast it. Even then, you might wonder if you're better served playing a ramp card instead and increasing consistency casting Kozilek quickly. But it's certainly very tempting.
Darksteel Monolith Commander Masters Maybe Can't be used to cast Kozilek, which is usually the payoff your ramp is leading up to. Still, it could be a very potent mana rock in a sense. Gets more powerful combined with Skittering Cicada/Liberator, Urza's Battlethopter for casting value on every turn.
Flayer of Loyalties Commander Masters Doubtful If you're trying to lock an opponent out with annihilator, just run a haste enabler and cast your commander instead. If you're trying to outright kill with damage, it certainly has some potential for that, but colorless tends not to be a decks that trades blows back and forth and plays a fair game of magic. It's usually more ramp, ramp, ramp, you're dead.
Skittering Cicada Commander Masters Solid Flash is really changes how the deck can play and this is one beefy creature all for 3 mana. But is it better than a mana rock and getting Kozilek out fastemore consistently? Possibly.
Omarthis, Ghostfire Initiate Commander Masters Unplayable Weird and not what Kozilek decks are trying to do.
Desecrate Reality Commander Masters Solid Colorless can use some interaction, hitting each opponent is nice, and potential to revive is cool, though I've noticed there's not a lot of cards I'm excited/expect to consistently be able to revive with this. (Dreamstone Hedron, Hedron Archive, etc. are artifacts you could plan to send to your graveyard, but they don't have odd CMC.)
Calamity of the Titans Commander Masters Doubtful I generally dislike cards that do nothing if you don't have the right cards in hand. And fairly likely to do nothing when my deck leans more into Kozilek for being the finisher
Abstruse Archaic Commander Masters Doubtful Decent body, decent ability. I might be underestimating, but seems kinda awkward. Would I rather have Sisay's Ring/Ur-Golem's?
Ugin's Mastery Commander Masters Unplayable Again with manifest, not what Kozilek decks are trying to do.
Emrakul, the World Anew Modern Horizons 3 Solid Kozilek tends to not have much of a creature board state, so you risk less than other decks in casting this. And casting this for 6 mana is actually doable with this deck. Absolutely absurd. Though discard outlets are more restricted in colorless, Fomori Vault is a great new one, and Geier Reach Sanitarium is another decent land to accomplish this. Collector's Vault could be passable. Still runs into "is a mana rock better?" issue, but this is so much bang for your buck, seems worth it.
Kozilek, the Broken Reality Modern Horizons 3 Solid Seems wonky, but 9 mana seems like a nice surprise when opponents think you're one mana short to cast your titan and forcing your opponents to manifest and drawing 4 cards is nice. Draws you into more ramp. Still, is it better than a mana rock?
Ulamog, the Defiler Modern Horizons 3 Solid Exile half the library is certainly demoralizing and could shut down an opponent relying on tutoring up combo pieces. And if you can give him haste, the annihilator is much more brutal than even Kozilek. Seems unlikely to get the sequence, but if you can follow up with casting an Oblivion Sower, it's certainly cute. Is Ulamog better than a mana rock? Possibly.
Ugin's Labyrinth Modern Horizons 3 God I'm not over the moon about this card in this deck, because having a 7+ drop in hand is not a given, but the potential upside of immediately tapping for 2 is so powerful compared to the opportunity cost of running some other land.
Echoes of Eternity Modern Horizons 3 God It's so easy to ramp this out fast in colorless and double mana rocks, cast draw triggers, annihilator triggers… Annoyingly pushed card that's a no brainer.
Kozilek's Command Modern Horizons 3 God Colorless desperately needs interaction and this is an absolutely perfect card for colorless because it also easily passes the "would a mana rock be better?" test because it can also ramp if you need it to. It's a kindred instant, so benefits from Eldrazi Temple/Eye of Ugin. it can creates eldrazi spawn, it can replace itself with a card draw (and if you scry 10 or whatever, perhaps you're drawing a game winning combo piece), it can exile a creature token or something with higher CMC, it can mess with your opponents grave. Couldn't ask for more.
Glaring Fleshraker Modern Horizons 3 God In isolation, it's solid. it's sort of like reducing the cost of spells by 1/creating a treasure token per cast. That would be a fine card, but this goes insane with the right synergies. Goes infinite, burning opponents to death when combined with Mystic Forge/Sensei's Diving Top, cards that are great in isolation. If you cast Echoes of Eternity first, you get two copies of this, 4 spawn and 16 damage per subsequent spell cast. Not infinite, but game ending all the same.
Devourer of Destiny Modern Horizons 3 Solid Having this in opening hand should smooth out the cost of this being potential dead weight in your hand. (Not a mana rock) Something you can pitch to Ugin's Labyrinth. Not terrible, but not excellent as a top deck later in game.
Eldrazi Ravager Modern Horizons 3 Solid Cycling when needed, a super early annihilator threat. Some recursion possibility with eldrazi token generation… Could partially function as a sac outlet to sac Kozilek and recast for another draw 4.
Breaker of Creation Modern Horizons 3 Maybe Big life gain potential since it counts lands, hexproof, annihilator… Let's say you have lightning greaves out. I like the idea of an early threat to surprise an opponent who thinks you don't have enough to cast your annihilator commander only to get hit with this one. Still, might rather have a mana rock. Bane of Bala Ged is different, but might be better at that role anyway.
Null Elemental Blast Modern Horizons 3 Auto Only reason I didn't put this in God tier is because of the "Is it better than a mana rock" test. In some cases, you'd have been better advancing your plan (cast Kozilek) than messing with your opponents. But this is so incredibly efficient and can keep an opponent off his plan to buy you enough time to achieve your goals
It That Heralds The End Modern Horizons 3 Maybe As a cost reducer, it will probably only reduce the cost of at most one spell you cast each turn, unlike other reducers that will help you chain multiple spells each turn, like Ugin, the Ineffable, Cloud Key, Jhoira's Familiar… So it'll effectively produce up to 1 mana each turn. A 2 mana rock that taps for 1 might be better. The +1/+1 to the team is cool, but the deck usually doesn't go wide. Maybe alongside newest Kozilek, Glaring Fleshraker, Forsaken Monument?
Disruptor Flute Modern Horizons 3 Maybe Not the type of a card I like to include, but you could use it to keep an opponent off casting their commander.
Winter Moon Modern Horizons 3 Doubtful Always run Winter Orb above this, if you're going that route. (Since you're likely running all or mostly nonbasics, though you have the advantage of more mana rocks than opponents.) If your opponents play mostly non-basics, you could consider this too. So awkwardly, the more casual your play environment, the worse this card is.
Vexing Bauble Modern Horizons 3 Maybe Can disrupt certain strategies and be cycled away when needed, can be tutored with Urza's Saga… but you might just want to play another card? Seems meta dependent.
Idol of False Gods Modern Horizons 3 Maybe Benefits from Eldrazi Temple/Eye of Ugin, being a kindred artifact. Seems a little slow, if you're aiming for the second ability. But mana ramp, chump blockers… Not bad.
Urza's Cave Modern Horizons 3 God Tutoring lands is incredibly powerful in colorless. As a cave, can be tutored by Scampering Surveyor. Echoing Deeps can become a copy of this, which is notable.
Snow-Covered Wastes Modern Horizons 3 Solid Not really any snow payoffs in colorless to speak of yet. Scrying Sheets? There's basic land ramp that's decent, though I'm playing around with running no basics. Tough call. Wastes and Snow-Covered Wastes are two different land names for Monument to Perfection, for what that's worth.
Solar Transformer Modern Horizons 3 Maybe As a 2 mana rock that taps for 1, might be fine. Though since this enters tapped, you'd have to have an energy payoff for this to actually be worth it over running other 2 mana rocks.
Conversion Apparatus MH3 Commander Maybe A 3 mana rock that taps for 1, that can store up energy to tap for 3 later? Seems a little clunky, comparing to Kyren Toy or Skyclave Relic. But if you had other energy synergy, maybe.
Stone Idol Generator MH3 Commander Unplayable Not what this deck is trying to do, you're generally not going wide.
Horizon of Progress MH3 Commander God Unbelievably good, I've contemplated running cards like Zoetic Cavern just for the possibility of land ramp, but this is repeatable. And can even cycle itself away. Can produce colorless. Urborg or Yavimaya can allow it to tap for mana without costing life.
Lazotep Quarry MH3 Commander Auto Better than High Market, a card I already love? When needed, can sacrifice Kozilek to dodge problematic removal or sacrifice just to draw 4 more cards. Has desert synergy. Can even do graveyard recursion, perhaps bringing back a combo piece like Glaring Fleshraker.
Inversion Behemoth MH3 Commander Doubtful Kills walls and illusions, I guess? Really fun design/stat line, but doesn't seem to advance the game plan the deck is aiming for.
Talon Gates of Madara MH3 Commander God You can instant speed play this land (ramp) AND save a creature from removal/get rid of a blockeget rid of an attacker. That's insane. It's also a gate you can tutor with Maze's End/Navigation Orb. (also at instant speed for the bonus phase out effect)
Trenchpost MH3 Commander Maybe Between Cloudpost, Glimmerpost, Planar Nexus, Vesuva, Thespian's Stage, Monument to Perfection and Expedition Map, does this get there? Seems a bit dubious, but not a huge opportunity cost for the potential for lands to produce more than one mana.
Planar Nexus MH3 Commander God Tutorable with Maze's End, Navigation Orb, Scampering Surveyor, Monument to Perfection… Turns on urza tron, feeds Urza's workshop, cloudpost, Baldur's Gate (longshot), counts as a gate for heap gate, desert for a variety of effects…This card is the cornerstone of a new colorless land package, if you want to build around it.
Eldrazi Confluence MH3 Commander Auto Surprise! I flash in enough mana to cast Kozilek. Or surprise! You didn't block Kozilek? My 21/3 kills you in one shot. It's flexible mana ramp/chump blockers/removal/other niche utility. Absolutely the kind of interaction this deck craves.
Selective Obliteration MH3 Commander Solid Interesting, you'll never lose anything and at minimum destroys every multicolor card, so probably commanders. Though likely a lot of things will survive for each player. Seems solid, though awkward. Not a board wipe like all is dust, nor targeted removal.
Eldritch Immunity MH3 Commander Maybe Great effect, though not exactly needed for this deck; Kozilek dying is usually fine and making my creatures unblockable is usually unnecessary to achieve a win. Still, could win you the game, especially if going wide.
Spawnbed Protector MH3 Commander Solid 7 CMC for Ugin's Labyrinth. The eldrazi to hand seems powerful, though getting Eldrazi in grave is not always possible. (Eldrazi Ravager with cycling works nicely) 2 Eldrazi Scion each end step is nice, so it is a mana rock of sorts. With Echoes of Eternity, you'd get two of these and 8 scions each end step.
Twins of Discord MH3 Commander Solid 7 CMC for Ugin's Labyrinth. If void winnower taught us anything, it's that shutting off blockers is better than you expect. And this lets you choose odd or even each combat phase, so you can adjust to whatever is on board. Though the eternal question; would I rather have a mana rock?
Ulamog's Dreadsire MH3 Commander Doubtful Cute, but at 10 mana, I'd sooner go for a titan with immediate impact.
submitted by ShuaChort to EDH [link] [comments]


2024.05.29 09:46 Chance_Alternative84 Stakingcap: Explore Crypto and Staking Opportunities

Stakingcap: Explore Crypto and Staking Opportunities
https://preview.redd.it/xgjtlv4rlb3d1.jpg?width=1000&format=pjpg&auto=webp&s=a49d380c0214d2750805eb06ecdba9a60b81bfc8
The ever-evolving globalization of cryptocurrency gives investors exciting opportunities. Stakingcap emerges as a platform catering to crypto enthusiasts and those curious about exploring this dynamic market (independent research is always encouraged before investing). Here's an examination of Stakingcap's abilities and strengths:
Potential Advantages of Stakingcap:
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Staking Opportunities: Stakingcap goes beyond simply buying and selling crypto. The platform reportedly allows customers to participate in staking, a technique for earning rewards for containing precise cryptocurrencies. This can be an appealing way to generate passive income within the crypto marketplace.
Focus on User Experience: Stakingcap prioritizes a consumer-friendly platform, making it suitable for beginners and skilled crypto investors. This is an extensive gain for folks who might find complex crypto exchanges intimidating.
AI-powered Features: Stakingcap utilizes AI-driven gear to assist users with buying and selling selections. While consequences might also range, those capabilities may be precious for making knowledgeable investment alternatives.
Additional Considerations:
Limited Independent Reviews: While some effective evaluations exist, undertaking similar research from professional resources is critical for a more comprehensive understanding of the platform.
Transparency in Fees: Clear communication regarding costs and commissions associated with trading and staking sports is critical. Be sure to investigate StakingCap's fee structure before investing.
Newer Platform: The platform's release date can be challenging. Newer platforms might also have less hooked-up song information, so studies are crucial.
Exploring the Cryptosphere:
Stakingcap provides functions that cater to the evolving cryptocurrency landscape:
Security Focus: Security is paramount in the crypto space. Investigate whether Stakingcap implements enterprise-standard security features to protect user belongings.
Educational Resources: Access to academic assets can be precious, specifically for new crypto buyers. Stakingcap might offer sources to empower you with expertise about cryptocurrencies and staking.
Taking the Next Step:
If StakingCap sparks your interest, prioritize accountable crypto when investing by using the following:
Conducting in-depth research: Look for unbiased opinions from authentic sources beyond personal testimonials. Verify information through reputable channels.
Understanding Staking: Research the idea of cryptocurrency staking and its associated risks before participating.
Investigating Fees: Research Stakingcap's price structure and compare it with different structures to make sure it aligns with your price range.
Remember: Cryptocurrencies are inherently risky investments. By learning Stakingcap and the crypto market well, you'll be better equipped to make informed investments that align with your vulnerability tolerance and financial goal.
submitted by Chance_Alternative84 to Pennystocktrading [link] [comments]


2024.05.29 09:45 AbhiSweats I have no idea what the error is. (I use Modrinth Launcher)

[13:07:28] [main/INFO]: Loading Minecraft 1.20.4 with Fabric Loader 0.15.11
[13:07:28] [ForkJoinPool-1-worker-2/WARN]: Mod dev_isxander_libsdl4j uses the version 3.693c75e-36 which isn't compatible with Loader's extended semantic version format (Could not parse version number component '693c75e'!), SemVer is recommended for reliably evaluating dependencies and prioritizing newer version
[13:07:28] [ForkJoinPool-1-worker-2/WARN]: Mod geophilic uses the version v2.3.0 which isn't compatible with Loader's extended semantic version format (Could not parse version number component 'v2'!), SemVer is recommended for reliably evaluating dependencies and prioritizing newer version
[13:07:29] [ForkJoinPool-1-worker-2/WARN]: Mod mr_librarians_balance uses the version 2.1b which isn't compatible with Loader's extended semantic version format (Could not parse version number component '1b'!), SemVer is recommended for reliably evaluating dependencies and prioritizing newer version
[13:07:29] [ForkJoinPool-1-worker-1/WARN]: Mod spellbound_weapons_mr uses the version 4.0.5m which isn't compatible with Loader's extended semantic version format (Could not parse version number component '5m'!), SemVer is recommended for reliably evaluating dependencies and prioritizing newer version
[13:07:29] [ForkJoinPool-1-worker-4/WARN]: Mod tool-trims uses the version b2.1.1 which isn't compatible with Loader's extended semantic version format (Could not parse version number component 'b2'!), SemVer is recommended for reliably evaluating dependencies and prioritizing newer version
[13:07:29] [ForkJoinPool-1-worker-1/WARN]: Mod travelersbackpack uses the version fabric-1.20.4-9.4.4 which isn't compatible with Loader's extended semantic version format (Could not parse version number component 'fabric'!), SemVer is recommended for reliably evaluating dependencies and prioritizing newer version
[13:07:29] [ForkJoinPool-1-worker-3/WARN]: Mod reach-entity-attributes uses the version 2.5.0-wf_pre.1 which isn't compatible with Loader's extended semantic version format (Invalid prerelease string 'wf_pre.1'!), SemVer is recommended for reliably evaluating dependencies and prioritizing newer version
[13:07:29] [main/INFO]: Dependencies overridden for minecraft, dynamic_fps, lambdynlights, fabricloader, polytone
[13:07:29] [main/WARN]: Warnings were found!
- Mod 'Alloy Forgery' (alloy_forgery) 2.1.4+1.20.3 recommends version 14.0.0 or later of roughlyenoughitems, which is missing!
 `- You should install version 14.0.0 or later of roughlyenoughitems for the optimal experience.` 
- 'Minecraft' (minecraft) 1.20.4 recommends any version after 5.10.1 of Fabulously Optimized, which is missing!
 `- You should install any version after 5.10.1 of Fabulously Optimized for the optimal experience.` 
- Mod 'More Mobs' (moremobs) 1.5.1+mod recommends any version of modmenu-badges-lib, which is missing!
 `- You should install any version of modmenu-badges-lib for the optimal experience.` 
[13:07:29] [main/INFO]: Loading 345 mods:
`- additionallanterns 1.1.1+b` `- advancedcombat 1.20.4-3.6FC` `- advancednetherite 2.1.0-1.20.4` `- alloy_forgery 2.1.4+1.20.3` `- animatica 0.6+1.20` `- appleskin 2.5.1+mc1.20.3` `- architectury 11.1.17` `- armorstatues 20.4.2` 
\-- statuemenus 20.4.2
`- avm_mod 0.0.3` `- axiom 3.0.0` 
-- com_moulberry_axiomclientapi_axiomclientapi_ 1.0.0
-- com_moulberry_mixinconstraints 1.0.1
\-- mixinextras 0.3.5
`- barteringstation 20.4.1` `- basicweapons 1.2.0` `- bending 3.7.0` 
-- adventure-platform-fabric 5.12.0
-- net_kyori_adventure-api 4.16.0
-- net_kyori_adventure-key 4.16.0
-- net_kyori_adventure-platform-api 4.3.2
-- net_kyori_adventure-text-logger-slf4j 4.16.0
-- net_kyori_adventure-text-minimessage 4.16.0
-- net_kyori_adventure-text-serializer-ansi 4.16.0
-- net_kyori_adventure-text-serializer-gson 4.16.0
-- net_kyori_adventure-text-serializer-json 4.16.0
-- net_kyori_adventure-text-serializer-plain 4.16.0
-- net_kyori_ansi 1.0.3
-- net_kyori_examination-api 1.3.0
-- net_kyori_examination-string 1.3.0
\-- net_kyori_option 1.0.0
-- cloud 2.0.0-beta.4
-- fabric-permissions-api-v0 0.2-SNAPSHOT
-- io_leangen_geantyref_geantyref 1.3.15
-- org_incendo_cloud-brigadier 2.0.0-beta.5
-- org_incendo_cloud-core 2.0.0-beta.4
-- org_incendo_cloud-minecraft-modded-common-fabric-repack_ 2.0.0-beta.4
\-- org_incendo_cloud-services 2.0.0-beta.4
-- net_kyori_adventure-text-serializer-legacy 4.16.0
-- org_incendo_cloud-minecraft-extras 2.0.0-beta.4
\-- sgui 1.4.2+1.20.4
`- betterarcheology 1.1.9-1.20.4` 
-- cardinal-components-base 5.4.0
\-- cardinal-components-entity 5.4.0
`- betterdeserttemples 1.20.4-Fabric-3.4.4` 
\-- org_reflections_reflections 0.10.2
`- betterdungeons 1.20.4-Fabric-4.4.4` 
\-- org_reflections_reflections 0.10.2
`- betterendisland 1.20.4-Fabric-2.4.3` 
\-- org_reflections_reflections 0.10.2
`- betterfortresses 1.20.4-Fabric-2.4.4` 
\-- org_reflections_reflections 0.10.2
`- betterjungletemples 1.20.4-Fabric-2.4.4` 
\-- org_reflections_reflections 0.10.2
`- betterloot 1.0.0+mc1.20.4` `- bettermineshafts 1.20.4-Fabric-4.4.2` 
\-- org_reflections_reflections 0.10.2
`- bettermounthud 1.2.2` `- betteroceanmonuments 1.20.4-Fabric-3.4.3` 
\-- org_reflections_reflections 0.10.2
`- betterstrongholds 1.20.4-Fabric-4.4.3` 
\-- org_reflections_reflections 0.10.2
`- betterwitchhuts 1.20.4-Fabric-3.4.3` 
\-- org_reflections_reflections 0.10.2
`- bookofexperience 3.1.1` `- bookshelf 23.0.8` `- bountiful 7.0.2` `- capes 1.5.3+1.20.2` `- cardinal-components 5.4.0` 
-- cardinal-components-block 5.4.0
-- cardinal-components-chunk 5.4.0
-- cardinal-components-item 5.4.0
-- cardinal-components-level 5.4.0
-- cardinal-components-scoreboard 5.4.0
\-- cardinal-components-world 5.4.0
`- chunkloaders 1.2.8+a` `- citresewn 1.1.4+1.20.4` 
\-- citresewn-defaults 1.1.4+1.20.4
`- clean_tooltips 1.0` `- cloth-config 13.0.121` 
\-- cloth-basic-math 0.6.1
`- collective 7.61` `- combatroll 1.3.3+1.20.4` `- compressedblocks 1.13` `- conjuring 1.0.30+1.20.3` `- continuity 3.0.0-beta.5+1.20.2` `- controlify 2.0.0-beta.10+1.20.4` 
-- dev_isxander_libsdl4j 3.693c75e-36
-- org_hid4java_hid4java 0.7.0
-- org_quiltmc_parsers_gson 0.3.0
\-- org_quiltmc_parsers_json 0.3.0
`- coordinatesdisplay 9.0.0` 
\-- boxlib 11.1.3
`- craftify 1.15.0` 
-- elementa 636
-- universalcraft 337
\-- vigilance 295
`- ctov 3.4.3` `- cubes-without-borders 1.1.0+1.20` `- dark-loading-screen 1.6.14` `- debugify 1.20.4+1.1` `- dynamic_fps 3.4.3` `- e4mc_minecraft 4.0.1` `- easyanvils 20.4.6` `- easymagic 20.4.0` `- echochest 20.4.1` `- elytratrims 3.1.8` 
\-- mixinsquared 0.1.2-beta.4
`- emi 1.1.6+1.20.4+fabric` `- emitrades 1.3.0+mc1.20.4` `- enchantedshulkers 1.2.4` 
-- conditional-mixin 0.4.1
-- io_hotmoka_toml4j 0.7.3
-- mm 2.3
-- polymer-core 0.7.6+1.20.4
-- polymer-networking 0.7.6+1.20.4
\-- polymer-common 0.7.6+1.20.4
\-- packet_tweaker 0.5.1+1.20.4
\-- polymer-registry-sync-manipulator 0.7.6+1.20.4
\-- server_translations_api 2.2.0+1.20.3-rc1
`- enchantinginfuser 20.4.1` `- enchdesc 20.0.4` `- endermanoverhaul 1.1.8` `- enhancedblockentities 0.9.1+1.20.2` 
-- advanced_runtime_resource_pack 0.8.0
\-- spruceui 5.0.3+1.20.2
`- entity_model_features 2.0.2` `- entity_texture_features 6.0.1` 
\-- org_apache_httpcomponents_httpmime 4.5.10
`- entityculling 1.6.5` `- equipmentcompare 1.3.8` `- essentialgui 1.9.6+1.20.4` `- extra_details 0.3.1-beta` `- extraalchemy 1.11.3` `- fabric-api 0.97.0+1.20.4` 
-- fabric-api-base 0.4.37+78d798af4f
-- fabric-api-lookup-api-v1 1.6.50+82b1bb3e4f
-- fabric-biome-api-v1 13.0.17+78d798af4f
-- fabric-block-api-v1 1.0.17+3e2216cb4f
-- fabric-block-view-api-v2 1.0.5+78d798af4f
-- fabric-blockrenderlayer-v1 1.1.47+78d798af4f
-- fabric-client-tags-api-v1 1.1.8+78d798af4f
-- fabric-command-api-v1 1.2.42+f71b366f4f
-- fabric-command-api-v2 2.2.21+78d798af4f
-- fabric-commands-v0 0.2.59+df3654b34f
-- fabric-containers-v0 0.1.87+df3654b34f
-- fabric-content-registries-v0 5.0.16+78d798af4f
-- fabric-convention-tags-v1 1.5.11+78d798af4f
-- fabric-crash-report-info-v1 0.2.24+78d798af4f
-- fabric-data-attachment-api-v1 1.1.5+b90db5744f
-- fabric-data-generation-api-v1 13.2.5+5c0133444f
-- fabric-dimensions-v1 2.1.62+78d798af4f
-- fabric-entity-events-v1 1.6.2+09fc25014f
-- fabric-events-interaction-v0 0.7.2+389931eb4f
-- fabric-events-lifecycle-v0 0.2.75+df3654b34f
-- fabric-game-rule-api-v1 1.0.47+78d798af4f
-- fabric-item-api-v1 2.3.0+bcdd12964f
-- fabric-item-group-api-v1 4.0.27+ee30b13a4f
-- fabric-key-binding-api-v1 1.0.42+78d798af4f
-- fabric-keybindings-v0 0.2.40+df3654b34f
-- fabric-lifecycle-events-v1 2.3.1+a67ffb5d4f
-- fabric-loot-api-v2 2.1.10+78d798af4f
-- fabric-message-api-v1 6.0.6+78d798af4f
-- fabric-mining-level-api-v1 2.1.66+78d798af4f
-- fabric-model-loading-api-v1 1.0.9+78d798af4f
-- fabric-models-v0 0.4.8+9386d8a74f
-- fabric-networking-api-v1 3.1.8+2e5ac5484f
-- fabric-object-builder-api-v1 13.1.0+dba1195c4f
-- fabric-particles-v1 1.1.8+78d798af4f
-- fabric-recipe-api-v1 2.0.21+78d798af4f
-- fabric-registry-sync-v0 4.0.20+ee30b13a4f
-- fabric-renderer-api-v1 3.2.5+78d798af4f
-- fabric-renderer-indigo 1.5.5+78d798af4f
-- fabric-renderer-registries-v1 3.2.54+df3654b34f
-- fabric-rendering-data-attachment-v1 0.3.43+73761d2e4f
-- fabric-rendering-fluids-v1 3.1.2+e761c6694f
-- fabric-rendering-v0 1.1.57+df3654b34f
-- fabric-rendering-v1 3.2.1+6fd945a04f
-- fabric-resource-conditions-api-v1 2.3.15+78d798af4f
-- fabric-resource-loader-v0 0.11.21+ee30b13a4f
-- fabric-screen-api-v1 2.0.18+78d798af4f
-- fabric-screen-handler-api-v1 1.3.56+78d798af4f
-- fabric-sound-api-v1 1.0.18+78d798af4f
-- fabric-transfer-api-v1 4.0.12+90f2d7b14f
\-- fabric-transitive-access-wideners-v1 5.0.15+78d798af4f
`- fabric-language-kotlin 1.11.0+kotlin.2.0.0` 
-- org_jetbrains_kotlin_kotlin-reflect 2.0.0
-- org_jetbrains_kotlin_kotlin-stdlib 2.0.0
-- org_jetbrains_kotlin_kotlin-stdlib-jdk7 2.0.0
-- org_jetbrains_kotlin_kotlin-stdlib-jdk8 2.0.0
-- org_jetbrains_kotlinx_atomicfu-jvm 0.24.0
-- org_jetbrains_kotlinx_kotlinx-coroutines-core-jvm 1.8.1
-- org_jetbrains_kotlinx_kotlinx-coroutines-jdk8 1.8.1
-- org_jetbrains_kotlinx_kotlinx-datetime-jvm 0.6.0
-- org_jetbrains_kotlinx_kotlinx-serialization-cbor-jvm 1.6.3
-- org_jetbrains_kotlinx_kotlinx-serialization-core-jvm 1.6.3
\-- org_jetbrains_kotlinx_kotlinx-serialization-json-jvm 1.6.3
`- fabricloader 0.15.11` 
\-- mixinextras 0.3.5
`- fabricskyboxes 0.7.3+mc1.20.2` `- fabrishot 1.12.1` `- fastquit 3.0.0+1.20.4` `- ferritecore 6.0.3` `- fishontheline 3.2` `- foodeffecttooltips 1.1.1-1.20.4` `- forgeconfigapiport 20.4.3` 
-- com_electronwill_night-config_core 3.6.6
\-- com_electronwill_night-config_toml 3.6.6
`- formations 1.0.2` `- formationsnether 1.0.4` `- froglegs 2.0.0` `- fsb-interop 1.3.6+mc1.20.2-build.52` `- fwaystones 3.3.2+mc1.20.4` `- geckolib 4.4.4` 
\-- com_eliotlash_mclib_mclib 20
`- geophilic v2.3.0` `- grapplemod 1.20.4-v1.8` `- held-item-info 1.5.0` `- highlighter 1.1.9` `- iceberg 1.1.18` `- immediatelyfast 1.2.15+1.20.4` 
\-- net_lenni0451_reflect 1.3.3
`- indium 1.0.30+mc1.20.4` `- iris 1.7.0+mc1.20.4` 
-- io_github_douira_glsl-transformer 2.0.0-pre13
-- org_anarres_jcpp 1.4.14
\-- org_antlr_antlr4-runtime 4.11.1
`- isxander-main-menu-credits 1.1.2` `- itemalchemy 0.8.7` `- itemborders 1.2.1` `- itemswapper 0.6.3` `- jamlib 1.0.9+1.20.4` 
\-- blue_endless_jankson 1.2.3
`- java 17` `- justhammers 84.0.0` `- justmobheads 7.8` `- kambrik 7.0.0` `- lambdynlights 2.3.4+1.20.4` 
-- pride 1.2.0+1.19.4
\-- spruceui 5.0.3+1.20.2
`- languagereload 1.6.1+1.20.4` `- lavender 0.1.9+1.20.3` 
-- lavender-md 0.1.1+1.20.3
\-- lavender-md-owo-ui 0.1.1+1.20.3
`- legendarytooltips 1.4.5` `- lithium 0.12.1` `- lithostitched 1.1.5` `- lolmcv 1.5.3` `- loyal_items_mr 1.0.0` `- mcpitanlib 2.2.4-1.20.4-fabric` 
\-- org_yaml_snakeyaml 2.0
`- mes 1.3.1-1.20-fabric` `- minecraft 1.20.4` `- mixintrace 1.1.1+1.17` `- mobcaptains 3.2.1` `- mobplaques 20.4.0` `- modelfix 1.14` `- modernfix 5.17.0+mc1.20.4` `- modmenu 9.2.0-beta.2` `- morechathistory 1.3.0` `- moreculling 1.20.4-0.24.0` `- moremobs 1.5.1+mod` `- moremobvariants 1.3.0.1` `- mr_dungeons_andtaverns 3.1.1` `- mr_librarians_balance 2.1b` `- mr_manic 1.2.2` `- mr_mine_treasure 1.3.3` `- mr_true_ending 1-v1.1.0c` `- mythiclib 1.0.0+1.20.4` `- mythicmetals 0.19.7+1.20.4` 
-- additionalentityattributes 1.6.0+1.20.4
-- cardinal-components-base 5.4.0
-- cardinal-components-entity 5.4.0
\-- common-protection-api 1.0.0
`- mythicmetals_decorations 0.6.1+1.20.3` `- mythicupgrades 3.1.0.1+mc1.20.4` `- nochatreports 1.20.4-v2.6.1` `- nutritious-feast 1.7.2` `- optigui 2.3.0-beta.2` 
-- org_apache_commons_commons-text 1.11.0
\-- org_ini4j_ini4j 0.5.4
`- owo 0.12.6+1.20.3` `- paginatedadvancements 2.4.2` `- patchouli 1.20.4-85-FABRIC` 
\-- fiber 0.23.0-2
`- playeranimator 1.0.2-rc1+1.20.4` `- polytone 1.20.4-1.18.10` 
\-- net_objecthunter_exp4j 0.4.8
`- prism 1.0.6` `- profundis 1.6.2` `- puffish_skills 0.12.2` `- puzzle 1.6.1+1.20.4` 
-- midnightlib 1.5.2
-- puzzle-base 1.6.1+1.20.4
-- puzzle-gui 1.6.1+1.20.4
-- puzzle-models 1.6.1+1.20.4
\-- puzzle-splashscreen 1.6.1+1.20.4
`- puzzleslib 20.4.44` `- qu-enchantments 1.3.8-1.20.4` `- quad 1.2.2` `- reeses-sodium-options 1.7.2+mc1.20.4-build.102` `- reinfbarrel 2.4.3+1.20.4` 
\-- reinfcore 3.1.4+1.20.4
`- reinfchest 2.4.5+1.20.4` 
\-- reinfcore 3.1.4+1.20.4
`- reinfshulker 2.5.3+1.20.4` 
\-- reinfcore 3.1.4+1.20.4
`- resourcefulconfig 2.4.7` `- resourcefullib 2.4.10` 
-- com_teamresourceful_bytecodecs 1.0.2
\-- com_teamresourceful_yabn 1.0.3
`- rrls 4.0.3+mc1.20.4-fabric` `- runelic 21.0.3` `- sculkhornid 2.0` `- shulkerboxtooltip 4.1.0+1.20.4` `- sodium 0.5.8+mc1.20.4` `- sodium-extra 0.5.4+mc1.20.4-build.116` 
-- caffeineconfig 1.3.0+1.17
\-- crowdin-translate 1.4+1.19.3
`- spellbound_weapons_mr 4.0.5m` `- spyglass-improvements 1.5.1+mc1.20.2+fabric` `- spyglass_astronomy 1.0.10-mc1.20.2` `- stackables 2.0.1` `- statement 4.2.9+1.14.4-1.20.4` 
-- kanos_config 0.4.1+1.14.4-1.19.4
\-- statement_vanilla_compatibility 1.0.1+1.16.5-1.17
`- status-effect-bars 1.0.4` `- stellarity 2.2.1` `- stoneworks 20.4.0` `- supermartijn642configlib 1.1.8+a` `- supermartijn642corelib 1.1.17+a` `- things 0.3.4+1.20.3` 
\-- reach-entity-attributes 2.5.0-wf_pre.1
`- tool-trims b2.1.1` `- travelersbackpack fabric-1.20.4-9.4.4` `- treeharvester 8.7` `- trinkets 3.8.1` 
-- cardinal-components-base 5.4.0
\-- cardinal-components-entity 5.4.0
`- triqueapi 1.1.1+mc1.20.4` `- utility_belt 2.1.1+1.20.4` `- veinmining 3.1.1+1.20.4` 
\-- spectrelib 0.15.2+1.20.4
`- villagersffh 0.5.1` `- walllanterns 1.7.0+1.20.4` `- wardentools 2.4.0+mc1.20.4` `- yet_another_config_lib_v3 3.4.4+1.20.4-fabric` 
-- com_twelvemonkeys_common_common-image 3.10.0
-- com_twelvemonkeys_common_common-io 3.10.0
-- com_twelvemonkeys_common_common-lang 3.10.0
-- com_twelvemonkeys_imageio_imageio-core 3.10.0
-- com_twelvemonkeys_imageio_imageio-metadata 3.10.0
\-- com_twelvemonkeys_imageio_imageio-webp 3.10.0
`- yosbr 0.1.2` `- yungsapi 1.20.4-Fabric-4.4.3` 
-- org_javassist_javassist 3.29.2-GA
\-- org_reflections_reflections 0.10.2
`- yungsextras 1.20.4-Fabric-4.4.2` 
\-- org_reflections_reflections 0.10.2
`- zoomify 2.13.5+1.20.4` 
-- com_akuleshov7_ktoml-core-jvm 0.5.1
-- dev_isxander_settxi_settxi-core 2.10.6
\-- dev_isxander_settxi_settxi-kotlinx-serialization 2.10.6
[13:07:31] [main/INFO]: Applying default options... (YOSBR)
[13:07:33] [main/INFO]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=file:/C:/Users/{COMPUTER_USERNAME}/AppData/Roaming/com.modrinth.theseus/meta/libraries/net/fabricmc/sponge-mixin/0.13.3+mixin.0.8.5/sponge-mixin-0.13.3+mixin.0.8.5.jar Service=Knot/Fabric Env=CLIENT
[13:07:33] [main/INFO]: Compatibility level set to JAVA_17
[13:07:34] [main/WARN]: Reference map 'AC-Revitalized-refmap.json' for advancedcombat.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:34] [main/WARN]: Reference map 'armorstatues.common.refmap.json' for armorstatues.common.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:34] [main/WARN]: Reference map 'armorstatues.fabric.refmap.json' for armorstatues.fabric.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:35] [main/INFO]: Loading Mixin Plugin for Axiom/3.0.0
[13:07:35] [main/WARN]: Reference map 'barteringstation.fabric.refmap.json' for barteringstation.fabric.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:35] [main/WARN]: Reference map 'CoordinatesDisplay-fabric-refmap.json' for coordinatesdisplay.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:35] [main/WARN]: Reference map 'ctov-fabric-fabric-refmap.json' for ctov.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:35] [main/WARN]: Reference map 'ctov-common-common-refmap.json' for ctov-common.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:36] [main/INFO]: Preloading Debugify
[13:07:36] [main/WARN]: Reference map 'EasyMagic-Fabric-refmap.json' for easymagic.fabric.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:36] [main/WARN]: Reference map 'echochest.fabric.refmap.json' for echochest.fabric.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:36] [main/WARN]: Reference map 'enchantinginfuser.common.refmap.json' for enchantinginfuser.common.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:36] [main/WARN]: Reference map 'enchantinginfuser.fabric.refmap.json' for enchantinginfuser.fabric.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:36] [main/WARN]: Reference map 'ForgeConfigAPIPort-Common-refmap.json' for forgeconfigapiport.common.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:36] [main/WARN]: Reference map 'formationsnether.mixins.refmap.json' for formationsnether.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:36] [main/WARN]: Reference map 'just-hammers-common-refmap.json' for justhammers-common.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:36] [main/INFO]: Loaded configuration file for Lithium: 129 options available, 2 override(s) found
[13:07:37] [main/WARN]: Reference map 'mobplaques.common.refmap.json' for mobplaques.common.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:37] [main/WARN]: Reference map 'mobplaques.fabric.refmap.json' for mobplaques.fabric.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:38] [main/INFO]: Loaded configuration file for ModernFix 5.17.0+mc1.20.4: 54 options available, 1 override(s) found
[13:07:38] [main/WARN]: Option 'mixin.perf.dynamic_resources' overriden (by user configuration) to 'true'
[13:07:38] [main/INFO]: Applying Nashorn fix
[13:07:38] [main/WARN]: Reference map 'sculkhornid.refmap.json' for sculkhornid.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:38] [main/WARN]: Reference map 'sculkhornid.refmap.json' for sculkhornid.fabric.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:38] [main/INFO]: Loaded configuration file for Sodium: 42 options available, 3 override(s) found
[13:07:38] [main/INFO]: Loaded configuration file for Sodium Extra: 34 options available, 0 override(s) found
[13:07:38] [main/WARN]: Reference map 'statuemenus.common.refmap.json' for statuemenus.common.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:38] [main/WARN]: Reference map 'statuemenus.fabric.refmap.json' for statuemenus.fabric.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:38] [main/WARN]: Reference map 'Stoneworks-Common-refmap.json' for stoneworks.common.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:38] [main/WARN]: Reference map 'Stoneworks-Fabric-refmap.json' for stoneworks.fabric.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:38] [main/WARN]: Reference map 'supermartijn642configlib.mixins.refmap.json' for supermartijn642configlib.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:38] [main/WARN]: Reference map 'yungsextras.refmap.json' for yungsextras.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:38] [main/WARN]: Reference map 'yungsextras.refmap.json' for yungsextras_fabric.mixins.json could not be read. If this is a development environment you can ignore this message
[13:07:40] [main/WARN]: Error loading class: net/coderbot/iris/gui/element/widget/BaseOptionElementWidget (java.lang.ClassNotFoundException: net/coderbot/iris/gui/element/widget/BaseOptionElementWidget)
[13:07:40] [main/WARN]: @Mixin target net.coderbot.iris.gui.element.widget.BaseOptionElementWidget was not found controlify-compat.iris.mixins.json:BaseOptionElementWidgetMixin from mod controlify
[13:07:40] [main/WARN]: Force disabled MC-122477 because it only applies to OS: LINUX
[13:07:40] [main/WARN]: Force disabled MC-22882 because it only applies to OS: MAC
[13:07:40] [main/WARN]: Force disabled MC-59810 because it only applies to OS: MAC
[13:07:45] [main/WARN]: Error loading class: mezz/jei/library/load/PluginCaller (java.lang.ClassNotFoundException: mezz/jei/library/load/PluginCaller)
[13:07:45] [main/WARN]: Error loading class: com/misterpemoddeshulkerboxtooltip/impl/provideBlockEntityAwarePreviewRenderer (java.lang.ClassNotFoundException: com/misterpemoddeshulkerboxtooltip/impl/provideBlockEntityAwarePreviewRenderer)
[13:07:45] [main/WARN]: @Mixin target com.misterpemodder.shulkerboxtooltip.impl.provider.BlockEntityAwarePreviewRenderer was not found enchantedshulkers.mixins.json:compat.ShulkerBoxTooltip_BlockEntityAwarePreviewProviderMixin from mod enchantedshulkers
[13:07:45] [main/WARN]: Error loading class: net/coderbot/batchedentityrendering/impl/FullyBufferedMultiBufferSource (java.lang.ClassNotFoundException: net/coderbot/batchedentityrendering/impl/FullyBufferedMultiBufferSource)
[13:07:45] [main/WARN]: Error loading class: net/coderbot/iris/layeInnerWrappedRenderType (java.lang.ClassNotFoundException: net/coderbot/iris/layeInnerWrappedRenderType)
[13:07:45] [main/WARN]: Error loading class: net/coderbot/iris/layeOuterWrappedRenderType (java.lang.ClassNotFoundException: net/coderbot/iris/layeOuterWrappedRenderType)
[13:07:45] [main/WARN]: Error loading class: dev/tr7zw/skinlayers/rendeCustomizableModelPart (java.lang.ClassNotFoundException: dev/tr7zw/skinlayers/rendeCustomizableModelPart)
[13:07:46] [main/WARN]: Force-disabling mixin 'alloc.blockstate.StateMixin' as rule 'mixin.alloc.blockstate' (added by mods [ferritecore]) disables it and children
[13:07:46] [main/WARN]: Force-disabling mixin 'world.block_entity_ticking.sleeping.brewing_stand.BrewingStandBlockEntityMixin' as rule 'mixin.world.block_entity_ticking.sleeping.brewing_stand' (added by mods [extraalchemy]) disables it and children
[13:07:46] [main/WARN]: Error loading class: net/fabricmc/fabric/impl/client/model/ModelLoadingRegistryImpl$LoaderInstance (java.lang.ClassNotFoundException: net/fabricmc/fabric/impl/client/model/ModelLoadingRegistryImpl$LoaderInstance)
[13:07:46] [main/WARN]: @Mixin target net.fabricmc.fabric.impl.client.model.ModelLoadingRegistryImpl$LoaderInstance was not found modernfix-fabric.mixins.json:perf.dynamic_resources.LoaderInstanceMixin from mod modernfix
[13:07:47] [main/WARN]: Mixin 'client.compat.emi_ItemEmiStackMixin' from 'polymer-core' was disabled by EMI (emi). Reason: Please stop mixing into impl. This might cause issues and isn't generally supported!
[13:07:47] [main/WARN]: Force-disabling mixin 'features.render.entity.CuboidMixin' as rule 'mixin.features.render.entity' (added by mods [iris]) disables it and children
[13:07:47] [main/WARN]: Force-disabling mixin 'features.render.entity.ModelPartMixin' as rule 'mixin.features.render.entity' (added by mods [iris]) disables it and children
[13:07:47] [main/WARN]: Force-disabling mixin 'features.render.entity.cull.EntityRendererMixin' as rule 'mixin.features.render.entity' (added by mods [iris]) disables it and children
[13:07:48] [main/WARN]: Force-disabling mixin 'features.render.entity.shadows.EntityRenderDispatcherMixin' as rule 'mixin.features.render.entity' (added by mods [iris]) disables it and children
[13:07:48] [main/WARN]: Force-disabling mixin 'features.render.gui.font.GlyphRendererMixin' as rule 'mixin.features.render.gui.font' (added by mods [iris]) disables it and children
[13:07:48] [main/WARN]: Force-disabling mixin 'features.render.world.sky.BackgroundRendererMixin' as rule 'mixin.features.render.world.sky' (added by mods [iris]) disables it and children
[13:07:48] [main/WARN]: Force-disabling mixin 'features.render.world.sky.ClientWorldMixin' as rule 'mixin.features.render.world.sky' (added by mods [iris]) disables it and children
[13:07:48] [main/WARN]: Force-disabling mixin 'features.render.world.sky.WorldRendererMixin' as rule 'mixin.features.render.world.sky' (added by mods [iris]) disables it and children
[13:07:49] [main/WARN]: Error loading class: org/jetbrains/annotations/ApiStatus$Internal (java.lang.ClassNotFoundException: org/jetbrains/annotations/ApiStatus$Internal)
[13:07:49] [main/WARN]: Error loading class: org/jetbrains/annotations/ApiStatus$Internal (java.lang.ClassNotFoundException: org/jetbrains/annotations/ApiStatus$Internal)
[13:07:49] [main/INFO]: I used the json to destroy the json
[13:07:49] [main/INFO]: Searching for graphics cards...
[13:07:49] [main/INFO]: Initializing MixinExtras via com.llamalad7.mixinextras.service.MixinExtrasServiceImpl(version=0.3.5).
[13:07:52] [main/INFO]: Found graphics card: GraphicsAdapterInfo[vendor=INTEL, name=Intel(R) HD Graphics 520, version=DriverVersion=26.20.100.6859]
[13:07:56] [main/INFO]: Mixing MinecraftClientMixin from mixins.craftify.json into net.minecraft.class_310
[13:07:59] [main/WARN]: @ModifyConstant conflict. Skipping rrls-common.mixins.json:SplashOverlayMixin from mod rrls->@ModifyConstant::rrls$changeAnimationSpeed(F)F with priority 1000, already redirected by dark-loading-screen.mixins.json:SplashOverlayMixin from mod dark-loading-screen->@ModifyConstant::getFadeOutTime(F)F with priority 1000
[13:07:59] [main/WARN]: @Inject(@At("INVOKE")) Shift.BY=2 on travelersbackpack.mixins.json:HandledScreenMixin from mod travelersbackpack::handler$hlp000$travelersbackpack$mouseClicked exceeds the maximum allowed value: 0. Increase the value of maxShiftBy to suppress this warning.
[13:08:05] [main/INFO]: Injecting BlockStateBase cache population hook into lithium$getAllFlags from me.jellysquid.mods.lithium.mixin.util.block_tracking.AbstractBlockStateMixin
[13:08:05] [main/INFO]: Injecting BlockStateBase cache population hook into getNeighborPathNodeType from me.jellysquid.mods.lithium.mixin.ai.pathing.AbstractBlockStateMixin
[13:08:05] [main/INFO]: Injecting BlockStateBase cache population hook into getPathNodeType from me.jellysquid.mods.lithium.mixin.ai.pathing.AbstractBlockStateMixin
[13:08:08] [main/WARN]: Static binding violation: PRIVATE @Overwrite method method_21740 in modernfix-common.mixins.json:perf.remove_biome_temperature_cache.BiomeMixin from mod modernfix cannot reduce visibiliy of PUBLIC target method, visibility will be upgraded.
[13:08:08] [main/WARN]: Method overwrite conflict for method_21740 in modernfix-common.mixins.json:perf.remove_biome_temperature_cache.BiomeMixin from mod modernfix, previously written by me.jellysquid.mods.lithium.mixin.world.temperature_cache.BiomeMixin. Skipping method.
[13:08:15] [main/WARN]: @Redirect conflict. Skipping mixins.reach-entity-attributes.json:ChestStateManagerMixin from mod reach-entity-attributes->@Redirect::getReachAccountingOpenCount(Lnet/minecraft/class_5561;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)I with priority 1000, already redirected by avm_mod.mixins.json:ChestStateManagerMixin from mod avm_mod->@Redirect::getReachAccountingOpenCount(Lnet/minecraft/class_5561;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)I with priority 1000
[13:08:15] [main/WARN]: Static binding violation: PRIVATE @Overwrite method method_31950 in sodium.mixins.json:features.render.immediate.buffer_builder.sorting.BufferBuilderMixin from mod sodium cannot reduce visibiliy of PROTECTED target method, visibility will be upgraded.
[13:08:16] [main/WARN]: Failed to get system info for GL Caps
java.lang.IllegalStateException: Rendersystem called from wrong thread
`at com.mojang.blaze3d.systems.RenderSystem.constructThreadException(RenderSystem.java:185) ~[client-intermediary.jar:?]` `at com.mojang.blaze3d.systems.RenderSystem.assertOnRenderThread(RenderSystem.java:174) ~[client-intermediary.jar:?]` `at com.mojang.blaze3d.systems.RenderSystem.getCapsString(RenderSystem.java:874) ~[client-intermediary.jar:?]` `at net.minecraft.class_6396.method_37123(class_6396.java:66) ~[client-intermediary.jar:?]` `at net.minecraft.class_310.method_37274(class_310.java:2609) ~[client-intermediary.jar:?]` `at net.minecraft.class_310.method_22681(class_310.java:2580) ~[client-intermediary.jar:?]` `at net.minecraft.client.main.Main.main(Main.java:178) ~[1.20.4-0.15.11.jar:?]` `at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:470) ~[fabric-loader-0.15.11.jar:?]` `at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) ~[fabric-loader-0.15.11.jar:?]` `at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) ~[fabric-loader-0.15.11.jar:?]` 
[13:08:16] [main/INFO]: [FastQuit] Exiting FastQuit.
submitted by AbhiSweats to fabricmc [link] [comments]


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